Player Matchup

Gilgamesh
Gilgamesh
Gold I
FiN3mixX
Gilgamesh
Gold I
Level 146
God Stats
4W - 0L
1,843 SR
Queue Stats
84W - 87L
1,639 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
Sniped4Today
Morgan Le Fay
Gold IV
Level 142
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 1L
1,677 MMR
Party 1
Anhur
Anhur
Gold V
l0utplayedYou
Anhur
Gold V
Level 140
God Stats
1W - 1L
1,393 SR
Queue Stats
23W - 17L
1,576 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,579 SR
1,631 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,586 SR
1,648 MMR
Chang'e
Chang'e
Gold III
BondsNamesJames
Chang'e
Gold III
Level 128
God Stats
30W - 20L
1,663 SR
Queue Stats
156W - 159L
1,614 MMR
Solo
Ganesha
Ganesha
Gold IV
cooperrobert
Ganesha
Gold IV
Level 128
God Stats
8W - 7L
1,671 SR
Queue Stats
15W - 15L
1,732 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
iTek Only
Erlang Shen
Gold V
Level 88
God Stats
0W - 1L
1,425 SR
Queue Stats
4W - 5L
1,599 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FiN3mixX
Gilgamesh
11
1 / 0 / 5
6,851
685
4,430
7,066
4,530
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Morgan Le Fay
Sniped4Today
Morgan Le Fay
11
1 / 0 / 6
7,140
714
13,414
6,206
2,933
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
5 / 0 / 2
7,588
759
7,692
5,712
2,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
PersephoneCthulhuOdinChaacThoth

VS

Bans
MedusaHou YiSkadiCu ChulainnBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,107
611
5,329
8,309
2,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
cooperrobert
Ganesha
10
0 / 2 / 0
6,720
672
3,907
12,032
8,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
iTek Only
Erlang Shen
9
0 / 3 / 0
5,928
593
3,562
10,823
6,210
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
7
Kills
0
0
Deaths
7
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Gilgamesh
FiN3mixX
Gilgamesh
1
0
5
3.5
W
Morgan Le Fay
Sniped4Today
Morgan Le Fay
1
0
6
4
L
Ganesha
cooperrobert
Ganesha
0
2
0
0
L
Erlang Shen
iTek Only
Erlang Shen
0
3
0
0
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,536
Damage
12,798
18,984
Taken
31,164
9,732
Mitigated
17,183
5,506
Healing
10,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,329
202
2,200
3,174
8,309
2,412
0
4,574
3,735
20,294
0
W
Gilgamesh
FiN3mixX
Gilgamesh
4,430
822
0
1,358
7,066
4,530
0
3,997
2,850
0
15,687
W
Morgan Le Fay
Sniped4Today
Morgan Le Fay
13,414
967
0
2,493
6,206
2,933
212
2,906
3,122
28,393
0
L
Ganesha
cooperrobert
Ganesha
3,907
381
670
2,756
12,032
8,561
0
5,507
6,525
19,337
0
L
Erlang Shen
iTek Only
Erlang Shen
3,562
640
0
1,780
10,823
6,210
0
3,715
7,108
0
10,534
W
7,692
3,219
0
1,655
5,712
2,269
1,045
2,271
3,318
0
31,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,579
Gold Earned
18,755
117
Minions Killed
99
6
Camps Cleared
4
606,399
Distance Traveled
601,561
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,107
611
72
7
3
197,729
2
W
Gilgamesh
6,851
685
25
3
1
217,427
0
W
Morgan Le Fay
7,140
714
32
3
0
205,629
3
L
Ganesha
6,720
672
0
0
0
198,451
3
L
Erlang Shen
5,928
593
27
3
1
205,381
3
W
Anhur
7,588
759
60
6
5
183,343
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role