Player Matchup

Nemesis
Nemesis
Bloodyskullboy_t
Nemesis
Level 25
God Stats
1W - 1L
1,692 SR
Queue Stats
22W - 16L
1,518 Elo+
Solo
Heimdallr
Heimdallr
Chardac
Heimdallr
Level 17
God Stats
10W - 16L
1,343 SR
Queue Stats
58W - 65L
1,357 Elo+
Solo
Ganesha
Ganesha
Fisherboys0106
Ganesha
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,055 Elo+
Solo
Mercury
Mercury
NotNotAli
Mercury
Level 6
God Stats
2W - 2L
1,323 SR
Queue Stats
20W - 16L
1,278 Elo+
Solo
Odin
Odin
franciscus00
Odin
Level 7
God Stats
1W - 6L
1,500 SR
Queue Stats
10W - 25L
1,230 Elo+
Solo
Team Averages
Level 12
1,472 SR
1,287 Elo+

VS

Team Averages
Level 23
1,502 SR
1,367 Elo+
Cliodhna
Cliodhna
RobTheDestroyer
Cliodhna
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,410 Elo+
Solo
Fenrir
Fenrir
ayydrain
Fenrir
Level 6
God Stats
1W - 5L
1,199 SR
Queue Stats
13W - 21L
1,083 Elo+
Solo
Baba Yaga
Baba Yaga
l Koenma l
Baba Yaga
Level 7
God Stats
10W - 10L
1,544 SR
Queue Stats
14W - 18L
1,415 Elo+
Party 1
Olorun
Olorun
painandmisxry
Olorun
Level 4
God Stats
39W - 19L
1,500 SR
Queue Stats
76W - 55L
1,500 Elo+
Solo
Artio
Artio
perfectionies
Artio
Level 68
God Stats
3W - 3L
1,765 SR
Queue Stats
63W - 84L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 13 / 4
11,699
1,064
19,882
30,942
10,414
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
Chardac
Heimdallr
16
2 / 5 / 4
10,266
933
7,320
7,937
3,975
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
1 / 10 / 12
12,384
1,126
7,922
23,939
28,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mercury
NotNotAli
Mercury
18
10 / 6 / 6
13,184
1,199
16,804
28,201
11,119
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 0 / 4
9,064
824
420
1,119
486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Team 1 Tickets

59

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
19
4 / 4 / 18
11,669
1,061
13,531
12,503
5,617
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
ayydrain
Fenrir
18
1 / 9 / 7
10,474
952
2,067
14,106
6,131
Baba Yaga
l Koenma l
Baba Yaga
18
2 / 1 / 20
11,491
1,045
13,644
8,842
4,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
25 / 2 / 7
16,901
1,536
47,948
19,385
10,622
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 2 / 23
12,672
1,152
7,531
17,735
19,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
109
18
Kills
34
34
Deaths
18
30
Assists
75
Player
Kills
Deaths
Assists
KDA
L
5
13
4
0.54
L
Heimdallr
Chardac
Heimdallr
2
5
4
0.8
L
1
10
12
0.7
L
Mercury
NotNotAli
Mercury
10
6
6
2.17
W
Cliodhna
4
4
18
3.25
W
Fenrir
ayydrain
Fenrir
1
9
7
0.5
L
0
0
4
2
W
Baba Yaga
l Koenma l
Baba Yaga
2
1
20
12
W
25
2
7
14.25
W
2
2
23
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,348
Damage
84,721
92,138
Taken
72,571
54,559
Mitigated
46,533
4,708
Healing
22,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,882
12,114
0
2,538
30,942
10,414
0
23,864
7,078
9
35,926
L
Heimdallr
Chardac
Heimdallr
7,320
5,640
0
0
7,937
3,975
0
6,298
1,639
0
27,518
L
7,922
1,303
0
858
23,939
28,565
0
16,974
6,965
25,833
0
L
Mercury
NotNotAli
Mercury
16,804
7,943
0
1,157
28,201
11,119
0
21,588
6,613
0
30,497
W
Cliodhna
13,531
1,545
0
0
12,503
5,617
0
1,865
10,638
0
24,311
W
Fenrir
ayydrain
Fenrir
2,067
1,421
0
713
14,106
6,131
0
2,869
11,160
0
11,589
L
420
70
0
155
1,119
486
0
399
720
0
1,938
W
Baba Yaga
l Koenma l
Baba Yaga
13,644
2,947
165
3,203
8,842
4,275
0
434
8,408
25,095
0
W
47,948
27,416
2,071
13,031
19,385
10,622
0
1,558
17,789
76,250
0
W
7,531
1,527
936
2,798
17,735
19,888
0
1,205
15,408
15,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,597
Gold Earned
63,207
141
Minions Killed
150
11
Camps Cleared
4
783,018
Distance Traveled
1,074,568
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,699
1,064
28
3
9
207,002
1
L
Heimdallr
10,266
933
50
5
1
104,165
0
L
Ganesha
12,384
1,126
16
1
0
192,800
0
L
Mercury
13,184
1,199
41
4
1
243,147
0
W
Cliodhna
11,669
1,061
32
3
0
214,904
0
W
Fenrir
10,474
952
25
2
0
159,533
0
L
Odin
9,064
824
6
1
0
35,904
0
W
Baba Yaga
11,491
1,045
23
2
1
175,412
0
W
Olorun
16,901
1,536
63
6
2
247,998
0
W
Artio
12,672
1,152
7
1
1
276,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role