Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
AurelLazu
Cliodhna
Level 51
God Stats
4W - 2L
1,431 SR
Queue Stats
237W - 211L
1,508 Elo+
Party 3
Baron Samedi
Baron Samedi
Desince17
Baron Samedi
Level 32
God Stats
8W - 6L
1,513 SR
Queue Stats
59W - 57L
1,496 Elo+
Party 3
Geb
Geb
MonneyNinja55
Geb
Level 108
God Stats
13W - 9L
1,672 SR
Queue Stats
413W - 374L
1,545 Elo+
Party 2
Jing Wei
Jing Wei
OozieHaCkz
Jing Wei
Level 25
God Stats
3W - 3L
1,574 SR
Queue Stats
80W - 83L
1,523 Elo+
Party 2
Team Averages
Level 60
1,538 SR
1,514 Elo+

VS

Team Averages
Level 48
1,660 SR
1,460 Elo+
Horus
Horus
Butchug69
Horus
Level 13
God Stats
1W - 3L
1,612 SR
Queue Stats
6W - 9L
1,160 Elo+
Party 4
Gilgamesh
Gilgamesh
GrumpyBear20
Gilgamesh
Level 126
God Stats
0W - 2L
1,692 SR
Queue Stats
2W - 4L
1,467 Elo+
Party 4
The Morrigan
The Morrigan
SurvivorMaki
The Morrigan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 111L
1,555 Elo+
Party 1
Izanami
Izanami
TheNephilims
Izanami
Level 32
God Stats
3W - 4L
1,663 SR
Queue Stats
76W - 76L
1,561 Elo+
Party 1
Mercury
Mercury
greenboy830
Mercury
Level 41
God Stats
27W - 12L
1,835 SR
Queue Stats
116W - 112L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
1 / 2 / 2
6,476
648
3,576
7,511
3,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
AurelLazu
Cliodhna
11
11 / 1 / 2
7,003
700
6,722
5,231
2,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Desince17
Baron Samedi
10
5 / 0 / 5
6,209
621
3,656
4,444
1,767
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 1 / 13
5,560
556
3,101
7,457
2,805
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
OozieHaCkz
Jing Wei
9
2 / 0 / 5
5,340
534
2,503
2,335
503
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Butchug69
Horus
8
2 / 3 / 0
5,744
574
2,013
9,394
5,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
GrumpyBear20
Gilgamesh
8
1 / 3 / 1
5,256
526
3,384
6,976
3,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
SurvivorMaki
The Morrigan
8
0 / 5 / 1
5,166
517
1,708
5,052
1,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
TheNephilims
Izanami
7
0 / 4 / 1
4,516
452
2,603
5,257
1,104
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mercury
greenboy830
Mercury
7
1 / 4 / 1
4,868
487
2,145
6,701
1,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
19
Kills
4
4
Deaths
19
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
2
2
1
W
Cliodhna
AurelLazu
Cliodhna
11
1
2
12
L
Horus
Butchug69
Horus
2
3
0
0.67
W
Baron Samedi
Desince17
Baron Samedi
5
0
5
7.5
L
Gilgamesh
GrumpyBear20
Gilgamesh
1
3
1
0.5
W
0
1
13
6.5
W
Jing Wei
OozieHaCkz
Jing Wei
2
0
5
4.5
L
The Morrigan
SurvivorMaki
The Morrigan
0
5
1
0.1
L
Izanami
TheNephilims
Izanami
0
4
1
0.13
L
Mercury
greenboy830
Mercury
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,558
Damage
11,853
26,978
Taken
33,380
10,726
Mitigated
12,663
10,792
Healing
7,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
3,576
2,122
0
3,568
7,511
3,457
1,399
0
7,511
0
37,092
W
Cliodhna
AurelLazu
Cliodhna
6,722
1,485
0
1,514
5,231
2,194
0
419
4,772
0
33,931
L
Horus
Butchug69
Horus
2,013
694
449
2,666
9,394
5,145
0
3,104
6,290
0
9,461
W
Baron Samedi
Desince17
Baron Samedi
3,656
655
304
1,961
4,444
1,767
126
614
3,708
28,145
0
L
Gilgamesh
GrumpyBear20
Gilgamesh
3,384
1,469
275
1,542
6,976
3,518
0
0
6,976
0
21,209
W
3,101
353
195
2,788
7,457
2,805
432
208
7,209
18,936
0
W
Jing Wei
OozieHaCkz
Jing Wei
2,503
2,129
0
462
2,335
503
1,082
55
2,280
0
20,436
L
The Morrigan
SurvivorMaki
The Morrigan
1,708
554
0
250
5,052
1,247
96
1,077
3,975
16,841
925
L
Izanami
TheNephilims
Izanami
2,603
1,736
0
674
5,257
1,104
246
1,031
4,226
0
26,647
L
Mercury
greenboy830
Mercury
2,145
925
0
1,930
6,701
1,649
0
1,545
5,156
0
17,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,588
Gold Earned
25,550
271
Minions Killed
211
0
Camps Cleared
0
961,941
Distance Traveled
888,989
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,476
648
82
8
0
195,145
1
W
Cliodhna
7,003
700
62
6
0
203,250
0
L
Horus
5,744
574
20
2
0
176,721
2
W
Baron Samedi
6,209
621
48
5
0
173,171
2
L
Gilgamesh
5,256
526
43
4
0
177,725
3
W
Geb
5,560
556
40
4
0
206,431
0
W
Jing Wei
5,340
534
39
4
0
183,944
2
L
The Morrigan
5,166
517
48
5
0
158,143
3
L
Izanami
4,516
452
57
6
0
167,481
0
L
Mercury
4,868
487
43
4
0
208,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role