Player Matchup

Loki
Loki
Not Scopezzz
Loki
Level 107
God Stats
21W - 6L
1,675 SR
Queue Stats
33W - 20L
1,685 Elo+
Party 1
Chang'e
Chang'e
johnnybig
Chang'e
Level 125
God Stats
3W - 0L
1,651 SR
Queue Stats
38W - 23L
1,667 Elo+
Party 1
Artemis
Artemis
txpipelayer
Artemis
Level 40
God Stats
3W - 0L
1,598 SR
Queue Stats
16W - 3L
1,766 Elo+
Party 1
Team Averages
Level 91
1,642 SR
1,706 Elo+

VS

Team Averages
Level 75
1,509 SR
1,516 Elo+
Artemis
Artemis
JBrantley072896
Artemis
Level 68
God Stats
5W - 7L
1,259 SR
Queue Stats
148W - 185L
1,346 Elo+
Solo
Gilgamesh
Gilgamesh
MlgFatBanana
Gilgamesh
Level 35
God Stats
24W - 8L
1,702 SR
Queue Stats
102W - 68L
1,580 Elo+
Party 2
Sol
Sol
TiWong5453
Sol
Level 122
God Stats
17W - 8L
1,566 SR
Queue Stats
160W - 112L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 4 / 11
15,258
763
29,298
24,605
9,685
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
johnnybig
Chang'e
18
6 / 4 / 20
14,175
709
16,149
23,524
9,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
txpipelayer
Artemis
16
6 / 3 / 14
13,427
671
16,114
12,598
5,033
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 11 / 7
11,891
595
11,094
22,121
8,785
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
MlgFatBanana
Gilgamesh
16
3 / 9 / 6
12,741
637
9,294
26,812
24,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
7 / 6 / 3
13,737
687
24,286
20,454
7,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
27
26
Kills
11
11
Deaths
26
45
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
11
7
0.41
L
Gilgamesh
MlgFatBanana
Gilgamesh
3
9
6
0.67
W
14
4
11
4.88
L
7
6
3
1.42
W
Chang'e
johnnybig
Chang'e
6
4
20
4
W
Artemis
txpipelayer
Artemis
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,561
Damage
44,674
60,727
Taken
69,387
24,296
Mitigated
39,973
32,093
Healing
11,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,094
3,541
0
1,079
22,121
8,785
0
6,953
15,168
0
36,507
L
Gilgamesh
MlgFatBanana
Gilgamesh
9,294
1,824
428
3,653
26,812
24,093
0
5,680
21,132
0
34,459
W
29,298
15,769
447
4,790
24,605
9,685
0
8,446
15,607
0
80,168
L
24,286
5,349
0
6,678
20,454
7,095
0
3,835
16,619
68,160
0
W
Chang'e
johnnybig
Chang'e
16,149
1,254
6,461
15,512
23,524
9,578
631
11,734
11,790
53,647
0
W
Artemis
txpipelayer
Artemis
16,114
6,112
0
4,883
12,598
5,033
2,711
5,444
7,154
0
58,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,860
Gold Earned
38,369
246
Minions Killed
197
12
Camps Cleared
5
1,022,246
Distance Traveled
974,869
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,891
595
56
3
0
293,575
3
L
Gilgamesh
12,741
637
48
2
2
339,173
2
W
Loki
15,258
763
72
4
8
382,078
3
L
Sol
13,737
687
93
5
3
342,121
6
W
Chang'e
14,175
709
89
4
1
323,893
6
W
Artemis
13,427
671
85
4
3
316,275
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role