Player Matchup

Hel
Hel
Ballaholicmane
Hel
Level 26
God Stats
3W - 5L
1,238 SR
Queue Stats
7W - 9L
1,364 Elo+
Party 2
Medusa
Medusa
Kbmlol
Medusa
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 160L
1,251 Elo+
Party 2
Cthulhu
Cthulhu
Temptationzzz
Cthulhu
Level 69
God Stats
1W - 9L
1,188 SR
Queue Stats
76W - 146L
1,222 Elo+
Party 2
Team Averages
Level 54
1,309 SR
1,279 Elo+

VS

Team Averages
Level 66
1,421 SR
1,368 Elo+
Chang'e
Chang'e
 
Chang'e
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
VRULTER
Chaac
Level 56
God Stats
18W - 13L
1,487 SR
Queue Stats
230W - 363L
1,393 Elo+
Party 1
Hou Yi
Hou Yi
andrevolver
Hou Yi
Level 19
God Stats
3W - 5L
1,278 SR
Queue Stats
6W - 19L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
6,469
647
5,087
7,890
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Kbmlol
Medusa
9
1 / 5 / 1
6,509
651
4,607
8,782
2,823
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
9
3 / 4 / 2
6,883
688
8,625
10,942
7,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
6 / 2 / 6
8,485
849
12,072
11,636
3,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
VRULTER
Chaac
12
3 / 2 / 7
7,724
772
6,968
8,219
5,945
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hou Yi
12
3 / 1 / 7
7,687
769
6,009
6,304
2,074
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
5
Kills
12
12
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
2
6
4.5
L
1
3
2
0.67
L
Medusa
Kbmlol
Medusa
1
5
1
0.3
L
Cthulhu
3
4
2
1
W
Chaac
VRULTER
Chaac
3
2
7
3.25
W
Hou Yi
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,319
Damage
25,049
27,614
Taken
26,159
12,897
Mitigated
11,918
6,400
Healing
14,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
12,072
1,366
2,914
7,928
11,636
3,899
755
5,359
5,908
39,939
0
L
5,087
465
1,456
1,684
7,890
2,454
0
4,209
3,681
13,948
0
L
Medusa
Kbmlol
Medusa
4,607
2,622
0
803
8,782
2,823
0
4,457
4,325
0
17,037
L
Cthulhu
8,625
1,069
457
2,000
10,942
7,620
0
3,466
7,476
14,367
0
W
Chaac
VRULTER
Chaac
6,968
1,249
367
3,476
8,219
5,945
0
4,279
3,620
0
21,705
W
Hou Yi
6,009
2,538
0
212
6,304
2,074
684
3,628
2,270
0
18,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,861
Gold Earned
23,896
83
Minions Killed
122
1
Camps Cleared
8
565,324
Distance Traveled
623,051
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,485
849
65
7
5
209,135
4
L
Hel
6,469
647
30
3
0
195,508
1
L
Medusa
6,509
651
37
4
1
182,216
2
L
Cthulhu
6,883
688
16
2
0
187,600
2
W
Chaac
7,724
772
29
3
3
214,519
2
W
Hou Yi
7,687
769
28
3
0
199,397
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role