Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
 
Kali
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
DirtyNematode
Sylvanus
Level 148
God Stats
18W - 21L
1,629 SR
Queue Stats
436W - 455L
1,522 Elo+
Party 1
Terra
Terra
Sata_Sween
Terra
Level 128
God Stats
31W - 24L
1,619 SR
Queue Stats
584W - 627L
1,509 Elo+
Party 1
Scylla
Scylla
TheDaeOfficial
Scylla
Level 126
God Stats
102W - 104L
1,539 SR
Queue Stats
458W - 505L
1,468 Elo+
Party 1
Team Averages
Level 136
1,557 SR
1,500 Elo+

VS

Team Averages
Level 121
1,642 SR
1,576 Elo+
Pele
Pele
Fireball206
Pele
Level 157
God Stats
14W - 11L
1,708 SR
Queue Stats
558W - 434L
1,565 Elo+
Party 2
Set
Set
GoBananasNoSplit
Set
Level 66
God Stats
15W - 16L
1,505 SR
Queue Stats
235W - 163L
1,554 Elo+
Party 2
Achilles
Achilles
TEXASNOVA2005
Achilles
Level 127
God Stats
32W - 30L
1,479 SR
Queue Stats
466W - 412L
1,655 Elo+
Party 2
Xing Tian
Xing Tian
lidlu
Xing Tian
Level 146
God Stats
1W - 2L
1,730 SR
Queue Stats
279W - 217L
1,582 Elo+
Party 2
Merlin
Merlin
random-groove16
Merlin
Level 108
God Stats
4W - 7L
1,789 SR
Queue Stats
409W - 384L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
4 / 0 / 2
7,672
590
7,124
7,051
3,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kali
 
Kali
11
2 / 1 / 3
7,189
553
4,759
11,640
3,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
DirtyNematode
Sylvanus
12
3 / 3 / 0
7,357
566
10,062
11,099
7,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Terra
12
1 / 1 / 1
7,009
539
4,130
7,057
2,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 1 / 1
6,745
519
2,906
4,726
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
7,164
551
5,088
8,142
2,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
2 / 2 / 0
6,677
514
4,476
9,582
2,494
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
TEXASNOVA2005
Achilles
12
2 / 4 / 2
6,761
520
7,496
12,708
12,432
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
lidlu
Xing Tian
10
0 / 2 / 2
6,210
478
3,276
11,815
6,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

6
0 / 0 / 0
4,934
380
232
1,051
291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
10
Kills
6
6
Deaths
10
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
4
0
2
5
W
Kali
 
Kali
2
1
3
3.5
W
Sylvanus
DirtyNematode
Sylvanus
3
3
0
1
L
2
2
1
1.25
L
2
2
0
1
W
Terra
1
1
1
1.5
L
Achilles
TEXASNOVA2005
Achilles
2
4
2
0.75
W
0
1
1
0.5
L
Xing Tian
lidlu
Xing Tian
0
2
2
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,981
Damage
20,568
41,573
Taken
43,298
18,458
Mitigated
23,851
21,254
Healing
12,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
7,124
698
0
4,125
7,051
3,248
0
894
6,157
0
51,531
W
Kali
 
Kali
4,759
2,643
1,210
6,068
11,640
3,938
0
1,089
10,551
0
22,591
W
Sylvanus
DirtyNematode
Sylvanus
10,062
2,601
161
5,582
11,099
7,334
0
640
10,459
37,807
9,491
L
5,088
1,118
0
2,798
8,142
2,528
0
2,217
5,925
0
49,063
L
4,476
2,122
0
2,860
9,582
2,494
0
2,681
6,901
0
42,051
W
Terra
4,130
1,048
318
3,040
7,057
2,700
0
481
6,576
47,636
0
L
Achilles
TEXASNOVA2005
Achilles
7,496
1,631
0
3,886
12,708
12,432
0
6,452
6,256
0
33,593
W
2,906
600
0
750
4,726
1,238
141
360
4,322
47,540
0
L
Xing Tian
lidlu
Xing Tian
3,276
605
480
1,992
11,815
6,106
0
3,831
7,984
24,792
0
L
232
0
0
250
1,051
291
0
635
416
13,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,972
Gold Earned
31,746
441
Minions Killed
327
0
Camps Cleared
0
1,239,915
Distance Traveled
1,100,427
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,672
590
97
7
0
293,361
5
W
Kali
7,189
553
40
3
0
270,707
0
W
Sylvanus
7,357
566
96
7
0
182,896
1
L
Pele
7,164
551
107
8
0
300,654
2
L
Set
6,677
514
86
7
0
252,930
0
W
Terra
7,009
539
104
8
0
255,456
1
L
Achilles
6,761
520
62
5
0
232,186
0
W
Scylla
6,745
519
104
8
0
237,495
5
L
Xing Tian
6,210
478
43
3
0
245,685
4
L
Merlin
4,934
380
29
2
0
68,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role