Player Matchup

Odin
Odin
 
Odin
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
MrYukidaruma
Olorun
Level 13
God Stats
1W - 4L
1,179 SR
Queue Stats
6W - 12L
1,255 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sekigetsu
Ah Muzen Cab
Level 27
God Stats
5W - 6L
1,511 SR
Queue Stats
76W - 83L
1,403 Elo+
Solo
Cliodhna
Cliodhna
altamiranovictor
Cliodhna
Level 17
God Stats
6W - 10L
1,253 SR
Queue Stats
35W - 46L
1,247 Elo+
Solo
Persephone
Persephone
voidvoidvoid
Persephone
Level 25
God Stats
9W - 9L
1,420 SR
Queue Stats
35W - 39L
1,443 Elo+
Solo
Team Averages
Level 21
1,373 SR
1,370 Elo+

VS

Team Averages
Level 35
1,492 SR
1,437 Elo+
Mercury
Mercury
Extendo Il
Mercury
Level 22
God Stats
2W - 3L
1,267 SR
Queue Stats
43W - 51L
1,406 Elo+
Party 1
Artemis
Artemis
Flowey iQ
Artemis
Level 5
God Stats
7W - 5L
1,519 SR
Queue Stats
7W - 6L
1,502 Elo+
Party 1
Ares
Ares
I0B0
Ares
Level 15
God Stats
20W - 14L
1,628 SR
Queue Stats
24W - 20L
1,494 Elo+
Party 1
Scylla
Scylla
Truly Rain
Scylla
Level 104
God Stats
5W - 4L
1,546 SR
Queue Stats
45W - 51L
1,462 Elo+
Party 1
Gilgamesh
Gilgamesh
raser507
Gilgamesh
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 33L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
5 / 4 / 2
9,341
519
11,232
12,689
12,010
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
14
0 / 8 / 0
8,513
473
2,360
13,533
5,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Sekigetsu
Ah Muzen Cab
12
1 / 4 / 1
7,817
434
4,904
9,398
3,258
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
1 / 4 / 1
8,327
463
4,058
12,146
5,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
voidvoidvoid
Persephone
13
2 / 7 / 1
8,956
498
6,602
10,725
3,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Extendo Il
Mercury
18
8 / 0 / 4
10,609
589
9,226
11,337
4,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
Flowey iQ
Artemis
12
1 / 3 / 2
7,123
396
4,534
7,667
2,786
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
I0B0
Ares
14
3 / 0 / 6
8,939
497
2,532
12,179
11,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Truly Rain
Scylla
18
11 / 3 / 7
11,377
632
15,989
10,397
4,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
raser507
Gilgamesh
14
2 / 3 / 5
8,505
473
4,611
8,827
7,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
9
Kills
25
27
Deaths
9
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
5
4
2
1.5
W
Mercury
Extendo Il
Mercury
8
0
4
10
W
Artemis
Flowey iQ
Artemis
1
3
2
0.67
W
Ares
I0B0
Ares
3
0
6
6
L
Olorun
0
8
0
0
L
Ah Muzen Cab
Sekigetsu
Ah Muzen Cab
1
4
1
0.38
W
Scylla
Truly Rain
Scylla
11
3
7
4.83
L
1
4
1
0.38
W
Gilgamesh
raser507
Gilgamesh
2
3
5
1.5
L
Persephone
voidvoidvoid
Persephone
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,156
Damage
36,892
58,491
Taken
50,407
29,603
Mitigated
29,543
9,216
Healing
13,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
11,232
1,192
0
1,056
12,689
12,010
262
5,378
7,185
10,515
35,533
W
Mercury
Extendo Il
Mercury
9,226
4,763
0
4,788
11,337
4,155
1,317
2,907
8,290
0
67,402
W
Artemis
Flowey iQ
Artemis
4,534
806
0
959
7,667
2,786
21
2,259
5,190
0
21,976
W
Ares
I0B0
Ares
2,532
44
1,573
1,901
12,179
11,236
77
1,652
10,339
28,968
0
L
Olorun
2,360
733
12
3,613
13,533
5,115
2,865
3,144
10,189
58,382
0
L
Ah Muzen Cab
Sekigetsu
Ah Muzen Cab
4,904
1,662
0
2,469
9,398
3,258
549
2,845
6,489
0
37,494
W
Scylla
Truly Rain
Scylla
15,989
1,010
226
2,753
10,397
4,220
651
3,848
6,366
89,021
0
L
4,058
291
0
1,819
12,146
5,428
0
2,728
9,320
0
58,556
W
Gilgamesh
raser507
Gilgamesh
4,611
1,317
0
1,159
8,827
7,146
1,286
2,069
6,401
0
27,703
L
Persephone
voidvoidvoid
Persephone
6,602
154
0
247
10,725
3,792
220
3,742
6,784
34,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,954
Gold Earned
46,553
439
Minions Killed
462
0
Camps Cleared
0
1,539,774
Distance Traveled
1,670,066
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,341
519
92
5
0
302,512
0
W
Mercury
10,609
589
124
7
0
369,936
1
W
Artemis
7,123
396
53
3
0
331,610
4
W
Ares
8,939
497
55
3
0
363,131
0
L
Olorun
8,513
473
113
6
0
283,701
0
L
Ah Muzen Cab
7,817
434
74
4
0
308,475
0
W
Scylla
11,377
632
166
9
0
327,199
0
L
Cliodhna
8,327
463
103
6
0
351,005
0
W
Gilgamesh
8,505
473
64
4
0
278,190
0
L
Persephone
8,956
498
57
3
0
294,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role