Player Matchup

Bellona
Bellona
Blobburntya
Bellona
Level 108
God Stats
6W - 5L
1,466 SR
Queue Stats
99W - 81L
1,549 Elo+
Party 1
Olorun
Olorun
DocFumbles
Olorun
Level 117
God Stats
25W - 15L
1,581 SR
Queue Stats
442W - 422L
1,591 Elo+
Party 1
Ganesha
Ganesha
KeithStone501
Ganesha
Level 123
God Stats
8W - 2L
1,649 SR
Queue Stats
31W - 23L
1,599 Elo+
Party 1
Izanami
Izanami
STlNKFlNGER
Izanami
Level 122
God Stats
6W - 1L
1,689 SR
Queue Stats
97W - 88L
1,560 Elo+
Party 1
Erlang Shen
Erlang Shen
youwillgetsoloed
Erlang Shen
Level 28
God Stats
13W - 8L
1,698 SR
Queue Stats
205W - 175L
1,624 Elo+
Party 1
Team Averages
Level 100
1,617 SR
1,585 Elo+

VS

Team Averages
Level 73
1,739 SR
1,572 Elo+
Eset
Eset
KoshkaTheUseless
Eset
Level 86
God Stats
6W - 5L
1,554 SR
Queue Stats
213W - 213L
1,588 Elo+
Party 2
Cliodhna
Cliodhna
OGTriscuit
Cliodhna
Level 99
God Stats
2W - 3L
1,889 SR
Queue Stats
383W - 376L
1,569 Elo+
Party 2
Neith
Neith
PringlesSnV
Neith
Level 45
God Stats
0W - 1L
1,758 SR
Queue Stats
25W - 19L
1,559 Elo+
Solo
Hercules
Hercules
Tha0n
Hercules
Level 49
God Stats
6W - 1L
1,989 SR
Queue Stats
119W - 80L
1,601 Elo+
Solo
Athena
Athena
Williawesome480
Athena
Level 85
God Stats
3W - 4L
1,503 SR
Queue Stats
106W - 101L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Blobburntya
Bellona
16
3 / 2 / 10
10,528
585
12,542
15,326
18,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Olorun
DocFumbles
Olorun
17
7 / 7 / 6
10,812
601
16,580
17,276
7,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
15
0 / 1 / 15
9,475
526
7,164
14,247
17,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
STlNKFlNGER
Izanami
16
8 / 2 / 7
10,142
563
12,264
10,973
3,821
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Erlang Shen
youwillgetsoloed
Erlang Shen
19
15 / 1 / 9
12,523
696
19,222
14,383
8,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 4
9,034
502
7,108
12,045
4,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
OGTriscuit
Cliodhna
15
8 / 7 / 2
10,166
565
10,317
15,582
5,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 6 / 3
8,943
497
9,949
12,818
4,904
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Tha0n
Hercules
15
1 / 4 / 2
9,323
518
10,420
23,284
23,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

11
0 / 7 / 5
7,432
413
5,161
20,742
14,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
29
33
Kills
13
13
Deaths
33
47
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
Blobburntya
Bellona
3
2
10
4
W
Olorun
DocFumbles
Olorun
7
7
6
1.43
W
Ganesha
0
1
15
7.5
L
3
9
4
0.56
L
Cliodhna
OGTriscuit
Cliodhna
8
7
2
1.29
L
1
6
3
0.42
W
Izanami
STlNKFlNGER
Izanami
8
2
7
5.75
L
Hercules
Tha0n
Hercules
1
4
2
0.5
L
0
7
5
0.36
W
Erlang Shen
youwillgetsoloed
Erlang Shen
15
1
9
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,772
Damage
42,955
72,205
Taken
84,471
55,658
Mitigated
53,242
24,580
Healing
20,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Blobburntya
Bellona
12,542
3,059
0
4,046
15,326
18,313
369
2,319
12,199
12,957
53,829
W
Olorun
DocFumbles
Olorun
16,580
9,834
174
7,678
17,276
7,843
843
4,461
12,624
77,914
0
W
Ganesha
7,164
789
2,747
2,502
14,247
17,388
145
2,809
11,338
37,058
0
L
7,108
726
1,297
1,692
12,045
4,136
0
6,492
5,553
42,558
0
L
Cliodhna
OGTriscuit
Cliodhna
10,317
1,710
0
3,426
15,582
5,705
1,180
4,161
11,421
0
51,523
L
9,949
5,024
0
3,053
12,818
4,904
0
1,603
11,215
0
71,274
W
Izanami
STlNKFlNGER
Izanami
12,264
6,952
0
2,023
10,973
3,821
1,974
2,041
8,932
0
70,480
L
Hercules
Tha0n
Hercules
10,420
2,138
0
9,541
23,284
23,771
0
7,472
15,812
14,098
48,279
L
5,161
2,077
0
1,510
20,742
14,726
0
6,812
13,930
26,514
0
W
Erlang Shen
youwillgetsoloed
Erlang Shen
19,222
10,928
0
5,410
14,383
8,293
0
3,611
10,645
0
101,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,480
Gold Earned
44,898
577
Minions Killed
501
0
Camps Cleared
0
1,794,178
Distance Traveled
1,715,785
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,528
585
141
8
0
367,656
8
W
Olorun
10,812
601
131
7
0
310,795
5
W
Ganesha
9,475
526
18
1
0
353,604
1
L
Eset
9,034
502
78
4
0
317,359
1
L
Cliodhna
10,166
565
108
6
0
379,308
4
L
Neith
8,943
497
143
8
0
314,893
7
W
Izanami
10,142
563
147
8
0
350,853
3
L
Hercules
9,323
518
133
7
0
351,464
2
L
Athena
7,432
413
39
2
0
352,761
5
W
Erlang Shen
12,523
696
140
8
0
411,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role