Player Matchup

Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
OJiibz
Cliodhna
Level 62
God Stats
15W - 13L
1,563 SR
Queue Stats
32W - 47L
1,251 Elo+
Party 1
Zeus
Zeus
SP4Z T3K
Zeus
Level 88
God Stats
22W - 11L
1,823 SR
Queue Stats
261W - 287L
1,366 Elo+
Party 1
Team Averages
Level 100
1,629 SR
1,373 Elo+

VS

Team Averages
Level 33
1,514 SR
1,367 Elo+
Jing Wei
Jing Wei
R3TRO GEAR
Jing Wei
Level 49
God Stats
1W - 3L
1,385 SR
Queue Stats
156W - 199L
1,339 Elo+
Solo
Yemoja
Yemoja
VandheerLorde2
Yemoja
Level 29
God Stats
3W - 6L
1,520 SR
Queue Stats
30W - 46L
1,369 Elo+
Solo
Danzaburou
Danzaburou
e1enex678
Danzaburou
Level 22
God Stats
11W - 15L
1,637 SR
Queue Stats
23W - 29L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
5 / 3 / 7
8,951
746
8,572
8,745
2,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
OJiibz
Cliodhna
13
4 / 2 / 6
8,610
718
6,730
8,138
2,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
14
7 / 1 / 9
9,721
810
13,585
5,868
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
R3TRO GEAR
Jing Wei
10
1 / 8 / 2
7,672
639
2,756
10,088
3,756
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

13
5 / 1 / 0
9,472
789
4,980
11,807
11,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
e1enex678
Danzaburou
10
0 / 7 / 5
7,759
647
6,439
12,275
4,431
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
16
Kills
6
6
Deaths
16
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
3
7
2.83
W
Cliodhna
OJiibz
Cliodhna
4
2
6
3.5
L
Jing Wei
R3TRO GEAR
Jing Wei
1
8
2
0.25
W
Zeus
7
1
9
11.5
L
5
1
0
5
L
Danzaburou
e1enex678
Danzaburou
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,887
Damage
14,175
22,751
Taken
34,170
7,620
Mitigated
19,904
4,620
Healing
4,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,572
3,695
0
1,128
8,745
2,878
641
1,993
6,752
0
33,382
W
Cliodhna
OJiibz
Cliodhna
6,730
669
0
2,137
8,138
2,919
100
2,526
5,612
0
17,417
L
Jing Wei
R3TRO GEAR
Jing Wei
2,756
1,383
449
305
10,088
3,756
80
4,132
5,956
0
13,299
W
Zeus
13,585
610
0
1,355
5,868
1,823
239
1,212
4,656
40,447
0
L
4,980
993
1,095
1,197
11,807
11,717
0
5,669
6,138
19,049
0
L
Danzaburou
e1enex678
Danzaburou
6,439
1,778
286
1,222
12,275
4,431
230
3,901
8,374
0
16,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,282
Gold Earned
24,903
155
Minions Killed
83
8
Camps Cleared
1
681,074
Distance Traveled
624,385
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,951
746
65
5
2
218,664
7
W
Cliodhna
8,610
718
23
2
1
253,254
3
L
Jing Wei
7,672
639
29
2
0
197,644
1
W
Zeus
9,721
810
67
6
5
209,156
0
L
Yemoja
9,472
789
30
3
1
223,770
5
L
Danzaburou
7,759
647
24
2
0
202,971
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role