Player Matchup

Fenrir
Fenrir
BigJayDawg90
Fenrir
Level 160
God Stats
27W - 31L
1,444 SR
Queue Stats
959W - 1,046L
1,359 Elo+
Solo
Gilgamesh
Gilgamesh
MixerGenoves
Gilgamesh
Level 105
God Stats
0W - 1L
1,534 SR
Queue Stats
25W - 16L
1,382 Elo+
Solo
Geb
Geb
PraiseBobRoss22
Geb
Level 69
God Stats
12W - 10L
1,448 SR
Queue Stats
343W - 422L
1,371 Elo+
Solo
Merlin
Merlin
YoNexus01
Merlin
Level 62
God Stats
24W - 29L
1,492 SR
Queue Stats
132W - 163L
1,360 Elo+
Solo
Bacchus
Bacchus
ZoroP3gsLuffy
Bacchus
Level 50
God Stats
4W - 7L
1,236 SR
Queue Stats
218W - 264L
1,303 Elo+
Solo
Team Averages
Level 89
1,431 SR
1,355 Elo+

VS

Team Averages
Level 73
1,458 SR
1,339 Elo+
Jormungandr
Jormungandr
MrMystix_
Jormungandr
Level 56
God Stats
1W - 0L
1,666 SR
Queue Stats
151W - 157L
1,319 Elo+
Party 1
Ah Puch
Ah Puch
Nevva-_-Lose
Ah Puch
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 118L
1,320 Elo+
Party 1
Cliodhna
Cliodhna
RuthlessSavage35
Cliodhna
Level 120
God Stats
3W - 4L
1,092 SR
Queue Stats
214W - 261L
1,350 Elo+
Party 2
Bellona
Bellona
luz2jadez
Bellona
Level 60
God Stats
15W - 3L
1,594 SR
Queue Stats
207W - 281L
1,364 Elo+
Party 2
Athena
Athena
ySiah--
Athena
Level 66
God Stats
2W - 1L
1,435 SR
Queue Stats
271W - 308L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
3 / 3 / 1
6,462
539
5,321
10,130
3,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
MixerGenoves
Gilgamesh
11
5 / 4 / 0
7,113
593
8,210
12,608
5,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+75
Health

11
1 / 2 / 0
6,200
517
3,375
8,745
7,276
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
YoNexus01
Merlin
9
0 / 6 / 1
5,685
474
2,000
6,162
1,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
10
2 / 3 / 4
6,598
550
5,566
9,109
8,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MrMystix_
Jormungandr
11
3 / 4 / 4
6,787
566
6,528
8,867
3,712
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
Nevva-_-Lose
Ah Puch
11
3 / 3 / 3
6,846
571
6,561
6,132
2,204
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
7 / 2 / 1
7,458
622
7,156
6,095
2,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
luz2jadez
Bellona
11
1 / 1 / 1
5,980
498
2,818
8,167
5,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
ySiah--
Athena
11
4 / 1 / 4
6,930
578
6,400
11,609
8,053
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
11
Kills
18
18
Deaths
11
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
3
1
1.17
L
Gilgamesh
MixerGenoves
Gilgamesh
5
4
0
1.25
W
Jormungandr
MrMystix_
Jormungandr
3
4
4
1.25
W
Ah Puch
Nevva-_-Lose
Ah Puch
3
3
3
1.5
L
1
2
0
0.5
W
7
2
1
3.75
L
Merlin
YoNexus01
Merlin
0
6
1
0.08
L
Bacchus
2
3
4
1.33
W
Bellona
luz2jadez
Bellona
1
1
1
1.5
W
Athena
ySiah--
Athena
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,472
Damage
29,463
46,754
Taken
40,870
26,386
Mitigated
21,998
10,966
Healing
12,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,321
1,187
80
2,364
10,130
3,467
0
3,069
7,061
0
32,542
L
Gilgamesh
MixerGenoves
Gilgamesh
8,210
2,905
0
3,201
12,608
5,777
0
7,322
5,286
0
41,158
W
Jormungandr
MrMystix_
Jormungandr
6,528
1,801
168
2,683
8,867
3,712
469
2,004
6,617
30,604
0
W
Ah Puch
Nevva-_-Lose
Ah Puch
6,561
801
0
1,828
6,132
2,204
392
2,005
3,917
34,021
0
L
3,375
923
0
2,072
8,745
7,276
457
923
7,822
28,066
0
W
7,156
1,348
0
805
6,095
2,522
544
599
5,455
0
38,721
L
Merlin
YoNexus01
Merlin
2,000
114
0
793
6,162
1,716
0
3,083
3,079
20,726
0
L
Bacchus
5,566
1,336
0
2,456
9,109
8,150
0
5,298
3,811
16,636
0
W
Bellona
luz2jadez
Bellona
2,818
1,148
0
2,211
8,167
5,507
0
2,905
5,262
280
21,561
W
Athena
ySiah--
Athena
6,400
2,335
306
4,030
11,609
8,053
0
3,262
7,832
27,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,058
Gold Earned
34,001
251
Minions Killed
295
0
Camps Cleared
0
1,105,986
Distance Traveled
1,145,851
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,462
539
55
5
0
245,601
3
L
Gilgamesh
7,113
593
66
6
0
240,392
0
W
Jormungandr
6,787
566
63
5
0
216,255
1
W
Ah Puch
6,846
571
62
5
0
206,564
0
L
Geb
6,200
517
43
4
0
197,597
0
W
Cliodhna
7,458
622
80
7
0
278,109
4
L
Merlin
5,685
474
65
5
0
165,471
4
L
Bacchus
6,598
550
22
2
0
256,925
0
W
Bellona
5,980
498
48
4
0
224,537
7
W
Athena
6,930
578
42
4
0
220,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role