Player Matchup

Zeus
Zeus
Deathreaper0992
Zeus
Level 101
God Stats
102W - 114L
1,401 SR
Queue Stats
268W - 368L
1,207 Elo+
Party 2
Athena
Athena
ExiledLegend22
Athena
Level 59
God Stats
3W - 5L
1,360 SR
Queue Stats
49W - 81L
1,265 Elo+
Solo
Skadi
Skadi
JayBonedaMighty
Skadi
Level 85
God Stats
71W - 73L
1,381 SR
Queue Stats
186W - 279L
1,211 Elo+
Party 2
Team Averages
Level 82
1,381 SR
1,228 Elo+

VS

Team Averages
Level 67
1,468 SR
1,302 Elo+
Sun Wukong
Sun Wukong
Chalalala420
Sun Wukong
Level 77
God Stats
2W - 3L
1,353 SR
Queue Stats
17W - 27L
1,376 Elo+
Solo
Scylla
Scylla
ChronoDagger
Scylla
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 47L
1,253 Elo+
Party 1
Da Ji
Da Ji
SniperVenom224
Da Ji
Level 58
God Stats
22W - 13L
1,550 SR
Queue Stats
49W - 57L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 4
11,160
797
21,417
5,732
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 1 / 14
9,624
687
3,793
11,148
8,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
5 / 2 / 7
10,045
718
10,139
6,298
1,753
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chalalala420
Sun Wukong
11
0 / 3 / 0
7,898
564
3,770
14,069
7,236
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
11
1 / 5 / 2
8,703
622
1,785
11,975
7,335
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
3 / 6 / 1
8,901
636
6,493
14,523
7,181
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
14
Kills
4
4
Deaths
14
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Chalalala420
Sun Wukong
0
3
0
0
L
Scylla
1
5
2
0.4
W
9
1
4
11
W
0
1
14
7
W
5
2
7
4.25
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,349
Damage
12,048
23,178
Taken
40,567
12,107
Mitigated
21,752
6,424
Healing
9,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Chalalala420
Sun Wukong
3,770
390
156
4,618
14,069
7,236
0
8,380
5,239
0
21,720
L
Scylla
1,785
475
265
2,373
11,975
7,335
0
8,582
3,223
19,101
0
W
21,417
1,050
655
2,090
5,732
1,772
411
961
4,640
59,202
0
W
3,793
960
0
2,607
11,148
8,582
312
1,131
9,688
20,247
0
W
10,139
6,356
250
822
6,298
1,753
2,216
474
5,740
0
43,973
L
6,493
1,966
592
1,072
14,523
7,181
0
7,935
6,318
0
12,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,829
Gold Earned
25,502
175
Minions Killed
107
10
Camps Cleared
2
756,193
Distance Traveled
665,334
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,898
564
47
3
0
249,544
0
L
Scylla
8,703
622
42
3
2
209,112
3
W
Zeus
11,160
797
93
7
8
226,888
0
W
Athena
9,624
687
33
2
0
271,741
2
W
Skadi
10,045
718
49
4
2
257,564
2
L
Da Ji
8,901
636
18
1
0
206,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role