Player Matchup

Medusa
Medusa
Silver IV
XFader
Medusa
Silver IV
Level 31
God Stats
3W - 2L
1,508 SR
Queue Stats
9W - 7L
1,382 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 31
1,508 SR
1,382 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 87
1,500 SR
988 MMR
Heimdallr
Heimdallr
Bronze II
MysticSkyWhale
Heimdallr
Bronze II
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 24L
988 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
XFader
Medusa
15
6 / 0 / 0
9,113
1,013
8,309
7,435
3,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
Ah Muzen CabBakasuraKaliBellonaPoseidon

VS

Bans
SkadiUllrOlorunChronosHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MysticSkyWhale
Heimdallr
10
0 / 6 / 0
6,243
694
4,195
10,241
4,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
6
Kills
0
0
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
MysticSkyWhale
Heimdallr
0
6
0
0
W
Medusa
XFader
Medusa
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,309
Damage
4,195
7,435
Taken
10,241
3,586
Mitigated
4,068
3,031
Healing
597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
MysticSkyWhale
Heimdallr
4,195
2,019
0
597
10,241
4,068
0
164
10,077
0
25,552
W
Medusa
XFader
Medusa
8,309
4,184
0
3,031
7,435
3,586
1,679
373
7,062
0
59,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,113
Gold Earned
6,243
105
Minions Killed
48
8
Camps Cleared
1
234,161
Distance Traveled
165,629
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,243
694
48
5
1
165,629
3
W
Medusa
9,113
1,013
105
12
8
234,161
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role