Player Matchup

Sobek
Sobek
WolfPeeSipper
Sobek
Level 16
God Stats
8W - 13L
1,796 SR
Queue Stats
202W - 220L
1,392 Elo+
Solo
Loki
Loki
Wyce
Loki
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 24L
1,520 Elo+
Solo
Agni
Agni
Zerfixzs
Agni
Level 133
God Stats
8W - 7L
1,358 SR
Queue Stats
213W - 219L
1,513 Elo+
Party 2
Hachiman
Hachiman
Zorbiix
Hachiman
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 9L
1,594 Elo+
Party 2
Baron Samedi
Baron Samedi
catslayer9000
Baron Samedi
Level 26
God Stats
17W - 15L
1,558 SR
Queue Stats
25W - 16L
1,478 Elo+
Party 2
Team Averages
Level 43
1,542 SR
1,499 Elo+

VS

Team Averages
Level 17
1,500 SR
1,504 Elo+
Geb
Geb
IXSeconds
Geb
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,334 Elo+
Party 3
Nemesis
Nemesis
fireboiii
Nemesis
Level 8
God Stats
1W - 1L
1,768 SR
Queue Stats
10W - 6L
1,657 Elo+
Party 3
Bellona
Bellona
iMajinThat
Bellona
Level 26
God Stats
0W - 1L
1,221 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Chang'e
Chang'e
ibadash
Chang'e
Level 35
God Stats
2W - 3L
1,512 SR
Queue Stats
5W - 6L
1,681 Elo+
Party 1
Danzaburou
Danzaburou
yegggo
Danzaburou
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,348 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 5
5,489
549
2,792
6,522
5,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
Wyce
Loki
10
1 / 0 / 3
5,664
566
2,612
6,699
1,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
12
10 / 1 / 3
7,399
740
5,711
3,406
967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Zorbiix
Hachiman
8
3 / 1 / 5
5,268
527
4,610
4,165
1,095
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
catslayer9000
Baron Samedi
11
6 / 0 / 1
6,222
622
5,403
4,957
2,334
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 2
4,920
492
2,314
5,134
3,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
fireboiii
Nemesis
6
2 / 4 / 0
4,723
472
2,067
5,789
2,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
iMajinThat
Bellona
7
0 / 4 / 0
4,226
423
1,224
6,206
3,767
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
ibadash
Chang'e
7
0 / 7 / 1
4,727
473
2,534
7,703
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
yegggo
Danzaburou
6
1 / 6 / 2
4,647
465
4,119
6,377
1,975
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
22
Kills
4
4
Deaths
22
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
W
2
2
5
2.25
W
Loki
Wyce
Loki
1
0
3
2.5
W
Agni
10
1
3
11.5
W
Hachiman
Zorbiix
Hachiman
3
1
5
5.5
W
Baron Samedi
catslayer9000
Baron Samedi
6
0
1
6.5
L
Nemesis
fireboiii
Nemesis
2
4
0
0.5
L
Bellona
iMajinThat
Bellona
0
4
0
0
L
Chang'e
ibadash
Chang'e
0
7
1
0.07
L
Danzaburou
yegggo
Danzaburou
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,128
Damage
12,258
25,749
Taken
31,209
11,508
Mitigated
13,586
10,300
Healing
5,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,314
503
0
1,399
5,134
3,431
0
1,763
3,371
11,169
0
W
2,792
464
0
1,299
6,522
5,262
25
917
5,605
11,349
0
W
Loki
Wyce
Loki
2,612
804
0
3,308
6,699
1,850
0
1,225
5,474
0
29,495
W
Agni
5,711
707
0
966
3,406
967
0
715
2,691
43,984
0
W
Hachiman
Zorbiix
Hachiman
4,610
2,794
0
1,480
4,165
1,095
659
934
3,231
0
17,342
W
Baron Samedi
catslayer9000
Baron Samedi
5,403
430
188
3,059
4,957
2,334
352
1,156
3,801
31,468
0
L
Nemesis
fireboiii
Nemesis
2,067
826
0
1,212
5,789
2,050
0
1,935
3,854
0
21,345
L
Bellona
iMajinThat
Bellona
1,224
127
0
758
6,206
3,767
0
4,079
2,127
1,187
9,198
L
Chang'e
ibadash
Chang'e
2,534
51
281
1,649
7,703
2,363
72
4,465
3,238
19,741
0
L
Danzaburou
yegggo
Danzaburou
4,119
2,773
0
574
6,377
1,975
0
1,947
4,430
0
13,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,042
Gold Earned
23,243
258
Minions Killed
135
0
Camps Cleared
0
979,903
Distance Traveled
916,447
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,920
492
13
1
0
191,114
4
W
Sobek
5,489
549
18
2
0
195,129
1
W
Loki
5,664
566
75
8
0
206,932
3
W
Agni
7,399
740
96
10
0
210,731
5
W
Hachiman
5,268
527
25
3
0
172,132
0
W
Baron Samedi
6,222
622
44
4
0
194,979
0
L
Nemesis
4,723
472
40
4
0
218,913
0
L
Bellona
4,226
423
18
2
0
179,686
0
L
Chang'e
4,727
473
38
4
0
169,333
0
L
Danzaburou
4,647
465
26
3
0
157,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role