Player Matchup

Charybdis
Charybdis
DrGUZMAN
Charybdis
Level 145
God Stats
0W - 2L
1,608 SR
Queue Stats
300W - 208L
1,548 Elo+
Party 1
Kumbhakarna
Kumbhakarna
IC01dWar
Kumbhakarna
Level 154
God Stats
0W - 1L
1,222 SR
Queue Stats
12W - 14L
1,508 Elo+
Party 1
Discordia
Discordia
igglyy
Discordia
Level 125
God Stats
1W - 3L
1,512 SR
Queue Stats
296W - 224L
1,568 Elo+
Party 1
Team Averages
Level 141
1,447 SR
1,541 Elo+

VS

Team Averages
Level 115
1,565 SR
1,563 Elo+
Bellona
Bellona
Flacid4Life
Bellona
Level 157
God Stats
10W - 7L
1,606 SR
Queue Stats
162W - 137L
1,607 Elo+
Solo
Neith
Neith
Reverse SkiIlz
Neith
Level 42
God Stats
4W - 4L
1,506 SR
Queue Stats
65W - 89L
1,503 Elo+
Solo
Sol
Sol
qbrown20
Sol
Level 146
God Stats
5W - 3L
1,583 SR
Queue Stats
61W - 52L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DrGUZMAN
Charybdis
9
0 / 3 / 1
6,327
575
3,319
6,616
2,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
IC01dWar
Kumbhakarna
11
1 / 2 / 0
6,718
611
4,142
11,331
9,256
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
igglyy
Discordia
11
1 / 3 / 1
6,793
618
10,014
4,508
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Flacid4Life
Bellona
12
3 / 0 / 3
8,366
761
6,410
9,840
9,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 0 / 4
8,112
737
7,122
4,865
2,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 2 / 3
7,430
675
5,930
7,913
2,877
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
8
8
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charybdis
DrGUZMAN
Charybdis
0
3
1
0.17
W
Bellona
Flacid4Life
Bellona
3
0
3
4.5
L
Kumbhakarna
IC01dWar
Kumbhakarna
1
2
0
0.5
W
3
0
4
5
L
Discordia
igglyy
Discordia
1
3
1
0.5
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,475
Damage
19,462
22,455
Taken
22,618
13,558
Mitigated
14,392
2,259
Healing
8,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
DrGUZMAN
Charybdis
3,319
1,854
0
453
6,616
2,825
190
2,480
4,136
0
14,115
W
Bellona
Flacid4Life
Bellona
6,410
1,130
0
2,412
9,840
9,454
155
5,679
4,161
0
18,867
L
Kumbhakarna
IC01dWar
Kumbhakarna
4,142
208
427
951
11,331
9,256
63
2,586
8,745
13,672
0
W
7,122
3,166
0
1,699
4,865
2,061
1,056
3,263
1,602
0
26,861
L
Discordia
igglyy
Discordia
10,014
385
0
428
4,508
1,477
0
1,255
3,253
33,786
0
W
5,930
1,255
0
4,079
7,913
2,877
38
5,497
2,416
32,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,838
Gold Earned
23,908
119
Minions Killed
139
4
Camps Cleared
5
622,337
Distance Traveled
590,049
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,327
575
25
2
1
180,117
1
W
Bellona
8,366
761
31
3
0
190,967
1
L
Kumbhakarna
6,718
611
24
2
2
225,474
5
W
Neith
8,112
737
54
5
2
200,570
2
L
Discordia
6,793
618
70
6
1
216,746
4
W
Sol
7,430
675
54
5
3
198,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role