Player Matchup

Kukulkan
Kukulkan
Agguss
Kukulkan
Level 64
God Stats
10W - 8L
1,535 SR
Queue Stats
228W - 297L
1,404 Elo+
Party 4
Hercules
Hercules
ErickValve
Hercules
Level 121
God Stats
6W - 5L
1,444 SR
Queue Stats
335W - 291L
1,588 Elo+
Party 3
Ne Zha
Ne Zha
Myinix
Ne Zha
Level 66
God Stats
4W - 2L
1,586 SR
Queue Stats
61W - 61L
1,587 Elo+
Party 3
Izanami
Izanami
SKIRYN
Izanami
Level 65
God Stats
15W - 18L
1,430 SR
Queue Stats
193W - 253L
1,402 Elo+
Party 4
Ares
Ares
lmp00
Ares
Level 62
God Stats
1W - 1L
1,658 SR
Queue Stats
35W - 20L
1,664 Elo+
Party 3
Team Averages
Level 76
1,530 SR
1,529 Elo+

VS

Team Averages
Level 85
1,483 SR
1,480 Elo+
Ra
Ra
Drew704
Ra
Level 85
God Stats
10W - 6L
1,465 SR
Queue Stats
107W - 97L
1,449 Elo+
Party 2
Ravana
Ravana
Mianooo
Ravana
Level 97
God Stats
2W - 3L
1,513 SR
Queue Stats
75W - 60L
1,479 Elo+
Party 2
Guan Yu
Guan Yu
Othrone
Guan Yu
Level 103
God Stats
2W - 2L
1,448 SR
Queue Stats
148W - 191L
1,400 Elo+
Party 1
Aphrodite
Aphrodite
Sventhn
Aphrodite
Level 77
God Stats
16W - 8L
1,641 SR
Queue Stats
190W - 207L
1,431 Elo+
Party 1
Pele
Pele
godly411
Pele
Level 62
God Stats
1W - 2L
1,347 SR
Queue Stats
6W - 8L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Agguss
Kukulkan
19
2 / 3 / 7
12,265
533
12,309
11,907
4,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
ErickValve
Hercules
19
6 / 2 / 16
13,006
565
15,794
19,678
19,816
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Myinix
Ne Zha
20
11 / 6 / 11
13,100
570
11,444
16,404
6,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
SKIRYN
Izanami
20
8 / 5 / 10
13,317
579
19,422
14,383
4,926
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
lmp00
Ares
19
8 / 5 / 18
13,693
595
16,538
19,790
19,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 8
11,456
498
7,718
11,159
4,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ravana
Mianooo
Ravana
18
14 / 5 / 1
12,282
534
14,710
15,632
12,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
Othrone
Guan Yu
17
1 / 7 / 1
10,146
441
5,210
29,840
25,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
Sventhn
Aphrodite
15
1 / 8 / 6
9,771
425
6,262
18,916
11,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
16
4 / 10 / 5
10,064
438
11,780
26,407
10,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
42
35
Kills
21
21
Deaths
35
62
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Agguss
Kukulkan
2
3
7
1.83
L
1
5
8
1
W
Hercules
ErickValve
Hercules
6
2
16
7
L
Ravana
Mianooo
Ravana
14
5
1
2.9
W
Ne Zha
Myinix
Ne Zha
11
6
11
2.75
L
Guan Yu
Othrone
Guan Yu
1
7
1
0.21
W
Izanami
SKIRYN
Izanami
8
5
10
2.6
L
Aphrodite
Sventhn
Aphrodite
1
8
6
0.5
L
Pele
4
10
5
0.65
W
Ares
lmp00
Ares
8
5
18
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,507
Damage
45,680
82,162
Taken
101,954
55,441
Mitigated
64,463
28,407
Healing
30,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Agguss
Kukulkan
12,309
845
0
2,942
11,907
4,760
506
5,080
6,603
88,234
0
L
7,718
867
383
2,156
11,159
4,512
320
5,631
5,430
81,859
0
W
Hercules
ErickValve
Hercules
15,794
5,998
0
9,257
19,678
19,816
292
1,396
17,692
289
73,208
L
Ravana
Mianooo
Ravana
14,710
3,478
0
2,516
15,632
12,105
69
5,945
9,612
0
75,075
W
Ne Zha
Myinix
Ne Zha
11,444
3,583
0
6,234
16,404
6,499
1,595
2,144
14,120
0
78,416
L
Guan Yu
Othrone
Guan Yu
5,210
1,184
193
10,832
29,840
25,224
904
4,355
25,431
0
45,873
W
Izanami
SKIRYN
Izanami
19,422
12,001
0
5,209
14,383
4,926
6,331
1,895
12,359
0
125,055
L
Aphrodite
Sventhn
Aphrodite
6,262
953
4,373
6,835
18,916
11,752
0
6,517
12,303
28,654
0
L
Pele
11,780
2,943
0
3,012
26,407
10,870
91
6,661
19,724
0
72,643
W
Ares
lmp00
Ares
16,538
1,312
0
4,765
19,790
19,440
134
3,078
16,581
47,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,381
Gold Earned
53,719
648
Minions Killed
482
0
Camps Cleared
0
2,214,983
Distance Traveled
2,119,084
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,265
533
174
8
0
411,996
2
L
Ra
11,456
498
159
7
0
417,787
2
W
Hercules
13,006
565
123
5
0
450,330
6
L
Ravana
12,282
534
107
5
0
440,910
3
W
Ne Zha
13,100
570
106
5
0
473,442
2
L
Guan Yu
10,146
441
66
3
0
406,672
1
W
Izanami
13,317
579
201
9
0
438,899
6
L
Aphrodite
9,771
425
56
2
0
441,296
4
L
Pele
10,064
438
94
4
0
412,419
4
W
Ares
13,693
595
44
2
0
440,316
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role