Player Matchup

Achilles
Achilles
Alphawolfus-wolf
Achilles
Level 145
God Stats
15W - 2L
1,736 SR
Queue Stats
301W - 133L
1,684 Elo+
Party 2
Nu Wa
Nu Wa
Karena_Walzakrte
Nu Wa
Level 20
God Stats
3W - 0L
1,788 SR
Queue Stats
27W - 3L
1,726 Elo+
Party 2
Cupid
Cupid
Stand1983
Cupid
Level 160
God Stats
6W - 2L
1,583 SR
Queue Stats
298W - 127L
1,742 Elo+
Party 2
Team Averages
Level 108
1,702 SR
1,717 Elo+

VS

Team Averages
Level 93
1,431 SR
1,464 Elo+
Mulan
Mulan
Beasty__Bren
Mulan
Level 18
God Stats
18W - 28L
1,147 SR
Queue Stats
62W - 81L
1,443 Elo+
Party 1
Yemoja
Yemoja
Meat-Girl1171
Yemoja
Level 106
God Stats
0W - 2L
1,410 SR
Queue Stats
41W - 55L
1,406 Elo+
Party 1
Chiron
Chiron
ca11 me ben
Chiron
Level 154
God Stats
1W - 1L
1,736 SR
Queue Stats
135W - 127L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 4
6,419
802
4,614
8,448
6,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
3 / 2 / 4
6,571
821
7,128
4,742
1,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cupid
Stand1983
Cupid
11
2 / 0 / 6
6,959
870
7,232
2,990
1,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 0
6,232
779
3,418
7,642
4,628
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
0 / 2 / 4
5,968
746
4,053
9,378
7,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
6
0 / 3 / 1
4,957
620
3,349
4,598
1,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
8
Kills
4
4
Deaths
8
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
L
4
3
0
1.33
W
3
2
4
2.5
L
0
2
4
1
W
Cupid
Stand1983
Cupid
2
0
6
5
L
Chiron
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,974
Damage
10,820
16,180
Taken
21,618
9,500
Mitigated
13,939
5,619
Healing
5,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,614
487
0
2,431
8,448
6,508
0
2,332
6,116
0
12,079
L
3,418
579
283
664
7,642
4,628
0
2,344
5,092
0
9,321
W
7,128
2,448
0
1,602
4,742
1,758
156
1,215
3,527
17,756
2,267
L
4,053
722
1,018
2,337
9,378
7,366
0
2,862
6,189
16,437
0
W
Cupid
Stand1983
Cupid
7,232
3,395
579
1,007
2,990
1,234
141
1,192
1,798
0
28,467
L
Chiron
3,349
979
200
1,199
4,598
1,945
0
1,454
2,941
0
11,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,949
Gold Earned
17,157
98
Minions Killed
67
6
Camps Cleared
2
459,825
Distance Traveled
368,364
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,419
802
20
3
0
156,822
2
L
Mulan
6,232
779
14
2
1
143,116
0
W
Nu Wa
6,571
821
25
3
3
146,649
1
L
Yemoja
5,968
746
30
4
0
130,931
0
W
Cupid
6,959
870
53
7
3
156,354
1
L
Chiron
4,957
620
23
3
1
94,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role