Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Camelia47-_
Baron Samedi
Level 117
God Stats
21W - 11L
1,622 SR
Queue Stats
235W - 154L
1,617 Elo+
Party 2
Medusa
Medusa
MilKShaKe-_-SauC
Medusa
Level 112
God Stats
28W - 20L
1,610 SR
Queue Stats
271W - 209L
1,595 Elo+
Party 2
Team Averages
Level 125
1,577 SR
1,571 Elo+

VS

Team Averages
Level 76
1,269 SR
1,185 Elo+
Izanami
Izanami
Cherry__Os
Izanami
Level 62
God Stats
2W - 17L
1,198 SR
Queue Stats
5W - 32L
1,028 Elo+
Party 1
Hercules
Hercules
MoFlow135
Hercules
Level 115
God Stats
18W - 25L
1,475 SR
Queue Stats
170W - 183L
1,497 Elo+
Solo
Cthulhu
Cthulhu
moerf1234
Cthulhu
Level 52
God Stats
2W - 2L
1,135 SR
Queue Stats
5W - 32L
1,028 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
5 / 1 / 12
7,893
789
10,880
7,597
5,067
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Camelia47-_
Baron Samedi
12
3 / 0 / 17
7,864
786
10,904
6,432
2,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
12 / 1 / 8
9,170
917
14,060
7,301
3,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cherry__Os
Izanami
9
0 / 5 / 2
6,179
618
3,897
8,849
2,703
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Hercules
MoFlow135
Hercules
10
2 / 7 / 0
6,948
695
5,172
19,966
9,811
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
moerf1234
Cthulhu
8
0 / 8 / 1
5,676
568
4,117
12,567
9,697
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
5
20
Kills
2
2
Deaths
20
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
1
12
11
W
Baron Samedi
Camelia47-_
Baron Samedi
3
0
17
11.5
L
Izanami
Cherry__Os
Izanami
0
5
2
0.2
W
12
1
8
16
L
Hercules
MoFlow135
Hercules
2
7
0
0.29
L
Cthulhu
moerf1234
Cthulhu
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,844
Damage
13,186
21,330
Taken
41,382
11,240
Mitigated
22,211
7,999
Healing
6,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,880
3,133
0
1,085
7,597
5,067
120
1,349
6,248
3,850
17,940
W
Baron Samedi
Camelia47-_
Baron Samedi
10,904
852
2,529
2,753
6,432
2,925
745
1,924
4,508
23,646
0
L
Izanami
Cherry__Os
Izanami
3,897
2,425
335
1,055
8,849
2,703
0
1,541
7,201
0
16,121
W
14,060
7,452
0
1,632
7,301
3,248
1,496
1,209
6,092
0
31,986
L
Hercules
MoFlow135
Hercules
5,172
1,062
0
4,257
19,966
9,811
0
6,905
12,633
0
16,703
L
Cthulhu
moerf1234
Cthulhu
4,117
251
351
609
12,567
9,697
0
3,007
9,250
8,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,927
Gold Earned
18,803
109
Minions Killed
62
6
Camps Cleared
2
557,497
Distance Traveled
457,727
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,893
789
26
3
2
167,164
0
W
Baron Samedi
7,864
786
31
3
0
189,990
3
L
Izanami
6,179
618
29
3
0
142,953
3
W
Medusa
9,170
917
52
5
4
200,343
2
L
Hercules
6,948
695
28
3
2
170,945
0
L
Cthulhu
5,676
568
5
1
0
143,829
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role