Player Matchup

Chaac
Chaac
Daggeny99
Chaac
Level 28
God Stats
43W - 39L
1,577 SR
Queue Stats
78W - 89L
1,530 Elo+
Party 1
Neith
Neith
DeadPool S93
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Promethius79
Ymir
Level 28
God Stats
10W - 8L
1,571 SR
Queue Stats
92W - 120L
1,483 Elo+
Party 1
Artemis
Artemis
grave6655
Artemis
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 197L
1,468 Elo+
Party 1
Medusa
Medusa
xFRANKZz14
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 23L
1,500 Elo+
Solo
Team Averages
Level 20
1,530 SR
1,496 Elo+

VS

Team Averages
Level 20
1,549 SR
1,373 Elo+
Janus
Janus
ChuBoDoi69
Janus
Level 24
God Stats
2W - 4L
1,500 SR
Queue Stats
65W - 60L
1,475 Elo+
Solo
Geb
Geb
Drelia777
Geb
Level 29
God Stats
1W - 1L
1,744 SR
Queue Stats
44W - 63L
1,358 Elo+
Solo
Baron Samedi
Baron Samedi
SAINt R0B
Baron Samedi
Level 14
God Stats
4W - 7L
1,500 SR
Queue Stats
40W - 41L
1,297 Elo+
Solo
Serqet
Serqet
TheRedFox91
Serqet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 69L
1,375 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
hisoka1180067
Morgan Le Fay
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Daggeny99
Chaac
12
4 / 4 / 5
7,918
566
5,381
11,528
6,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 4 / 5
6,466
462
1,477
5,144
2,360
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

11
6 / 1 / 8
8,271
591
4,840
7,037
5,344
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
grave6655
Artemis
11
5 / 5 / 6
7,330
524
9,481
7,936
2,274
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Medusa
xFRANKZz14
Medusa
11
0 / 2 / 6
7,002
500
2,585
7,227
2,259
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
8 / 3 / 3
8,585
613
10,277
7,262
2,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 4 / 2
5,542
396
1,874
9,812
4,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
SAINt R0B
Baron Samedi
10
3 / 3 / 3
6,604
472
6,509
7,358
3,012
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
10
4 / 1 / 7
6,912
494
4,305
8,441
3,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
hisoka1180067
Morgan Le Fay
5
0 / 7 / 0
4,639
331
277
5,977
1,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
30
15
Kills
15
16
Deaths
18
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Janus
8
3
3
3.17
W
Chaac
Daggeny99
Chaac
4
4
5
1.63
W
0
4
5
0.63
L
0
4
2
0.25
W
6
1
8
10
L
Baron Samedi
SAINt R0B
Baron Samedi
3
3
3
1.5
L
Serqet
4
1
7
7.5
W
Artemis
grave6655
Artemis
5
5
6
1.6
L
Morgan Le Fay
hisoka1180067
Morgan Le Fay
0
7
0
0
W
Medusa
xFRANKZz14
Medusa
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,764
Damage
23,242
38,872
Taken
38,850
18,733
Mitigated
14,775
8,930
Healing
6,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
10,277
1,350
0
968
7,262
2,247
275
445
6,563
50,760
0
W
Chaac
Daggeny99
Chaac
5,381
1,329
62
4,454
11,528
6,496
689
3,824
7,576
0
34,189
W
1,477
638
0
559
5,144
2,360
145
2,342
2,618
0
14,045
L
1,874
193
0
1,422
9,812
4,336
0
1,323
8,358
13,427
0
W
4,840
652
0
1,754
7,037
5,344
530
3,921
3,030
16,484
0
L
Baron Samedi
SAINt R0B
Baron Samedi
6,509
603
317
2,072
7,358
3,012
0
1,125
6,186
27,426
0
L
Serqet
4,305
1,747
62
1,445
8,441
3,708
147
1,564
6,796
0
21,335
W
Artemis
grave6655
Artemis
9,481
5,977
0
1,326
7,936
2,274
3,739
4,718
2,867
0
30,204
L
Morgan Le Fay
hisoka1180067
Morgan Le Fay
277
106
0
250
5,977
1,472
0
383
5,594
4,563
0
W
Medusa
xFRANKZz14
Medusa
2,585
1,836
0
775
7,227
2,259
3,540
3,667
3,448
0
30,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,987
Gold Earned
32,282
236
Minions Killed
219
0
Camps Cleared
0
1,169,896
Distance Traveled
1,188,744
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,585
613
111
8
0
255,859
0
W
Chaac
7,918
566
70
5
0
251,472
0
W
Neith
6,466
462
31
2
0
211,305
2
L
Geb
5,542
396
19
1
0
219,462
0
W
Ymir
8,271
591
27
2
0
206,776
3
L
Baron Samedi
6,604
472
46
3
0
215,389
1
L
Serqet
6,912
494
36
3
0
272,444
0
W
Artemis
7,330
524
47
3
0
236,825
4
L
Morgan Le Fay
4,639
331
7
1
0
225,590
1
W
Medusa
7,002
500
61
4
0
263,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role