Player Matchup

Serqet
Serqet
Co0per IV XD
Serqet
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
GotSchMeat9171
Zhong Kui
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Sol
Sol
R6SCommBanned
Sol
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 17L
1,453 Elo+
Party 2
Nemesis
Nemesis
SIR DARKLOT
Nemesis
Level 24
God Stats
0W - 2L
1,472 SR
Queue Stats
5W - 11L
1,349 Elo+
Solo
Hachiman
Hachiman
Smeat7780
Hachiman
Level 14
God Stats
0W - 4L
1,115 SR
Queue Stats
5W - 16L
1,287 Elo+
Party 2
Team Averages
Level 11
1,417 SR
1,418 Elo+

VS

Team Averages
Level 16
1,354 SR
1,374 Elo+
Jormungandr
Jormungandr
BenVK1607
Jormungandr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
DannyPipe011
Cerberus
Level 7
God Stats
4W - 6L
1,293 SR
Queue Stats
15W - 16L
1,082 Elo+
Solo
Fenrir
Fenrir
FrostViteVlood
Fenrir
Level 25
God Stats
22W - 25L
1,481 SR
Queue Stats
56W - 69L
1,345 Elo+
Solo
Medusa
Medusa
Go Frightful
Medusa
Level 16
God Stats
7W - 7L
1,181 SR
Queue Stats
19W - 23L
1,636 Elo+
Party 1
Danzaburou
Danzaburou
JaxDragonSlayer
Danzaburou
Level 18
God Stats
9W - 9L
1,311 SR
Queue Stats
11W - 13L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
20
9 / 4 / 6
12,349
588
7,012
17,198
7,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
GotSchMeat9171
Zhong Kui
16
9 / 2 / 10
11,487
547
17,885
15,154
9,504
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
28 / 1 / 13
13,702
652
46,365
25,239
10,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
SIR DARKLOT
Nemesis
11
2 / 6 / 4
8,851
421
2,414
10,880
4,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
Smeat7780
Hachiman
14
6 / 8 / 5
10,452
498
12,843
14,177
4,732
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BenVK1607
Jormungandr
13
4 / 16 / 8
9,722
463
4,850
28,068
19,666
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cerberus
DannyPipe011
Cerberus
13
2 / 10 / 11
9,247
440
11,005
26,257
10,247
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 3 / 2
7,428
354
761
6,355
1,812
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
13
3 / 14 / 5
8,958
427
10,247
19,261
6,628
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
JaxDragonSlayer
Danzaburou
14
5 / 11 / 5
9,294
443
9,404
19,080
6,845
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
46
54
Kills
15
21
Deaths
54
38
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BenVK1607
Jormungandr
4
16
8
0.5
L
Serqet
9
4
6
3
W
Cerberus
DannyPipe011
Cerberus
2
10
11
0.75
W
1
3
2
0.67
W
Medusa
3
14
5
0.39
L
Zhong Kui
GotSchMeat9171
Zhong Kui
9
2
10
7
W
Danzaburou
JaxDragonSlayer
Danzaburou
5
11
5
0.68
L
28
1
13
34.5
L
Nemesis
SIR DARKLOT
Nemesis
2
6
4
0.67
L
Hachiman
Smeat7780
Hachiman
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,519
Damage
36,267
82,648
Taken
99,021
37,491
Mitigated
45,198
36,016
Healing
10,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BenVK1607
Jormungandr
4,850
1,108
0
600
28,068
19,666
0
19,022
9,046
20,092
0
L
Serqet
7,012
2,657
0
6,481
17,198
7,513
898
1,098
16,100
0
92,541
W
Cerberus
DannyPipe011
Cerberus
11,005
573
0
5,781
26,257
10,247
62
13,318
12,819
41,515
0
W
761
125
0
1,383
6,355
1,812
0
2,647
3,708
0
15,628
W
Medusa
10,247
6,599
0
1,099
19,261
6,628
377
12,262
6,581
0
25,614
L
Zhong Kui
GotSchMeat9171
Zhong Kui
17,885
2,595
462
7,951
15,154
9,504
4,618
2,649
12,124
69,499
0
W
Danzaburou
JaxDragonSlayer
Danzaburou
9,404
3,159
0
2,021
19,080
6,845
665
13,096
5,903
0
34,594
L
46,365
20,791
0
18,328
25,239
10,993
6,222
5,585
19,654
102,935
10,851
L
Nemesis
SIR DARKLOT
Nemesis
2,414
1,213
0
1,283
10,880
4,749
504
2,133
8,747
0
23,898
L
Hachiman
Smeat7780
Hachiman
12,843
8,333
0
1,511
14,177
4,732
2,480
4,390
9,787
0
45,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,841
Gold Earned
44,649
553
Minions Killed
225
0
Camps Cleared
0
1,792,631
Distance Traveled
1,413,841
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,722
463
22
1
0
278,393
4
L
Serqet
12,349
588
149
7
0
427,285
0
W
Cerberus
9,247
440
83
4
0
345,867
1
W
Fenrir
7,428
354
40
2
0
136,560
0
W
Medusa
8,958
427
31
1
0
339,039
2
L
Zhong Kui
11,487
547
119
6
0
323,892
0
W
Danzaburou
9,294
443
49
2
0
313,982
1
L
Sol
13,702
652
155
7
0
360,463
1
L
Nemesis
8,851
421
54
3
0
364,545
0
L
Hachiman
10,452
498
76
4
0
316,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role