Player Matchup

Amaterasu
Amaterasu
Avegdown
Amaterasu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,152 Elo+
Solo
Neith
Neith
TemCashnaBag
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Hel
Hel
Ueber10
Hel
Level 26
God Stats
1W - 1L
1,400 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Ra
Ra
WilthonLOKO
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Set
Set
ferro_cremoso
Set
Level 13
God Stats
0W - 1L
1,540 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,488 SR
1,430 Elo+

VS

Team Averages
Level 22
1,413 SR
1,286 Elo+
Loki
Loki
Meteora8483
Loki
Level 14
God Stats
8W - 9L
1,351 SR
Queue Stats
17W - 24L
1,123 Elo+
Party 2
Cliodhna
Cliodhna
MonoKyoshin_
Cliodhna
Level 28
God Stats
32W - 31L
1,364 SR
Queue Stats
78W - 98L
1,357 Elo+
Party 1
Ra
Ra
ShadowK748
Ra
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 17L
1,105 Elo+
Party 2
Gilgamesh
Gilgamesh
wrath-smurfetico
Gilgamesh
Level 29
God Stats
19W - 13L
1,556 SR
Queue Stats
159W - 213L
1,462 Elo+
Party 1
Neith
Neith
yHak4shi_Splash
Neith
Level 27
God Stats
3W - 3L
1,295 SR
Queue Stats
110W - 157L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Avegdown
Amaterasu
6
0 / 5 / 1
4,294
429
1,036
5,305
2,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 4 / 1
4,075
408
2,470
5,959
1,123
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hel
7
0 / 6 / 2
4,610
461
1,983
8,701
1,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
3 / 5 / 0
5,293
529
3,036
6,422
1,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

2
0 / 1 / 0
3,551
355
165
1,456
476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 2
5,058
506
2,138
3,819
1,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cliodhna
MonoKyoshin_
Cliodhna
9
6 / 2 / 3
5,910
591
6,032
5,649
2,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
6 / 1 / 3
6,262
626
4,948
4,087
1,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
11
7 / 0 / 1
6,756
676
6,350
5,907
4,293
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

9
1 / 0 / 4
5,550
555
3,458
3,519
945
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
21
21
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Avegdown
Amaterasu
0
5
1
0.1
W
1
1
2
2
W
Cliodhna
MonoKyoshin_
Cliodhna
6
2
3
3.75
W
6
1
3
7.5
L
0
4
1
0.13
L
Hel
0
6
2
0.17
L
3
5
0
0.6
L
0
1
0
0
W
Gilgamesh
7
0
1
7.5
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,690
Damage
22,926
27,843
Taken
22,981
7,914
Mitigated
10,581
6,845
Healing
8,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Avegdown
Amaterasu
1,036
309
0
403
5,305
2,910
0
874
4,355
0
8,005
W
2,138
268
0
1,220
3,819
1,339
131
1,182
2,566
0
20,379
W
Cliodhna
MonoKyoshin_
Cliodhna
6,032
573
0
1,687
5,649
2,678
215
407
5,197
0
25,582
W
4,948
635
357
1,566
4,087
1,326
797
2,086
1,775
26,194
0
L
2,470
852
0
662
5,959
1,123
63
735
4,985
0
9,531
L
Hel
1,983
280
2,644
2,255
8,701
1,602
86
1,455
6,957
13,967
0
L
3,036
293
0
844
6,422
1,803
0
1,458
4,704
20,375
0
L
165
128
0
37
1,456
476
0
0
1,418
0
3,539
W
Gilgamesh
6,350
1,635
0
1,507
5,907
4,293
730
490
5,403
0
30,741
W
3,458
1,507
0
2,493
3,519
945
833
495
2,984
0
23,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,823
Gold Earned
29,536
113
Minions Killed
258
0
Camps Cleared
0
814,481
Distance Traveled
944,656
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,294
429
25
3
0
171,072
0
W
Loki
5,058
506
44
4
0
197,521
2
W
Cliodhna
5,910
591
46
5
0
195,199
3
W
Ra
6,262
626
49
5
0
181,834
0
L
Neith
4,075
408
25
3
0
195,365
1
L
Hel
4,610
461
19
2
0
195,572
1
L
Ra
5,293
529
34
3
0
187,306
0
L
Set
3,551
355
10
1
0
65,166
0
W
Gilgamesh
6,756
676
72
7
0
210,157
0
W
Neith
5,550
555
47
5
0
159,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role