Player Matchup

Ne Zha
Ne Zha
Platinum V
Dirtyy Boca
Ne Zha
Platinum V
Level 55
God Stats
2W - 2L
1,436 SR
Queue Stats
90W - 73L
1,803 MMR
Party 1
Scylla
Scylla
Platinum I
PROTOTYPE270
Scylla
Platinum I
Level 89
God Stats
21W - 15L
1,679 SR
Queue Stats
48W - 53L
1,961 MMR
Party 1
Hun Batz
Hun Batz
Diamond IV
vZanxx
Hun Batz
Diamond IV
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 31L
2,077 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 69
1,538 SR
1,947 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 140
1,581 SR
1,635 MMR
Ganesha
Ganesha
Gold V
I Reynaud I
Ganesha
Gold V
Level 160
God Stats
0W - 2L
1,615 SR
Queue Stats
12W - 13L
1,499 MMR
Solo
Nu Wa
Nu Wa
Gold II
PK2Elite
Nu Wa
Gold II
Level 158
God Stats
15W - 10L
1,573 SR
Queue Stats
223W - 246L
1,509 MMR
Solo
Charybdis
Charybdis
Diamond V
ninelivehellcat
Charybdis
Diamond V
Level 102
God Stats
2W - 8L
1,554 SR
Queue Stats
134W - 127L
1,897 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
6 / 0 / 8
11,021
735
13,816
17,627
12,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Scylla
15
5 / 3 / 8
10,664
711
11,816
8,169
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
vZanxx
Hun Batz
15
4 / 4 / 9
10,357
690
12,587
15,707
6,914
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
TiamatAthenaGebGilgameshOdin

VS

Bans
Morgan Le FayXing TianChaacSobekAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
I Reynaud I
Ganesha
13
0 / 5 / 7
9,549
637
5,217
19,119
20,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
PK2Elite
Nu Wa
13
3 / 5 / 4
9,313
621
12,932
12,215
3,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
ninelivehellcat
Charybdis
13
4 / 5 / 2
9,664
644
11,074
11,996
5,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
15
Kills
7
7
Deaths
15
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
6
0
8
10
L
Ganesha
I Reynaud I
Ganesha
0
5
7
0.7
L
Nu Wa
PK2Elite
Nu Wa
3
5
4
1
W
Scylla
5
3
8
3
L
Charybdis
ninelivehellcat
Charybdis
4
5
2
1
W
Hun Batz
vZanxx
Hun Batz
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,219
Damage
29,223
41,503
Taken
43,330
21,707
Mitigated
29,181
12,410
Healing
4,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
13,816
2,843
0
6,491
17,627
12,551
574
7,319
10,164
0
46,938
L
Ganesha
I Reynaud I
Ganesha
5,217
310
0
4,071
19,119
20,145
0
6,405
11,957
24,472
0
L
Nu Wa
PK2Elite
Nu Wa
12,932
5,860
0
191
12,215
3,993
80
3,732
8,212
38,651
0
W
Scylla
11,816
943
0
2,691
8,169
2,242
1,040
5,050
3,017
38,457
0
L
Charybdis
ninelivehellcat
Charybdis
11,074
5,145
0
576
11,996
5,043
59
1,974
9,432
0
30,333
W
Hun Batz
vZanxx
Hun Batz
12,587
2,119
0
3,228
15,707
6,914
604
5,940
9,713
0
50,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,042
Gold Earned
28,526
211
Minions Killed
155
9
Camps Cleared
5
837,033
Distance Traveled
744,207
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,021
735
54
4
4
315,777
0
L
Ganesha
9,549
637
4
0
0
265,600
0
L
Nu Wa
9,313
621
61
4
2
227,652
1
W
Scylla
10,664
711
67
4
3
255,549
0
L
Charybdis
9,664
644
90
6
3
250,955
1
W
Hun Batz
10,357
690
90
6
2
265,707
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role