Player Matchup

Sobek
Sobek
 
Sobek
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
Gorrillas
Ravana
Level 7
God Stats
1W - 1L
1,316 SR
Queue Stats
4W - 6L
1,257 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheYoungSwede
Tsukuyomi
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,764 Elo+
Party 2
Vulcan
Vulcan
cooolpojke
Vulcan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,764 Elo+
Party 2
Nemesis
Nemesis
cs15
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,764 Elo+
Party 2
Team Averages
Level 43
1,463 SR
1,610 Elo+

VS

Team Averages
Level 20
1,423 SR
1,309 Elo+
Jing Wei
Jing Wei
Azarius944
Jing Wei
Level 13
God Stats
1W - 4L
1,309 SR
Queue Stats
7W - 16L
1,238 Elo+
Party 1
Kali
Kali
Baitality
Kali
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,201 Elo+
Party 1
Kukulkan
Kukulkan
Griaezdjo
Kukulkan
Level 21
God Stats
21W - 15L
1,537 SR
Queue Stats
107W - 86L
1,447 Elo+
Solo
Bellona
Bellona
KefirFaker
Bellona
Level 24
God Stats
1W - 1L
1,267 SR
Queue Stats
2W - 3L
1,423 Elo+
Solo
Baron Samedi
Baron Samedi
L3niwy
Baron Samedi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,238 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
20
4 / 2 / 35
14,479
1,114
18,528
24,486
38,405
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ravana
Gorrillas
Ravana
20
10 / 6 / 18
13,766
1,059
12,827
18,418
10,022
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
TheYoungSwede
Tsukuyomi
20
20 / 5 / 18
17,008
1,308
37,692
17,388
8,673
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
cooolpojke
Vulcan
20
8 / 7 / 20
14,209
1,093
17,400
13,037
9,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
cs15
Nemesis
20
3 / 7 / 30
13,137
1,011
13,751
15,260
7,939
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

136

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Azarius944
Jing Wei
20
1 / 4 / 9
11,606
893
5,459
7,789
2,360
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
19
9 / 9 / 7
14,614
1,124
19,930
23,383
10,025
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Griaezdjo
Kukulkan
19
6 / 3 / 8
13,882
1,068
22,799
13,892
4,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
KefirFaker
Bellona
20
5 / 14 / 15
14,387
1,107
16,023
34,951
40,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
L3niwy
Baron Samedi
20
6 / 15 / 15
14,047
1,081
14,961
27,435
11,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
81
45
Kills
27
27
Deaths
45
121
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
2
35
10.75
L
Jing Wei
Azarius944
Jing Wei
1
4
9
1.38
L
Kali
9
9
7
1.39
W
Ravana
Gorrillas
Ravana
10
6
18
3.17
L
Kukulkan
Griaezdjo
Kukulkan
6
3
8
3.33
L
Bellona
KefirFaker
Bellona
5
14
15
0.89
L
Baron Samedi
L3niwy
Baron Samedi
6
15
15
0.9
W
Tsukuyomi
TheYoungSwede
Tsukuyomi
20
5
18
5.8
W
Vulcan
cooolpojke
Vulcan
8
7
20
2.57
W
Nemesis
cs15
Nemesis
3
7
30
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,198
Damage
79,172
88,589
Taken
107,450
74,047
Mitigated
68,756
7,185
Healing
5,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
18,528
969
0
3,495
24,486
38,405
0
10,470
14,016
33,981
0
L
Jing Wei
Azarius944
Jing Wei
5,459
3,045
0
0
7,789
2,360
0
1,242
6,547
0
18,974
L
Kali
19,930
8,694
0
3,576
23,383
10,025
0
8,251
15,132
0
37,775
W
Ravana
Gorrillas
Ravana
12,827
4,365
0
563
18,418
10,022
0
7,606
10,812
0
25,357
L
Kukulkan
Griaezdjo
Kukulkan
22,799
2,306
0
724
13,892
4,673
0
5,529
8,363
54,681
0
L
Bellona
KefirFaker
Bellona
16,023
3,997
0
280
34,951
40,495
0
9,786
25,165
696
42,485
L
Baron Samedi
L3niwy
Baron Samedi
14,961
3,042
159
967
27,435
11,203
0
11,120
16,315
28,470
0
W
Tsukuyomi
TheYoungSwede
Tsukuyomi
37,692
10,321
0
170
17,388
8,673
0
8,260
9,128
0
65,014
W
Vulcan
cooolpojke
Vulcan
17,400
5,127
0
630
13,037
9,008
0
5,661
7,376
42,569
0
W
Nemesis
cs15
Nemesis
13,751
5,175
0
2,327
15,260
7,939
0
6,459
8,801
0
24,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,599
Gold Earned
68,536
203
Minions Killed
210
7
Camps Cleared
6
1,246,452
Distance Traveled
1,187,965
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
14,479
1,114
31
2
0
273,088
0
L
Jing Wei
11,606
893
20
2
0
255,474
0
L
Kali
14,614
1,124
34
3
2
277,069
0
W
Ravana
13,766
1,059
36
3
2
243,573
0
L
Kukulkan
13,882
1,068
73
6
1
209,795
0
L
Bellona
14,387
1,107
57
4
0
246,527
0
L
Baron Samedi
14,047
1,081
26
2
3
199,100
0
W
Tsukuyomi
17,008
1,308
53
4
2
273,002
0
W
Vulcan
14,209
1,093
66
5
3
210,738
0
W
Nemesis
13,137
1,011
17
1
0
246,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role