Player Matchup

Xing Tian
Xing Tian
Silver I
Grim_Reefer421
Xing Tian
Silver I
Level 66
God Stats
7W - 2L
1,551 SR
Queue Stats
85W - 101L
1,142 MMR
Solo
Cthulhu
Cthulhu
Gold III
HinduSin
Cthulhu
Gold III
Level 124
God Stats
21W - 24L
1,486 SR
Queue Stats
463W - 472L
1,539 MMR
Solo
Rama
Rama
Silver I
Im Fast AF Boi
Rama
Silver I
Level 112
God Stats
1W - 1L
1,291 SR
Queue Stats
66W - 69L
1,293 MMR
Solo
Apollo
Apollo
Gold II
MeLLoSp14
Apollo
Gold II
Level 159
God Stats
17W - 11L
1,599 SR
Queue Stats
1,053W - 1,064L
1,312 MMR
Solo
Vulcan
Vulcan
Gold V
Richardsfury1
Vulcan
Gold V
Level 127
God Stats
154W - 135L
1,558 SR
Queue Stats
286W - 288L
1,297 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,497 SR
1,317 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,649 SR
1,317 MMR
Sylvanus
Sylvanus
Gold V
BlanctJd
Sylvanus
Gold V
Level 129
God Stats
1W - 1L
1,726 SR
Queue Stats
105W - 113L
1,321 MMR
Solo
Discordia
Discordia
Gold V
Noaxec
Discordia
Gold V
Level 129
God Stats
12W - 11L
1,522 SR
Queue Stats
94W - 114L
1,190 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
PANN_CALIENTE
Zhong Kui
Silver I
Level 109
God Stats
43W - 35L
1,577 SR
Queue Stats
360W - 370L
1,137 MMR
Solo
Artemis
Artemis
Gold II
Shirsho1805
Artemis
Gold II
Level 117
God Stats
10W - 4L
1,803 SR
Queue Stats
74W - 74L
1,438 MMR
Party 1
Nemesis
Nemesis
Gold III
pizza1102
Nemesis
Gold III
Level 89
God Stats
4W - 11L
1,618 SR
Queue Stats
122W - 124L
1,498 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Grim_Reefer421
Xing Tian
17
1 / 2 / 11
11,449
458
9,083
23,705
20,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
HinduSin
Cthulhu
18
3 / 5 / 7
12,503
500
20,289
26,615
30,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

19
3 / 3 / 8
12,272
491
9,716
13,706
4,576
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
MeLLoSp14
Apollo
20
7 / 6 / 3
14,222
569
7,475
20,132
7,051
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 3 / 5
14,043
562
15,926
12,679
4,645
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
Morgan Le FayGilgameshAthenaChaacLoki

VS

Bans
BastetTiamatSobekCabrakanKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BlanctJd
Sylvanus
15
2 / 6 / 8
10,127
405
10,707
23,222
22,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
Noaxec
Discordia
18
0 / 5 / 4
11,974
479
8,703
14,129
4,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
PANN_CALIENTE
Zhong Kui
19
1 / 3 / 6
12,018
481
10,957
20,201
14,558
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Shirsho1805
Artemis
20
7 / 5 / 4
13,545
542
20,123
17,822
6,695
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Nemesis
pizza1102
Nemesis
19
8 / 2 / 2
13,105
524
16,066
15,746
7,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
42
21
Kills
18
19
Deaths
21
34
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BlanctJd
Sylvanus
2
6
8
1
W
Xing Tian
Grim_Reefer421
Xing Tian
1
2
11
3.25
W
Cthulhu
HinduSin
Cthulhu
3
5
7
1.3
W
3
3
8
2.33
W
Apollo
MeLLoSp14
Apollo
7
6
3
1.42
L
Discordia
Noaxec
Discordia
0
5
4
0.4
L
Zhong Kui
PANN_CALIENTE
Zhong Kui
1
3
6
1.33
W
7
3
5
3.17
L
Artemis
Shirsho1805
Artemis
7
5
4
1.8
L
Nemesis
pizza1102
Nemesis
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,489
Damage
66,556
96,837
Taken
91,120
67,111
Mitigated
55,827
18,309
Healing
32,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BlanctJd
Sylvanus
10,707
2,557
2,385
8,111
23,222
22,059
564
10,036
12,934
40,232
10,459
W
Xing Tian
Grim_Reefer421
Xing Tian
9,083
402
0
4,494
23,705
20,799
0
8,449
14,964
29,976
0
W
Cthulhu
HinduSin
Cthulhu
20,289
1,157
242
3,907
26,615
30,040
36
9,412
17,039
72,905
0
W
9,716
4,832
0
2,119
13,706
4,576
0
2,271
11,359
0
98,868
W
Apollo
MeLLoSp14
Apollo
7,475
1,763
0
5,876
20,132
7,051
3,844
5,856
14,196
0
101,303
L
Discordia
Noaxec
Discordia
8,703
343
0
1,076
14,129
4,748
0
8,871
4,857
82,388
0
L
Zhong Kui
PANN_CALIENTE
Zhong Kui
10,957
585
355
11,663
20,201
14,558
496
10,652
8,465
92,711
0
W
15,926
7,327
0
1,671
12,679
4,645
0
2,686
9,819
101,429
0
L
Artemis
Shirsho1805
Artemis
20,123
12,460
0
6,139
17,822
6,695
1,562
7,160
10,560
0
127,471
L
Nemesis
pizza1102
Nemesis
16,066
6,357
0
3,175
15,746
7,767
0
6,591
8,935
0
90,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,489
Gold Earned
60,769
684
Minions Killed
689
0
Camps Cleared
0
2,528,140
Distance Traveled
2,380,726
40
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,127
405
70
3
0
448,356
6
W
Xing Tian
11,449
458
34
1
0
518,142
14
W
Cthulhu
12,503
500
125
5
0
469,497
3
W
Rama
12,272
491
155
6
0
467,599
6
W
Apollo
14,222
569
173
7
0
544,473
8
L
Discordia
11,974
479
165
7
0
467,460
5
L
Zhong Kui
12,018
481
162
6
0
476,687
3
W
Vulcan
14,043
562
197
8
0
528,429
9
L
Artemis
13,545
542
185
7
0
419,129
8
L
Nemesis
13,105
524
107
4
0
569,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role