Player Matchup

Anubis
Anubis
Devil4ruit
Anubis
Level 22
God Stats
2W - 0L
1,857 SR
Queue Stats
56W - 51L
1,558 Elo+
Party 2
Cliodhna
Cliodhna
ItsMyOffRole
Cliodhna
Level 17
God Stats
2W - 1L
1,497 SR
Queue Stats
21W - 16L
1,587 Elo+
Party 2
Sol
Sol
RobertoGalvan
Sol
Level 17
God Stats
3W - 1L
1,666 SR
Queue Stats
64W - 56L
1,535 Elo+
Solo
Athena
Athena
UrDadsYumSauce
Athena
Level 25
God Stats
4W - 1L
1,815 SR
Queue Stats
97W - 74L
1,484 Elo+
Solo
Skadi
Skadi
kaja_simmel
Skadi
Level 18
God Stats
2W - 2L
1,547 SR
Queue Stats
7W - 3L
1,596 Elo+
Solo
Team Averages
Level 20
1,677 SR
1,552 Elo+

VS

Team Averages
Level 14
1,470 SR
1,599 Elo+
Izanami
Izanami
BiggerBangBoom
Izanami
Level 18
God Stats
0W - 3L
1,296 SR
Queue Stats
63W - 66L
1,535 Elo+
Party 1
Thor
Thor
ItsEqua
Thor
Level 25
God Stats
0W - 5L
1,236 SR
Queue Stats
112W - 117L
1,492 Elo+
Party 1
Cthulhu
Cthulhu
KaijunoWaifu
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 67L
1,469 Elo+
Party 1
Ao Kuang
Ao Kuang
fdehsfg
Ao Kuang
Level 13
God Stats
8W - 1L
1,818 SR
Queue Stats
89W - 55L
1,709 Elo+
Solo
Kukulkan
Kukulkan
frogger7226mack
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,791 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Devil4ruit
Anubis
12
5 / 2 / 2
7,532
753
6,084
5,516
2,553
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
ItsMyOffRole
Cliodhna
11
2 / 0 / 5
6,788
679
3,489
6,148
2,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
6 / 1 / 0
7,548
755
7,796
5,463
1,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
3 / 1 / 11
6,913
691
2,400
4,752
3,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
8 / 0 / 2
8,246
825
4,783
2,213
668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 6 / 1
5,236
524
3,593
7,584
1,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
ItsEqua
Thor
8
1 / 4 / 1
5,414
541
2,339
8,213
2,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
KaijunoWaifu
Cthulhu
5
0 / 4 / 1
4,101
410
749
5,402
2,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
fdehsfg
Ao Kuang
9
1 / 3 / 1
5,455
546
4,711
11,224
5,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
4
0 / 8 / 1
3,894
389
169
4,750
860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
24
Kills
4
4
Deaths
25
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
Anubis
Devil4ruit
Anubis
5
2
2
3
L
Thor
ItsEqua
Thor
1
4
1
0.38
W
Cliodhna
ItsMyOffRole
Cliodhna
2
0
5
4.5
L
Cthulhu
KaijunoWaifu
Cthulhu
0
4
1
0.13
W
6
1
0
6
W
3
1
11
8.5
L
Ao Kuang
fdehsfg
Ao Kuang
1
3
1
0.5
L
Kukulkan
0
8
1
0.06
W
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,552
Damage
11,561
24,092
Taken
37,173
10,409
Mitigated
11,966
11,290
Healing
8,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,593
2,570
0
1,388
7,584
1,524
294
4,292
3,292
0
25,119
W
Anubis
Devil4ruit
Anubis
6,084
622
0
3,082
5,516
2,553
959
265
5,251
42,259
0
L
Thor
ItsEqua
Thor
2,339
653
0
1,928
8,213
2,232
0
3,955
4,258
0
19,846
W
Cliodhna
ItsMyOffRole
Cliodhna
3,489
851
0
2,956
6,148
2,051
0
2,192
3,956
0
31,930
L
Cthulhu
KaijunoWaifu
Cthulhu
749
289
0
150
5,402
2,071
0
720
4,682
7,437
0
W
7,796
3,532
0
2,905
5,463
1,885
3,397
1,739
3,724
32,944
5,319
W
2,400
1,109
0
2,097
4,752
3,252
381
1,162
3,590
10,847
0
L
Ao Kuang
fdehsfg
Ao Kuang
4,711
948
0
5,099
11,224
5,279
0
4,401
6,823
22,908
0
L
Kukulkan
169
169
0
0
4,750
860
39
1,793
2,957
3,574
0
W
4,783
2,183
0
250
2,213
668
3,130
271
1,942
0
48,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,027
Gold Earned
24,100
335
Minions Killed
154
0
Camps Cleared
0
887,587
Distance Traveled
794,052
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,236
524
43
4
0
160,799
0
W
Anubis
7,532
753
92
9
0
162,289
3
L
Thor
5,414
541
46
5
0
170,180
5
W
Cliodhna
6,788
679
64
6
0
188,710
1
L
Cthulhu
4,101
410
12
1
0
142,862
2
W
Sol
7,548
755
68
7
0
163,549
0
W
Athena
6,913
691
17
2
0
192,339
2
L
Ao Kuang
5,455
546
48
5
0
200,380
0
L
Kukulkan
3,894
389
5
1
0
119,831
0
W
Skadi
8,246
825
94
9
0
180,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role