Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
DnCaD Funkero
Da Ji
Level 37
God Stats
3W - 6L
1,610 SR
Queue Stats
49W - 64L
1,387 Elo+
Party 2
Artemis
Artemis
LordRimuru2
Artemis
Level 24
God Stats
9W - 11L
1,364 SR
Queue Stats
78W - 92L
1,421 Elo+
Party 3
Yemoja
Yemoja
TTjops
Yemoja
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 53L
1,351 Elo+
Party 2
Odin
Odin
carnificina300
Odin
Level 37
God Stats
17W - 10L
1,520 SR
Queue Stats
57W - 73L
1,342 Elo+
Party 2
Team Averages
Level 49
1,499 SR
1,400 Elo+

VS

Team Averages
Level 85
1,501 SR
1,518 Elo+
Kukulkan
Kukulkan
ChrisEGreg_
Kukulkan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 19L
1,546 Elo+
Party 1
Cliodhna
Cliodhna
Ws_Otti_Fc
Cliodhna
Level 109
God Stats
12W - 9L
1,443 SR
Queue Stats
381W - 395L
1,492 Elo+
Party 1
Neith
Neith
XxOLLINxX
Neith
Level 126
God Stats
1W - 1L
1,346 SR
Queue Stats
12W - 12L
1,463 Elo+
Solo
Chang'e
Chang'e
Zenitsu81MT
Chang'e
Level 22
God Stats
15W - 10L
1,603 SR
Queue Stats
112W - 93L
1,606 Elo+
Party 1
Fenrir
Fenrir
iClima_03
Fenrir
Level 152
God Stats
23W - 18L
1,615 SR
Queue Stats
939W - 855L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
2 / 9 / 0
5,476
498
4,932
9,454
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
7 / 6 / 0
6,561
596
6,519
8,513
3,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Artemis
LordRimuru2
Artemis
8
0 / 4 / 7
5,131
466
4,567
8,550
1,832
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
TTjops
Yemoja
8
0 / 2 / 6
5,292
481
2,126
7,156
3,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 3 / 0
5,433
494
403
6,942
2,936
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChrisEGreg_
Kukulkan
10
5 / 4 / 3
6,719
611
4,704
6,841
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Ws_Otti_Fc
Cliodhna
11
7 / 0 / 6
7,178
653
5,990
6,710
2,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
XxOLLINxX
Neith
10
2 / 3 / 4
6,388
581
5,017
7,032
2,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Zenitsu81MT
Chang'e
13
5 / 0 / 6
7,520
684
8,216
5,665
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
iClima_03
Fenrir
10
5 / 2 / 10
6,718
611
5,161
9,785
8,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
53
9
Kills
24
24
Deaths
9
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
9
0
0.22
W
Kukulkan
ChrisEGreg_
Kukulkan
5
4
3
1.63
L
7
6
0
1.17
L
Artemis
LordRimuru2
Artemis
0
4
7
0.88
L
Yemoja
TTjops
Yemoja
0
2
6
1.5
W
Cliodhna
Ws_Otti_Fc
Cliodhna
7
0
6
10
W
Neith
XxOLLINxX
Neith
2
3
4
1.33
W
Chang'e
Zenitsu81MT
Chang'e
5
0
6
8
L
0
3
0
0
W
Fenrir
iClima_03
Fenrir
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,547
Damage
29,088
40,615
Taken
36,033
14,345
Mitigated
17,080
9,403
Healing
13,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,932
147
212
1,752
9,454
2,435
0
2,959
6,355
21,837
0
W
Kukulkan
ChrisEGreg_
Kukulkan
4,704
594
0
933
6,841
2,235
0
2,142
4,699
30,194
0
L
6,519
2,058
0
1,154
8,513
3,234
0
2,164
6,251
0
28,087
L
Artemis
LordRimuru2
Artemis
4,567
2,255
103
2,200
8,550
1,832
0
1,767
6,767
0
24,900
L
Yemoja
TTjops
Yemoja
2,126
1,024
1,362
2,620
7,156
3,908
72
1,882
5,244
7,619
0
W
Cliodhna
Ws_Otti_Fc
Cliodhna
5,990
1,371
0
3,465
6,710
2,143
0
1,849
4,861
0
39,585
W
Neith
XxOLLINxX
Neith
5,017
2,889
0
1,599
7,032
2,021
1,182
644
6,388
0
36,720
W
Chang'e
Zenitsu81MT
Chang'e
8,216
548
1,293
4,121
5,665
1,915
743
721
4,944
46,925
0
L
403
0
0
0
6,942
2,936
0
4,264
2,678
837
23,878
W
Fenrir
iClima_03
Fenrir
5,161
1,263
0
1,796
9,785
8,766
0
1,702
8,083
0
17,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,893
Gold Earned
34,523
198
Minions Killed
349
0
Camps Cleared
0
999,680
Distance Traveled
1,112,338
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,476
498
38
3
0
191,692
1
W
Kukulkan
6,719
611
71
6
0
171,991
0
L
Da Ji
6,561
596
46
4
0
212,178
0
L
Artemis
5,131
466
49
4
0
200,254
1
L
Yemoja
5,292
481
13
1
0
180,169
0
W
Cliodhna
7,178
653
74
7
0
286,174
3
W
Neith
6,388
581
73
7
0
193,427
2
W
Chang'e
7,520
684
105
10
0
242,439
0
L
Odin
5,433
494
52
5
0
215,387
0
W
Fenrir
6,718
611
26
2
0
218,307
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role