Player Matchup

Cliodhna
Cliodhna
Co0per IV XD
Cliodhna
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,197 Elo+
Party 2
Loki
Loki
GotSchMeat9171
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,197 Elo+
Party 2
Sol
Sol
R6SCommBanned
Sol
Level 15
God Stats
0W - 2L
1,181 SR
Queue Stats
14W - 17L
1,435 Elo+
Party 2
Gilgamesh
Gilgamesh
Smeat7780
Gilgamesh
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,271 Elo+
Party 2
Danzaburou
Danzaburou
matthuah
Danzaburou
Level 27
God Stats
10W - 5L
1,577 SR
Queue Stats
23W - 39L
1,282 Elo+
Party 2
Team Averages
Level 12
1,451 SR
1,276 Elo+

VS

Team Averages
Level 28
1,584 SR
1,460 Elo+
Zeus
Zeus
FearOfOpenAir
Zeus
Level 41
God Stats
2W - 0L
1,729 SR
Queue Stats
19W - 20L
1,410 Elo+
Party 1
Baron Samedi
Baron Samedi
LifeLikeFir5
Baron Samedi
Level 65
God Stats
52W - 33L
1,692 SR
Queue Stats
172W - 155L
1,482 Elo+
Party 1
Kuzenbo
Kuzenbo
Sp1k3r_1987
Kuzenbo
Level 23
God Stats
7W - 7L
1,497 SR
Queue Stats
8W - 8L
1,477 Elo+
Party 1
Athena
Athena
SyCoz_C4
Athena
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,514 Elo+
Party 1
Thanatos
Thanatos
deyber_gp
Thanatos
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Co0per IV XD
Cliodhna
20
12 / 7 / 1
15,797
564
32,382
30,911
12,552
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
4 / 8 / 7
12,625
451
8,289
19,604
7,472
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 9 / 4
13,376
478
21,837
26,155
10,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Smeat7780
Gilgamesh
14
1 / 12 / 3
9,772
349
7,468
20,686
21,465
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
matthuah
Danzaburou
14
0 / 10 / 4
10,216
365
7,381
19,413
6,729
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 9 / 10
16,312
583
32,653
17,274
6,131
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
LifeLikeFir5
Baron Samedi
20
8 / 3 / 8
14,510
518
19,546
24,503
28,866
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
Sp1k3r_1987
Kuzenbo
20
5 / 3 / 16
13,933
498
9,569
23,838
29,903
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Athena
SyCoz_C4
Athena
20
17 / 6 / 10
14,581
521
22,406
36,052
16,845
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
deyber_gp
Thanatos
2
0 / 3 / 0
7,242
259
243
1,503
357

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
89
23
Kills
45
46
Deaths
24
19
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Co0per IV XD
Cliodhna
12
7
1
1.79
W
15
9
10
2.22
L
4
8
7
0.94
W
Baron Samedi
LifeLikeFir5
Baron Samedi
8
3
8
4
L
6
9
4
0.89
L
Gilgamesh
Smeat7780
Gilgamesh
1
12
3
0.21
W
Kuzenbo
Sp1k3r_1987
Kuzenbo
5
3
16
4.33
W
Athena
SyCoz_C4
Athena
17
6
10
3.67
W
Thanatos
deyber_gp
Thanatos
0
3
0
0
L
Danzaburou
matthuah
Danzaburou
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,357
Damage
84,417
116,769
Taken
103,170
58,523
Mitigated
82,102
30,676
Healing
39,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Co0per IV XD
Cliodhna
32,382
3,876
0
11,912
30,911
12,552
554
21,000
9,527
0
132,096
W
32,653
2,583
233
3,491
17,274
6,131
2,653
4,375
12,899
117,120
0
L
8,289
2,431
141
3,398
19,604
7,472
1,302
13,570
5,840
0
68,105
W
Baron Samedi
LifeLikeFir5
Baron Samedi
19,546
1,506
1,993
14,681
24,503
28,866
906
5,544
18,959
102,956
0
L
21,837
9,115
0
11,799
26,155
10,305
1,488
19,811
5,828
101,202
11,191
L
Gilgamesh
Smeat7780
Gilgamesh
7,468
1,796
0
199
20,686
21,465
270
15,435
4,925
164
34,137
W
Kuzenbo
Sp1k3r_1987
Kuzenbo
9,569
2,794
0
6,655
23,838
29,903
609
2,829
21,009
48,848
0
W
Athena
SyCoz_C4
Athena
22,406
4,499
261
11,842
36,052
16,845
202
6,387
29,665
89,606
0
W
Thanatos
deyber_gp
Thanatos
243
101
0
128
1,503
357
8
357
1,146
0
555
L
Danzaburou
matthuah
Danzaburou
7,381
2,168
0
3,227
19,413
6,729
574
12,714
6,475
0
57,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,786
Gold Earned
66,578
574
Minions Killed
527
0
Camps Cleared
0
2,421,428
Distance Traveled
2,140,609
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
15,797
564
181
6
0
544,827
2
W
Zeus
16,312
583
192
7
0
490,271
7
L
Loki
12,625
451
92
3
0
493,753
0
W
Baron Samedi
14,510
518
168
6
0
483,920
6
L
Sol
13,376
478
152
5
0
471,519
3
L
Gilgamesh
9,772
349
54
2
0
420,874
0
W
Kuzenbo
13,933
498
48
2
0
571,192
0
W
Athena
14,581
521
118
4
0
544,042
1
W
Thanatos
7,242
259
1
0
0
51,184
0
L
Danzaburou
10,216
365
95
3
0
490,455
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role