Player Matchup

Osiris
Osiris
CutThroatLord420
Osiris
Level 9
God Stats
18W - 22L
1,177 SR
Queue Stats
105W - 128L
1,212 Elo+
Party 1
Apollo
Apollo
GgReal_pro
Apollo
Level 29
God Stats
99W - 148L
1,327 SR
Queue Stats
104W - 167L
1,195 Elo+
Solo
Zeus
Zeus
king_hades717
Zeus
Level 48
God Stats
31W - 18L
1,318 SR
Queue Stats
139W - 123L
1,212 Elo+
Party 1
Team Averages
Level 29
1,274 SR
1,206 Elo+

VS

Team Averages
Level 30
1,333 SR
1,155 Elo+
Cthulhu
Cthulhu
Braylenrashad
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,125 Elo+
Solo
Mercury
Mercury
LTikk
Mercury
Level 64
God Stats
3W - 7L
1,355 SR
Queue Stats
143W - 196L
1,267 Elo+
Solo
Anubis
Anubis
lm_0UT_HERE_B0Y
Anubis
Level 20
God Stats
0W - 3L
1,145 SR
Queue Stats
1W - 4L
1,073 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 13
8,203
820
3,306
7,338
5,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
GgReal_pro
Apollo
12
7 / 1 / 11
8,597
860
8,585
5,255
1,215
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
14 / 3 / 8
9,724
972
13,730
6,461
1,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
8
0 / 10 / 4
6,543
654
3,438
13,806
9,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mercury
LTikk
Mercury
10
2 / 7 / 1
6,853
685
3,750
9,993
2,848
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
2 / 9 / 0
6,678
668
4,623
8,756
3,465
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
9
25
Kills
4
5
Deaths
26
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
10
4
0.2
W
4
1
13
10.5
W
Apollo
GgReal_pro
Apollo
7
1
11
12.5
L
Mercury
LTikk
Mercury
2
7
1
0.36
W
14
3
8
6
L
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,621
Damage
11,811
19,054
Taken
32,555
8,340
Mitigated
15,835
5,054
Healing
1,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
3,438
636
41
535
13,806
9,522
0
3,934
9,399
8,918
0
W
3,306
1,559
441
2,238
7,338
5,255
280
2,653
4,395
0
10,968
W
Apollo
GgReal_pro
Apollo
8,585
5,326
0
786
5,255
1,215
1,579
3,014
2,077
0
22,007
L
Mercury
LTikk
Mercury
3,750
1,421
66
308
9,993
2,848
0
6,044
3,490
0
13,119
W
13,730
1,884
372
1,217
6,461
1,870
0
2,620
3,593
42,179
0
L
4,623
378
0
654
8,756
3,465
39
3,451
5,017
11,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,524
Gold Earned
20,074
100
Minions Killed
51
6
Camps Cleared
2
519,181
Distance Traveled
424,204
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,543
654
19
2
0
136,081
0
W
Osiris
8,203
820
17
2
0
194,215
1
W
Apollo
8,597
860
34
3
1
156,727
1
L
Mercury
6,853
685
18
2
0
155,975
2
W
Zeus
9,724
972
49
5
5
168,239
1
L
Anubis
6,678
668
14
1
2
132,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role