Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
JKrauss117
Cliodhna
Level 153
God Stats
11W - 6L
1,587 SR
Queue Stats
180W - 171L
1,525 Elo+
Solo
Kukulkan
Kukulkan
JaCkInThEkrak
Kukulkan
Level 156
God Stats
0W - 1L
2,020 SR
Queue Stats
89W - 75L
1,529 Elo+
Solo
Set
Set
JayDucky
Set
Level 90
God Stats
1W - 1L
1,515 SR
Queue Stats
10W - 10L
1,552 Elo+
Party 3
Charybdis
Charybdis
chewbacctopus
Charybdis
Level 125
God Stats
12W - 9L
1,701 SR
Queue Stats
288W - 279L
1,504 Elo+
Solo
Team Averages
Level 123
1,664 SR
1,522 Elo+

VS

Team Averages
Level 118
1,575 SR
1,518 Elo+
Hercules
Hercules
EdgyMaster75
Hercules
Level 60
God Stats
1W - 2L
1,685 SR
Queue Stats
16W - 24L
1,380 Elo+
Party 2
Hou Yi
Hou Yi
Junkyman
Hou Yi
Level 116
God Stats
3W - 1L
1,657 SR
Queue Stats
102W - 128L
1,537 Elo+
Solo
Set
Set
MainNeutral
Set
Level 124
God Stats
7W - 4L
1,409 SR
Queue Stats
216W - 205L
1,557 Elo+
Party 1
Merlin
Merlin
Shinobi_134
Merlin
Level 149
God Stats
2W - 1L
1,522 SR
Queue Stats
39W - 39L
1,543 Elo+
Party 2
Khepri
Khepri
VeryRedMan
Khepri
Level 141
God Stats
2W - 1L
1,603 SR
Queue Stats
187W - 179L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
0 / 3 / 5
8,533
711
12,294
19,367
17,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cliodhna
JKrauss117
Cliodhna
15
6 / 7 / 1
10,519
877
13,527
14,986
14,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
JaCkInThEkrak
Kukulkan
17
2 / 5 / 3
9,510
793
11,229
9,653
3,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 7 / 3
7,630
636
6,901
13,079
5,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
chewbacctopus
Charybdis
13
0 / 5 / 1
7,046
587
4,808
9,697
2,581
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EdgyMaster75
Hercules
15
5 / 2 / 10
9,789
816
8,751
11,474
11,369
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
Junkyman
Hou Yi
18
8 / 1 / 8
11,653
971
17,645
13,080
5,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
8 / 3 / 7
10,695
891
17,734
13,988
8,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Merlin
17
3 / 1 / 9
9,886
824
7,690
6,986
2,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
VeryRedMan
Khepri
16
3 / 1 / 12
10,150
846
5,044
14,934
18,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
73
8
Kills
27
27
Deaths
8
13
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
3
5
0.83
W
Hercules
EdgyMaster75
Hercules
5
2
10
5
L
Cliodhna
JKrauss117
Cliodhna
6
7
1
0.93
L
Kukulkan
JaCkInThEkrak
Kukulkan
2
5
3
0.7
L
0
7
3
0.21
W
Hou Yi
Junkyman
Hou Yi
8
1
8
12
W
8
3
7
3.83
W
Merlin
3
1
9
7.5
W
Khepri
VeryRedMan
Khepri
3
1
12
9
L
Charybdis
chewbacctopus
Charybdis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,759
Damage
56,864
66,782
Taken
60,462
43,590
Mitigated
46,159
11,605
Healing
12,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
12,294
1,028
0
4,251
19,367
17,903
0
2,222
17,049
33,330
0
W
Hercules
EdgyMaster75
Hercules
8,751
3,185
0
2,530
11,474
11,369
34
4,046
7,113
0
16,176
L
Cliodhna
JKrauss117
Cliodhna
13,527
1,231
73
3,535
14,986
14,488
0
3,750
11,078
232
26,533
L
Kukulkan
JaCkInThEkrak
Kukulkan
11,229
952
0
790
9,653
3,335
0
3,503
5,952
43,195
0
L
6,901
2,251
0
2,074
13,079
5,283
0
1,695
11,250
0
24,337
W
Hou Yi
Junkyman
Hou Yi
17,645
12,008
0
3,445
13,080
5,374
2,108
5,247
7,704
0
51,457
W
17,734
7,730
0
1,443
13,988
8,464
0
4,417
9,287
0
41,236
W
Merlin
7,690
615
0
1,543
6,986
2,851
224
3,085
3,901
40,501
0
W
Khepri
VeryRedMan
Khepri
5,044
1,206
0
3,922
14,934
18,101
0
7,066
7,586
16,833
0
L
Charybdis
chewbacctopus
Charybdis
4,808
1,532
0
882
9,697
2,581
1
1,325
8,312
0
16,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,238
Gold Earned
52,173
296
Minions Killed
305
6
Camps Cleared
11
1,083,231
Distance Traveled
1,194,680
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,533
711
85
7
0
229,258
0
W
Hercules
9,789
816
29
2
1
236,244
4
L
Cliodhna
10,519
877
40
3
2
228,212
0
L
Kukulkan
9,510
793
95
8
2
209,476
2
L
Set
7,630
636
42
4
2
215,983
1
W
Hou Yi
11,653
971
96
8
6
216,015
2
W
Set
10,695
891
72
6
2
245,769
3
W
Merlin
9,886
824
92
8
2
243,897
1
W
Khepri
10,150
846
16
1
0
252,755
7
L
Charybdis
7,046
587
34
3
0
200,302
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role