Player Matchup

Heimdallr
Heimdallr
Aurunator
Heimdallr
Level 85
God Stats
0W - 1L
1,209 SR
Queue Stats
28W - 34L
1,626 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PdFroxzZ
Morgan Le Fay
Level 147
God Stats
4W - 4L
1,702 SR
Queue Stats
30W - 30L
1,627 Elo+
Party 2
Fenrir
Fenrir
zSmoke
Fenrir
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,638 Elo+
Party 2
Team Averages
Level 126
1,470 SR
1,630 Elo+

VS

Team Averages
Level 139
1,874 SR
1,910 Elo+
Sol
Sol
G4B_lOlosenpai
Sol
Level 98
God Stats
7W - 1L
1,708 SR
Queue Stats
279W - 312L
1,534 Elo+
Solo
Xing Tian
Xing Tian
KOR3ANiZ3D x
Xing Tian
Level 160
God Stats
12W - 0L
2,104 SR
Queue Stats
824W - 92L
2,069 Elo+
Party 1
Fenrir
Fenrir
Khezify
Fenrir
Level 160
God Stats
8W - 2L
1,811 SR
Queue Stats
709W - 66L
2,128 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aurunator
Heimdallr
13
1 / 9 / 7
10,414
613
12,618
21,116
7,743
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
PdFroxzZ
Morgan Le Fay
16
9 / 5 / 2
12,767
751
25,425
19,567
8,069
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
zSmoke
Fenrir
12
1 / 10 / 3
9,636
567
6,065
19,017
16,557
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 3 / 11
13,189
776
13,973
15,780
5,847
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
KOR3ANiZ3D x
Xing Tian
14
4 / 3 / 18
12,147
715
16,726
23,879
27,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
Khezify
Fenrir
15
9 / 5 / 15
12,397
729
20,747
26,187
32,283
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
68
11
Kills
24
24
Deaths
11
12
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Aurunator
Heimdallr
1
9
7
0.5
W
11
3
11
5.5
W
Xing Tian
KOR3ANiZ3D x
Xing Tian
4
3
18
4.33
W
Fenrir
Khezify
Fenrir
9
5
15
3.3
L
Morgan Le Fay
PdFroxzZ
Morgan Le Fay
9
5
2
2
L
Fenrir
zSmoke
Fenrir
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,108
Damage
51,446
59,700
Taken
65,846
32,369
Mitigated
65,948
7,829
Healing
22,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Aurunator
Heimdallr
12,618
6,920
0
3,823
21,116
7,743
0
12,465
8,651
0
38,032
W
13,973
3,734
0
7,161
15,780
5,847
2,359
9,921
5,859
54,138
0
W
Xing Tian
KOR3ANiZ3D x
Xing Tian
16,726
1,712
1,412
6,504
23,879
27,818
471
6,558
17,321
33,752
0
W
Fenrir
Khezify
Fenrir
20,747
5,602
0
7,340
26,187
32,283
0
9,642
16,400
8,292
40,739
L
Morgan Le Fay
PdFroxzZ
Morgan Le Fay
25,425
2,950
153
3,400
19,567
8,069
0
11,765
7,802
51,427
0
L
Fenrir
zSmoke
Fenrir
6,065
1,909
0
453
19,017
16,557
0
10,392
8,625
0
19,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,817
Gold Earned
37,733
133
Minions Killed
191
2
Camps Cleared
11
905,891
Distance Traveled
1,048,453
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,414
613
50
3
0
277,925
6
W
Sol
13,189
776
114
7
2
335,944
1
W
Xing Tian
12,147
715
20
1
3
347,379
2
W
Fenrir
12,397
729
57
3
6
365,130
3
L
Morgan Le Fay
12,767
751
54
3
1
325,122
3
L
Fenrir
9,636
567
29
2
1
302,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role