Player Matchup

Baron Samedi
Baron Samedi
Ashdato
Baron Samedi
Level 14
God Stats
0W - 3L
1,315 SR
Queue Stats
106W - 97L
1,566 Elo+
Solo
Fenrir
Fenrir
GuardianMaki
Fenrir
Level 14
God Stats
17W - 21L
1,543 SR
Queue Stats
156W - 163L
1,614 Elo+
Party 1
Mercury
Mercury
JRPGeez
Mercury
Level 28
God Stats
2W - 2L
1,513 SR
Queue Stats
227W - 142L
1,665 Elo+
Solo
Scylla
Scylla
LilSeaHorror
Scylla
Level 21
God Stats
72W - 72L
1,633 SR
Queue Stats
93W - 91L
1,637 Elo+
Party 1
Charybdis
Charybdis
UnbilledEnd581
Charybdis
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 13L
1,560 Elo+
Solo
Team Averages
Level 19
1,501 SR
1,608 Elo+

VS

Team Averages
Level 25
1,654 SR
1,636 Elo+
Thor
Thor
Eagleheart4586
Thor
Level 27
God Stats
2W - 0L
1,743 SR
Queue Stats
50W - 28L
1,662 Elo+
Solo
Guan Yu
Guan Yu
IAmIgo123
Guan Yu
Level 29
God Stats
15W - 10L
1,564 SR
Queue Stats
64W - 50L
1,595 Elo+
Solo
Janus
Janus
MyLaneNow
Janus
Level 22
God Stats
13W - 10L
1,588 SR
Queue Stats
58W - 29L
1,660 Elo+
Solo
Da Ji
Da Ji
Uuuryx
Da Ji
Level 29
God Stats
4W - 0L
1,874 SR
Queue Stats
52W - 22L
1,743 Elo+
Solo
Chiron
Chiron
ballesteos2000
Chiron
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 41L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ashdato
Baron Samedi
10
1 / 3 / 1
5,990
545
2,817
4,625
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
9
0 / 2 / 3
5,350
486
3,705
9,137
2,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Mercury
JRPGeez
Mercury
11
4 / 3 / 1
6,566
597
6,468
8,847
2,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
12
1 / 2 / 0
6,795
618
3,252
4,735
1,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
UnbilledEnd581
Charybdis
8
0 / 3 / 2
5,042
458
4,245
5,089
1,015
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 3
6,820
620
1,706
5,145
1,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
IAmIgo123
Guan Yu
10
2 / 0 / 4
5,939
540
3,531
7,254
3,584
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
MyLaneNow
Janus
14
6 / 0 / 1
7,995
727
6,367
4,710
1,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Uuuryx
Da Ji
13
5 / 3 / 4
7,379
671
5,406
9,927
3,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 2 / 6
5,957
542
5,094
7,061
2,014
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
6
Kills
13
13
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Ashdato
Baron Samedi
1
3
1
0.5
W
0
1
3
1.5
L
Fenrir
0
2
3
0.75
W
Guan Yu
IAmIgo123
Guan Yu
2
0
4
4
L
Mercury
JRPGeez
Mercury
4
3
1
1.5
L
Scylla
1
2
0
0.5
W
Janus
MyLaneNow
Janus
6
0
1
6.5
L
Charybdis
UnbilledEnd581
Charybdis
0
3
2
0.33
W
Da Ji
Uuuryx
Da Ji
5
3
4
2.33
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,487
Damage
22,104
32,433
Taken
34,097
8,710
Mitigated
12,481
7,724
Healing
16,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Ashdato
Baron Samedi
2,817
554
84
693
4,625
1,584
0
3,007
1,436
26,474
0
W
1,706
74
0
2,676
5,145
1,932
0
2,666
2,479
0
35,526
L
Fenrir
3,705
591
0
2,490
9,137
2,878
0
554
8,503
0
19,730
W
Guan Yu
IAmIgo123
Guan Yu
3,531
427
1,776
2,820
7,254
3,584
0
518
6,649
0
12,929
L
Mercury
JRPGeez
Mercury
6,468
3,224
0
2,894
8,847
2,197
0
2,121
6,604
0
34,435
L
Scylla
3,252
414
0
795
4,735
1,036
634
0
4,735
47,200
0
W
Janus
MyLaneNow
Janus
6,367
1,270
0
2,100
4,710
1,354
0
1,152
3,464
52,816
0
L
Charybdis
UnbilledEnd581
Charybdis
4,245
1,440
0
768
5,089
1,015
48
301
4,788
0
26,701
W
Da Ji
Uuuryx
Da Ji
5,406
1,048
0
3,974
9,927
3,597
0
1,296
8,577
0
40,823
W
5,094
2,551
451
2,571
7,061
2,014
0
162
6,859
0
40,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,743
Gold Earned
34,090
339
Minions Killed
396
0
Camps Cleared
0
1,080,098
Distance Traveled
1,126,416
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,990
545
72
7
0
196,215
0
W
Thor
6,820
620
93
8
0
205,537
4
L
Fenrir
5,350
486
29
3
0
228,156
0
W
Guan Yu
5,939
540
27
2
0
231,184
0
L
Mercury
6,566
597
75
7
0
274,933
3
L
Scylla
6,795
618
105
10
0
186,398
4
W
Janus
7,995
727
120
11
0
263,739
2
L
Charybdis
5,042
458
58
5
0
194,396
1
W
Da Ji
7,379
671
80
7
0
224,272
4
W
Chiron
5,957
542
76
7
0
201,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role