Player Matchup

Nemesis
Nemesis
ArashiNara
Nemesis
Level 2
God Stats
13W - 14L
1,500 SR
Queue Stats
16W - 21L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
DyllPick1e
Gilgamesh
Level 106
God Stats
89W - 47L
1,664 SR
Queue Stats
280W - 257L
1,555 Elo+
Party 1
Persephone
Persephone
OakenSnow23429
Persephone
Level 16
God Stats
1W - 1L
1,307 SR
Queue Stats
23W - 20L
1,397 Elo+
Solo
Osiris
Osiris
spider_max5
Osiris
Level 6
God Stats
2W - 3L
1,361 SR
Queue Stats
5W - 6L
1,462 Elo+
Solo
Horus
Horus
xSearingx
Horus
Level 23
God Stats
107W - 86L
1,566 SR
Queue Stats
361W - 372L
1,427 Elo+
Solo
Team Averages
Level 31
1,480 SR
1,468 Elo+

VS

Team Averages
Level 18
1,498 SR
1,379 Elo+
Kukulkan
Kukulkan
DrMaki1898
Kukulkan
Level 7
God Stats
5W - 4L
1,582 SR
Queue Stats
7W - 10L
1,408 Elo+
Solo
Merlin
Merlin
SKullKrUSHeR818
Merlin
Level 6
God Stats
1W - 5L
1,500 SR
Queue Stats
3W - 8L
1,411 Elo+
Solo
Horus
Horus
SaladChalice
Horus
Level 28
God Stats
11W - 6L
1,408 SR
Queue Stats
357W - 419L
1,390 Elo+
Solo
Cthulhu
Cthulhu
kingwhiz
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,272 Elo+
Party 2
Neith
Neith
kingwhiz1
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ArashiNara
Nemesis
20
13 / 10 / 11
17,398
1,160
26,110
26,052
13,273
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
DyllPick1e
Gilgamesh
20
18 / 4 / 14
20,490
1,366
54,245
30,948
30,183
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
OakenSnow23429
Persephone
20
4 / 3 / 8
15,218
1,015
11,729
11,883
4,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Osiris
20
0 / 19 / 5
12,295
820
1,291
31,283
11,539
Horus
xSearingx
Horus
20
4 / 0 / 18
15,542
1,036
15,815
22,224
24,563
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

19

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DrMaki1898
Kukulkan
20
6 / 9 / 15
15,037
1,002
16,526
17,754
9,215
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
7 / 8 / 14
13,906
927
19,618
18,858
10,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 2 / 20
16,770
1,118
14,667
27,272
47,972
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
kingwhiz
Cthulhu
20
2 / 11 / 14
13,196
880
16,354
28,726
42,149
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
kingwhiz1
Neith
20
13 / 9 / 14
16,724
1,115
41,050
23,127
12,961
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
112
39
Kills
35
36
Deaths
39
56
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ArashiNara
Nemesis
13
10
11
1.85
L
Kukulkan
DrMaki1898
Kukulkan
6
9
15
1.5
W
Gilgamesh
DyllPick1e
Gilgamesh
18
4
14
6.25
W
Persephone
OakenSnow23429
Persephone
4
3
8
2.67
L
7
8
14
1.75
L
7
2
20
8.5
L
Cthulhu
kingwhiz
Cthulhu
2
11
14
0.82
L
Neith
kingwhiz1
Neith
13
9
14
2.22
W
Osiris
0
19
5
0.13
W
Horus
xSearingx
Horus
4
0
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,190
Damage
108,215
122,390
Taken
115,737
84,270
Mitigated
123,162
18,756
Healing
15,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ArashiNara
Nemesis
26,110
13,704
0
581
26,052
13,273
0
9,813
16,239
0
52,800
L
Kukulkan
DrMaki1898
Kukulkan
16,526
1,794
0
858
17,754
9,215
0
3,677
14,077
52,192
0
W
Gilgamesh
DyllPick1e
Gilgamesh
54,245
20,624
1,401
2,818
30,948
30,183
0
9,732
21,216
6,536
71,164
W
Persephone
OakenSnow23429
Persephone
11,729
1,651
428
2,436
11,883
4,712
0
4,551
7,329
60,277
0
L
19,618
1,230
404
838
18,858
10,865
0
2,796
16,062
40,661
0
L
14,667
8,136
3,401
5,467
27,272
47,972
0
3,900
23,372
0
29,019
L
Cthulhu
kingwhiz
Cthulhu
16,354
3,873
0
500
28,726
42,149
0
3,556
25,170
28,683
0
L
Neith
kingwhiz1
Neith
41,050
26,076
0
3,941
23,127
12,961
0
3,343
19,784
0
70,058
W
Osiris
1,291
1,291
0
0
31,283
11,539
0
18,940
12,343
0
10,970
W
Horus
xSearingx
Horus
15,815
7,966
3,303
7,789
22,224
24,563
0
9,462
12,762
0
32,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,943
Gold Earned
75,633
275
Minions Killed
252
11
Camps Cleared
2
1,493,057
Distance Traveled
1,312,616
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
17,398
1,160
65
4
0
365,239
0
L
Kukulkan
15,037
1,002
95
6
1
262,986
0
W
Gilgamesh
20,490
1,366
38
3
7
337,484
0
W
Persephone
15,218
1,015
110
7
2
221,548
0
L
Merlin
13,906
927
53
4
0
264,823
0
L
Horus
16,770
1,118
30
2
0
306,668
0
L
Cthulhu
13,196
880
24
2
1
223,081
0
L
Neith
16,724
1,115
50
3
0
255,058
0
W
Osiris
12,295
820
23
2
1
236,640
0
W
Horus
15,542
1,036
39
3
1
332,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role