Player Matchup

Medusa
Medusa
ApolloMkor
Medusa
Level 117
God Stats
30W - 14L
1,604 SR
Queue Stats
211W - 154L
1,589 Elo+
Solo
Tiamat
Tiamat
EyeOfBlind
Tiamat
Level 49
God Stats
4W - 12L
1,360 SR
Queue Stats
88W - 85L
1,493 Elo+
Solo
Cliodhna
Cliodhna
shanakwa
Cliodhna
Level 82
God Stats
2W - 2L
1,569 SR
Queue Stats
48W - 44L
1,471 Elo+
Solo
Team Averages
Level 83
1,511 SR
1,518 Elo+

VS

Team Averages
Level 47
1,472 SR
1,239 Elo+
Hera
Hera
Sentygorex
Hera
Level 128
God Stats
1W - 1L
1,417 SR
Queue Stats
59W - 64L
1,526 Elo+
Solo
Chaac
Chaac
TTV RGL Wave
Chaac
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,095 Elo+
Party 1
Apollo
Apollo
wisecrabecakes
Apollo
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,095 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ApolloMkor
Medusa
13
12 / 0 / 1
8,742
874
9,078
5,998
2,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
EyeOfBlind
Tiamat
11
0 / 0 / 11
7,015
702
2,299
4,655
2,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cliodhna
shanakwa
Cliodhna
11
5 / 3 / 8
7,776
778
5,453
6,763
2,335
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
6,424
642
5,144
9,746
2,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 6 / 1
5,455
546
2,338
6,649
3,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mace

Mace

+10
Physical Power

6
1 / 4 / 0
5,745
575
1,542
3,748
1,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
17
Kills
2
3
Deaths
17
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
ApolloMkor
Medusa
12
0
1
12.5
L
Tiamat
EyeOfBlind
Tiamat
0
0
11
5.5
W
1
7
1
0.21
W
0
6
1
0.08
L
Cliodhna
shanakwa
Cliodhna
5
3
8
3
W
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,830
Damage
9,024
17,416
Taken
20,143
6,385
Mitigated
7,444
1,386
Healing
1,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ApolloMkor
Medusa
9,078
4,164
0
0
5,998
2,040
1,253
1,296
4,183
0
26,416
L
Tiamat
EyeOfBlind
Tiamat
2,299
317
0
1,244
4,655
2,010
709
1,476
2,930
16,670
0
W
5,144
546
0
821
9,746
2,307
0
1,565
8,181
22,374
0
W
2,338
337
0
820
6,649
3,742
0
720
5,929
0
5,986
L
Cliodhna
shanakwa
Cliodhna
5,453
915
0
142
6,763
2,335
231
2,026
4,523
0
21,969
W
1,542
567
0
178
3,748
1,395
0
190
3,558
0
3,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,533
Gold Earned
17,624
126
Minions Killed
59
5
Camps Cleared
1
545,358
Distance Traveled
300,159
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,742
874
54
5
1
193,431
0
L
Tiamat
7,015
702
33
3
1
176,082
1
W
Hera
6,424
642
47
5
0
155,414
1
W
Chaac
5,455
546
6
1
1
77,737
0
L
Cliodhna
7,776
778
39
4
3
175,845
0
W
Apollo
5,745
575
6
1
0
67,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role