Player Matchup

Athena
Athena
ARS2101
Athena
Level 23
God Stats
5W - 3L
1,586 SR
Queue Stats
29W - 24L
1,427 Elo+
Solo
Hel
Hel
Ellie1920
Hel
Level 29
God Stats
2W - 0L
1,688 SR
Queue Stats
10W - 3L
1,702 Elo+
Party 1
Neith
Neith
Kerlin3134
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
Kzew
King Arthur
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 41L
1,543 Elo+
Party 1
Bastet
Bastet
The blue bird12
Bastet
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Team Averages
Level 15
1,555 SR
1,534 Elo+

VS

Team Averages
Level 14
1,542 SR
1,337 Elo+
Ao Kuang
Ao Kuang
DuckFlare
Ao Kuang
Level 27
God Stats
1W - 2L
1,725 SR
Queue Stats
176W - 192L
1,531 Elo+
Solo
Loki
Loki
SecretSalva_
Loki
Level 7
God Stats
2W - 1L
1,710 SR
Queue Stats
9W - 22L
1,146 Elo+
Party 2
Thanatos
Thanatos
Trxpeus
Thanatos
Level 17
God Stats
3W - 13L
1,173 SR
Queue Stats
70W - 120L
1,238 Elo+
Party 2
Izanami
Izanami
kenchi12
Izanami
Level 15
God Stats
10W - 10L
1,712 SR
Queue Stats
74W - 63L
1,443 Elo+
Solo
Anubis
Anubis
lllMLKDOIDOlll
Anubis
Level 4
God Stats
3W - 7L
1,391 SR
Queue Stats
3W - 7L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ARS2101
Athena
15
1 / 1 / 12
9,629
507
4,945
16,005
20,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 4 / 12
8,754
461
5,428
10,481
8,424
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
10
0 / 11 / 6
7,499
395
1,966
11,063
3,411
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Kzew
King Arthur
16
9 / 3 / 5
11,049
582
11,586
14,876
13,791
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
19 / 5 / 4
11,901
626
18,339
14,360
5,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DuckFlare
Ao Kuang
19
11 / 2 / 2
11,852
624
12,443
17,412
8,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
0 / 9 / 4
7,328
386
2,381
10,368
2,568
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
Trxpeus
Thanatos
11
2 / 12 / 5
7,817
411
8,096
14,957
4,132
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
kenchi12
Izanami
15
9 / 8 / 3
10,422
549
19,013
14,795
4,850
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

1
0 / 0 / 0
5,203
274
0
0
0

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
36
31
Kills
22
24
Deaths
31
39
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Athena
ARS2101
Athena
1
1
12
7
L
Ao Kuang
DuckFlare
Ao Kuang
11
2
2
6
W
2
4
12
2
W
Neith
0
11
6
0.27
W
King Arthur
Kzew
King Arthur
9
3
5
3.83
L
0
9
4
0.22
W
19
5
4
4.2
L
Thanatos
Trxpeus
Thanatos
2
12
5
0.38
L
Izanami
kenchi12
Izanami
9
8
3
1.31
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,264
Damage
41,933
66,785
Taken
57,532
52,190
Mitigated
20,158
17,494
Healing
16,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
ARS2101
Athena
4,945
1,435
0
3,803
16,005
20,571
1,554
658
15,347
35,892
0
L
Ao Kuang
DuckFlare
Ao Kuang
12,443
3,721
0
8,635
17,412
8,608
1,030
1,150
16,262
77,547
10,675
W
5,428
698
3,113
3,212
10,481
8,424
1,132
2,273
8,208
29,049
0
W
Neith
1,966
1,164
0
474
11,063
3,411
2,952
2,042
9,021
0
21,642
W
King Arthur
Kzew
King Arthur
11,586
1,478
0
1,700
14,876
13,791
1,337
2,764
12,112
707
61,423
L
2,381
561
0
0
10,368
2,568
652
1,805
8,563
0
28,125
W
18,339
6,695
0
5,192
14,360
5,993
0
3,463
10,897
0
81,510
L
Thanatos
Trxpeus
Thanatos
8,096
3,830
0
5,515
14,957
4,132
0
3,388
11,569
0
24,686
L
Izanami
kenchi12
Izanami
19,013
12,264
0
2,448
14,795
4,850
288
4,142
10,653
0
71,996
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,832
Gold Earned
42,622
392
Minions Killed
344
0
Camps Cleared
0
1,757,064
Distance Traveled
1,367,364
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,629
507
71
4
0
378,644
3
L
Ao Kuang
11,852
624
129
7
0
382,536
0
W
Hel
8,754
461
36
2
0
345,497
0
W
Neith
7,499
395
39
2
0
295,028
0
W
King Arthur
11,049
582
124
7
0
366,718
2
L
Loki
7,328
386
51
3
0
333,409
0
W
Bastet
11,901
626
122
6
0
371,177
4
L
Thanatos
7,817
411
41
2
0
350,131
0
L
Izanami
10,422
549
123
6
0
301,288
2
L
Anubis
5,203
274
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role