Player Matchup

Rama
Rama
BRAYNERSAMIR28
Rama
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,494 Elo+
Party 2
Raijin
Raijin
Deadlostlyfr
Raijin
Level 122
God Stats
1W - 1L
1,705 SR
Queue Stats
183W - 184L
1,550 Elo+
Solo
Artemis
Artemis
IbLiNz4RI
Artemis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,465 Elo+
Party 2
Neith
Neith
Money90man
Neith
Level 117
God Stats
3W - 4L
1,587 SR
Queue Stats
398W - 407L
1,464 Elo+
Solo
Susano
Susano
indyesau
Susano
Level 130
God Stats
0W - 2L
1,500 SR
Queue Stats
291W - 294L
1,508 Elo+
Solo
Team Averages
Level 107
1,559 SR
1,496 Elo+

VS

Team Averages
Level 128
1,579 SR
1,469 Elo+
Ah Muzen Cab
Ah Muzen Cab
Dragr0n
Ah Muzen Cab
Level 118
God Stats
8W - 4L
1,675 SR
Queue Stats
535W - 559L
1,428 Elo+
Party 3
Xing Tian
Xing Tian
PapaSauce52
Xing Tian
Level 159
God Stats
1W - 1L
1,489 SR
Queue Stats
43W - 53L
1,435 Elo+
Party 3
Hera
Hera
Prophet Dasher
Hera
Level 68
God Stats
1W - 0L
1,177 SR
Queue Stats
20W - 20L
1,466 Elo+
Party 1
Neith
Neith
SweetSyder
Neith
Level 148
God Stats
1W - 0L
1,844 SR
Queue Stats
75W - 74L
1,543 Elo+
Party 1
He Bo
He Bo
chewy02y
He Bo
Level 148
God Stats
2W - 2L
1,711 SR
Queue Stats
70W - 84L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 6
7,899
658
7,526
9,664
3,412
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
16
5 / 7 / 4
9,684
807
9,295
10,869
4,163
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
IbLiNz4RI
Artemis
11
1 / 7 / 7
7,327
611
6,406
10,215
3,652
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
15
2 / 5 / 9
8,769
731
11,356
11,772
4,604
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Susano
indyesau
Susano
17
4 / 4 / 6
9,335
778
7,124
16,813
6,706
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dragr0n
Ah Muzen Cab
18
6 / 3 / 15
10,512
876
8,522
9,491
3,778
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
PapaSauce52
Xing Tian
16
1 / 4 / 20
9,654
805
5,188
24,235
22,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 2 / 16
9,899
825
12,041
7,607
2,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
17
8 / 1 / 9
10,163
847
13,901
9,733
4,480
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
chewy02y
He Bo
18
10 / 5 / 10
10,671
889
15,229
8,384
2,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
98
14
Kills
28
28
Deaths
15
32
Assists
70
Player
Kills
Deaths
Assists
KDA
L
2
5
6
1
L
Raijin
5
7
4
1
W
Ah Muzen Cab
Dragr0n
Ah Muzen Cab
6
3
15
4.5
L
Artemis
IbLiNz4RI
Artemis
1
7
7
0.64
L
Neith
2
5
9
1.3
W
Xing Tian
PapaSauce52
Xing Tian
1
4
20
2.75
W
3
2
16
5.5
W
Neith
8
1
9
12.5
W
He Bo
chewy02y
He Bo
10
5
10
3
L
Susano
indyesau
Susano
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,707
Damage
54,881
59,333
Taken
59,450
22,537
Mitigated
36,017
14,960
Healing
23,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,526
4,425
828
1,340
9,664
3,412
0
5,177
4,487
0
17,631
L
Raijin
9,295
928
474
194
10,869
4,163
168
6,320
4,549
27,323
0
W
Ah Muzen Cab
Dragr0n
Ah Muzen Cab
8,522
2,461
1,141
1,494
9,491
3,778
1,539
2,274
7,217
0
28,191
L
Artemis
IbLiNz4RI
Artemis
6,406
2,098
1,497
622
10,215
3,652
0
6,072
4,143
0
8,408
L
Neith
11,356
3,803
563
2,950
11,772
4,604
0
7,238
4,534
0
26,362
W
Xing Tian
PapaSauce52
Xing Tian
5,188
230
0
7,085
24,235
22,171
173
1,845
22,390
12,718
0
W
12,041
2,013
2,040
2,455
7,607
2,708
607
2,587
5,020
23,035
0
W
Neith
13,901
3,457
3,057
4,565
9,733
4,480
2,464
577
9,156
0
29,873
W
He Bo
chewy02y
He Bo
15,229
553
676
1,256
8,384
2,880
0
2,012
6,372
23,583
0
L
Susano
indyesau
Susano
7,124
689
1,449
5,043
16,813
6,706
881
7,651
9,162
0
15,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,014
Gold Earned
50,899
124
Minions Killed
128
0
Camps Cleared
0
942,139
Distance Traveled
1,172,200
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,899
658
16
1
0
179,355
1
L
Raijin
9,684
807
52
4
0
180,428
1
W
Ah Muzen Cab
10,512
876
39
3
0
207,191
0
L
Artemis
7,327
611
5
0
0
164,388
0
L
Neith
8,769
731
40
3
0
187,543
0
W
Xing Tian
9,654
805
13
1
0
251,948
1
W
Hera
9,899
825
31
3
0
242,742
0
W
Neith
10,163
847
27
2
0
243,619
0
W
He Bo
10,671
889
18
2
0
226,700
1
L
Susano
9,335
778
11
1
0
230,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role