Player Matchup

Zhong Kui
Zhong Kui
Iconic Adkins
Zhong Kui
Level 20
God Stats
27W - 25L
1,527 SR
Queue Stats
45W - 58L
1,295 Elo+
Party 2
Erlang Shen
Erlang Shen
Iconic Donzy
Erlang Shen
Level 35
God Stats
6W - 8L
1,298 SR
Queue Stats
44W - 52L
1,388 Elo+
Party 2
Arachne
Arachne
Iconic Froztii
Arachne
Level 26
God Stats
6W - 14L
1,264 SR
Queue Stats
79W - 102L
1,330 Elo+
Party 2
Cthulhu
Cthulhu
Smoke888
Cthulhu
Level 6
God Stats
2W - 6L
1,130 SR
Queue Stats
2W - 8L
1,031 Elo+
Solo
Charybdis
Charybdis
boss9game
Charybdis
Level 24
God Stats
14W - 22L
1,829 SR
Queue Stats
419W - 487L
1,366 Elo+
Solo
Team Averages
Level 22
1,409 SR
1,282 Elo+

VS

Team Averages
Level 24
1,494 SR
1,411 Elo+
Hera
Hera
 
Hera
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Eltron1247
Olorun
Level 26
God Stats
7W - 5L
1,486 SR
Queue Stats
51W - 57L
1,317 Elo+
Party 1
Bellona
Bellona
Ezniic
Bellona
Level 18
God Stats
5W - 6L
1,307 SR
Queue Stats
17W - 18L
1,352 Elo+
Party 1
Erlang Shen
Erlang Shen
LostBerserker
Erlang Shen
Level 15
God Stats
3W - 0L
1,780 SR
Queue Stats
13W - 9L
1,525 Elo+
Solo
Thanatos
Thanatos
TheFunkistMonkey
Thanatos
Level 31
God Stats
6W - 6L
1,396 SR
Queue Stats
48W - 51L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Iconic Adkins
Zhong Kui
16
7 / 10 / 4
11,025
551
13,854
15,925
6,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Iconic Donzy
Erlang Shen
15
9 / 5 / 2
10,216
511
12,586
15,401
9,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
5 / 9 / 2
9,498
475
8,720
21,390
6,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Smoke888
Cthulhu
12
0 / 16 / 6
7,960
398
5,280
24,974
13,832
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
boss9game
Charybdis
13
2 / 13 / 3
8,606
430
6,298
13,779
2,885
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
10 / 3 / 5
13,291
665
18,538
10,690
4,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
Eltron1247
Olorun
17
18 / 4 / 15
13,244
662
19,676
16,030
8,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
Ezniic
Bellona
16
16 / 4 / 13
12,351
618
20,403
18,351
15,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
LostBerserker
Erlang Shen
16
2 / 6 / 1
11,020
551
5,171
14,109
7,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
7 / 6 / 5
11,567
578
8,155
18,377
7,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
92
23
Kills
53
53
Deaths
23
17
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
10
3
5
4.17
W
Olorun
Eltron1247
Olorun
18
4
15
6.38
W
Bellona
Ezniic
Bellona
16
4
13
5.63
L
Zhong Kui
Iconic Adkins
Zhong Kui
7
10
4
0.9
L
Erlang Shen
Iconic Donzy
Erlang Shen
9
5
2
2
L
5
9
2
0.67
W
Erlang Shen
LostBerserker
Erlang Shen
2
6
1
0.42
L
Cthulhu
Smoke888
Cthulhu
0
16
6
0.19
W
7
6
5
1.58
L
Charybdis
boss9game
Charybdis
2
13
3
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,738
Damage
71,943
91,469
Taken
77,557
38,663
Mitigated
42,323
15,757
Healing
31,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
18,538
6,298
0
1,196
10,690
4,187
4,182
2,369
8,321
96,818
0
W
Olorun
Eltron1247
Olorun
19,676
11,948
3,265
7,438
16,030
8,024
3,985
4,115
11,915
62,693
7,262
W
Bellona
Ezniic
Bellona
20,403
8,414
0
5,004
18,351
15,387
2,247
5,676
12,675
0
64,159
L
Zhong Kui
Iconic Adkins
Zhong Kui
13,854
1,406
112
1,789
15,925
6,522
298
8,248
7,423
36,795
0
L
Erlang Shen
Iconic Donzy
Erlang Shen
12,586
6,555
0
1,884
15,401
9,166
673
6,811
8,486
0
45,902
L
8,720
5,701
0
9,028
21,390
6,258
0
6,195
15,081
0
52,986
W
Erlang Shen
LostBerserker
Erlang Shen
5,171
2,970
0
2,973
14,109
7,692
5,385
1,725
12,384
0
50,036
L
Cthulhu
Smoke888
Cthulhu
5,280
849
0
2,336
24,974
13,832
62
9,038
15,928
19,792
0
W
8,155
3,690
0
11,576
18,377
7,033
1,956
5,323
13,054
0
86,963
L
Charybdis
boss9game
Charybdis
6,298
4,100
0
608
13,779
2,885
301
5,515
8,210
0
36,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,305
Gold Earned
61,473
296
Minions Killed
559
0
Camps Cleared
0
1,565,301
Distance Traveled
1,773,132
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,291
665
172
9
0
349,880
4
W
Olorun
13,244
662
83
4
0
305,466
0
W
Bellona
12,351
618
89
4
0
379,222
0
L
Zhong Kui
11,025
551
65
3
0
310,552
0
L
Erlang Shen
10,216
511
70
4
0
302,675
0
L
Arachne
9,498
475
80
4
0
346,628
1
W
Erlang Shen
11,020
551
108
5
0
358,080
1
L
Cthulhu
7,960
398
22
1
0
276,735
1
W
Thanatos
11,567
578
107
5
0
380,484
0
L
Charybdis
8,606
430
59
3
0
328,711
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role