Player Matchup

Hera
Hera
 
Hera
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Lord_Zeroooo_
Chaac
Level 18
God Stats
12W - 6L
1,683 SR
Queue Stats
27W - 18L
1,577 Elo+
Party 4
Bakasura
Bakasura
RequiemSun-
Bakasura
Level 43
God Stats
2W - 2L
1,184 SR
Queue Stats
77W - 78L
1,423 Elo+
Party 2
Skadi
Skadi
alfacemi
Skadi
Level 76
God Stats
2W - 1L
1,500 SR
Queue Stats
266W - 318L
1,365 Elo+
Party 4
Cabrakan
Cabrakan
chino_figura10
Cabrakan
Level 102
God Stats
26W - 29L
1,493 SR
Queue Stats
429W - 517L
1,341 Elo+
Party 4
Team Averages
Level 73
1,472 SR
1,441 Elo+

VS

Team Averages
Level 54
1,523 SR
1,386 Elo+
Tyr
Tyr
Brotae_tachip07
Tyr
Level 25
God Stats
0W - 2L
1,391 SR
Queue Stats
5W - 17L
1,160 Elo+
Party 1
Fenrir
Fenrir
Mr_SoLoYoLo
Fenrir
Level 49
God Stats
17W - 13L
1,654 SR
Queue Stats
322W - 347L
1,382 Elo+
Solo
Skadi
Skadi
Raelwolfalpha
Skadi
Level 63
God Stats
11W - 16L
1,340 SR
Queue Stats
361W - 352L
1,448 Elo+
Party 3
Ymir
Ymir
Undeathcraze777
Ymir
Level 106
God Stats
1W - 1L
1,645 SR
Queue Stats
5W - 12L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
dethsmask
Nu Wa
Level 27
God Stats
8W - 8L
1,586 SR
Queue Stats
95W - 109L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
6 / 3 / 7
11,211
534
11,936
9,367
3,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 2 / 10
9,735
464
12,244
17,018
15,854
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
RequiemSun-
Bakasura
19
6 / 1 / 6
11,585
552
7,884
16,073
8,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Skadi
alfacemi
Skadi
17
8 / 7 / 1
10,382
494
9,408
14,155
4,618
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
17
4 / 1 / 3
11,372
542
10,216
10,463
6,888
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 1
8,804
419
3,613
9,560
6,868
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
17
8 / 2 / 1
11,396
543
8,855
11,089
4,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
3 / 5 / 3
9,019
429
8,266
12,704
4,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 7 / 3
9,737
464
11,705
22,414
15,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
dethsmask
Nu Wa
15
0 / 9 / 7
8,825
420
8,477
12,177
4,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
29
26
Kills
14
14
Deaths
26
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
6
3
7
3.17
L
0
3
1
0.17
W
2
2
10
3.5
L
Fenrir
8
2
1
4.25
L
3
5
3
0.9
W
Bakasura
RequiemSun-
Bakasura
6
1
6
9
L
3
7
3
0.64
W
Skadi
alfacemi
Skadi
8
7
1
1.21
W
Cabrakan
4
1
3
5.5
L
Nu Wa
dethsmask
Nu Wa
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,688
Damage
40,916
67,076
Taken
67,944
39,189
Mitigated
34,842
21,991
Healing
16,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
11,936
3,172
0
1,876
9,367
3,669
340
3,332
5,913
73,084
0
L
3,613
267
0
1,799
9,560
6,868
0
5,367
4,165
0
46,859
W
12,244
1,703
0
6,676
17,018
15,854
389
6,493
10,374
0
58,251
L
Fenrir
8,855
2,065
0
5,102
11,089
4,761
0
2,950
8,054
0
61,017
L
8,266
4,484
0
2,337
12,704
4,017
0
349
12,285
0
55,798
W
Bakasura
RequiemSun-
Bakasura
7,884
5,482
0
7,130
16,073
8,160
1,023
2,609
13,340
0
89,608
L
11,705
1,688
702
5,090
22,414
15,149
0
7,021
14,682
38,239
0
W
Skadi
alfacemi
Skadi
9,408
4,533
0
3,389
14,155
4,618
747
3,955
10,084
0
77,613
W
Cabrakan
10,216
1,206
0
2,920
10,463
6,888
0
3,363
7,013
59,814
0
L
Nu Wa
dethsmask
Nu Wa
8,477
1,849
0
999
12,177
4,047
145
5,858
5,981
41,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,285
Gold Earned
47,781
629
Minions Killed
438
0
Camps Cleared
0
2,094,091
Distance Traveled
1,896,957
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,211
534
132
6
0
365,503
7
L
Tyr
8,804
419
105
5
0
441,324
2
W
Chaac
9,735
464
91
4
0
416,627
1
L
Fenrir
11,396
543
101
5
0
436,114
1
L
Skadi
9,019
429
97
5
0
343,990
7
W
Bakasura
11,585
552
163
8
0
519,176
4
L
Ymir
9,737
464
66
3
0
355,764
0
W
Skadi
10,382
494
103
5
0
369,563
6
W
Cabrakan
11,372
542
140
7
0
423,222
2
L
Nu Wa
8,825
420
69
3
0
319,765
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role