Player Matchup

Sun Wukong
Sun Wukong
PBRrrrrt11
Sun Wukong
Level 37
God Stats
25W - 23L
1,402 SR
Queue Stats
151W - 178L
1,333 Elo+
Party 1
Kukulkan
Kukulkan
TrustBustr
Kukulkan
Level 78
God Stats
20W - 15L
1,501 SR
Queue Stats
125W - 122L
1,382 Elo+
Party 1
Hades
Hades
the fonz 774
Hades
Level 86
God Stats
11W - 8L
1,628 SR
Queue Stats
192W - 217L
1,342 Elo+
Party 1
Team Averages
Level 67
1,510 SR
1,352 Elo+

VS

Team Averages
Level 27
1,488 SR
1,379 Elo+
Odin
Odin
 
Odin
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
FlyingBootyBandi
Charybdis
Level 17
God Stats
7W - 10L
1,463 SR
Queue Stats
20W - 18L
1,319 Elo+
Party 2
Ra
Ra
ix-TAKENx
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
PBRrrrrt11
Sun Wukong
11
1 / 2 / 11
7,180
718
4,876
8,698
5,351
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
TrustBustr
Kukulkan
13
8 / 0 / 9
8,790
879
16,971
3,853
1,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
8 / 1 / 8
8,575
858
11,948
7,775
3,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
0 / 6 / 3
6,041
604
4,850
14,988
5,737
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charybdis
9
1 / 6 / 2
6,184
618
2,835
14,629
4,898
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
2 / 5 / 1
6,552
655
3,096
8,785
2,809
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
17
Kills
3
3
Deaths
17
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
6
3
0.25
L
Charybdis
1
6
2
0.33
W
Sun Wukong
PBRrrrrt11
Sun Wukong
1
2
11
3.25
W
Kukulkan
TrustBustr
Kukulkan
8
0
9
12.5
L
2
5
1
0.5
W
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,795
Damage
10,781
20,326
Taken
38,402
10,741
Mitigated
13,444
5,103
Healing
2,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,850
1,936
514
763
14,988
5,737
0
10,641
4,093
0
13,402
L
Charybdis
2,835
2,194
0
0
14,629
4,898
0
10,126
4,185
0
9,293
W
Sun Wukong
PBRrrrrt11
Sun Wukong
4,876
793
107
1,362
8,698
5,351
567
1,498
5,820
0
11,056
W
Kukulkan
TrustBustr
Kukulkan
16,971
1,083
151
610
3,853
1,470
564
811
3,042
40,255
0
L
3,096
354
704
950
8,785
2,809
0
7,346
1,205
13,556
0
W
11,948
1,347
222
2,651
7,775
3,920
850
991
6,784
27,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,545
Gold Earned
18,777
98
Minions Killed
61
4
Camps Cleared
2
575,152
Distance Traveled
502,295
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,041
604
20
2
2
184,321
2
L
Charybdis
6,184
618
19
2
0
146,885
0
W
Sun Wukong
7,180
718
12
1
1
190,409
0
W
Kukulkan
8,790
879
57
6
2
191,886
3
L
Ra
6,552
655
22
2
0
171,089
0
W
Hades
8,575
858
29
3
1
192,857
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role