Player Matchup

Cabrakan
Cabrakan
Overlordch35
Cabrakan
Level 24
God Stats
17W - 15L
1,448 SR
Queue Stats
72W - 87L
1,400 Elo+
Party 2
Sol
Sol
SmallSpeed12
Sol
Level 58
God Stats
0W - 2L
1,837 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Scylla
Scylla
corduh
Scylla
Level 8
God Stats
0W - 2L
1,277 SR
Queue Stats
1W - 5L
1,229 Elo+
Party 3
Tiamat
Tiamat
iPugachu
Tiamat
Level 119
God Stats
2W - 5L
1,440 SR
Queue Stats
32W - 25L
1,493 Elo+
Party 3
Chaac
Chaac
the_black432
Chaac
Level 88
God Stats
7W - 6L
1,587 SR
Queue Stats
195W - 198L
1,471 Elo+
Party 2
Team Averages
Level 59
1,518 SR
1,419 Elo+

VS

Team Averages
Level 77
1,408 SR
1,407 Elo+
Cliodhna
Cliodhna
Deathclaw813
Cliodhna
Level 43
God Stats
3W - 2L
1,621 SR
Queue Stats
174W - 191L
1,394 Elo+
Solo
Cthulhu
Cthulhu
GoodDayDema
Cthulhu
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
111W - 149L
1,426 Elo+
Party 1
Kukulkan
Kukulkan
Teeree98
Kukulkan
Level 19
God Stats
4W - 10L
1,191 SR
Queue Stats
169W - 227L
1,366 Elo+
Party 1
Ra
Ra
iBite sometimes
Ra
Level 129
God Stats
1W - 9L
1,198 SR
Queue Stats
390W - 449L
1,401 Elo+
Party 1
Tsukuyomi
Tsukuyomi
v RedEyeKai
Tsukuyomi
Level 126
God Stats
43W - 39L
1,531 SR
Queue Stats
317W - 354L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Overlordch35
Cabrakan
18
0 / 13 / 7
10,888
838
11,192
35,784
34,371
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
4 / 2 / 9
13,019
1,001
17,086
11,233
3,603
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
corduh
Scylla
18
1 / 12 / 6
11,126
856
7,640
19,342
5,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
iPugachu
Tiamat
18
8 / 5 / 3
13,830
1,064
24,877
17,864
10,396
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
4 / 11 / 11
13,464
1,036
29,395
32,544
33,526
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Deathclaw813
Cliodhna
20
9 / 2 / 17
14,171
1,090
19,597
18,437
8,322
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
GoodDayDema
Cthulhu
20
11 / 3 / 20
14,387
1,107
20,467
22,830
34,106
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Teeree98
Kukulkan
20
5 / 6 / 16
12,050
927
10,951
14,413
6,443
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
3 / 1 / 26
12,858
989
22,025
23,912
17,783
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
v RedEyeKai
Tsukuyomi
20
15 / 5 / 20
14,518
1,117
37,124
19,112
8,327
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
142
17
Kills
43
43
Deaths
17
36
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Deathclaw813
Cliodhna
9
2
17
8.75
W
Cthulhu
GoodDayDema
Cthulhu
11
3
20
7
L
Cabrakan
Overlordch35
Cabrakan
0
13
7
0.27
L
4
2
9
4.25
W
Kukulkan
Teeree98
Kukulkan
5
6
16
2.17
L
Scylla
corduh
Scylla
1
12
6
0.33
W
3
1
26
16
L
Tiamat
iPugachu
Tiamat
8
5
3
1.9
L
4
11
11
0.86
W
Tsukuyomi
v RedEyeKai
Tsukuyomi
15
5
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,190
Damage
110,164
116,767
Taken
98,704
87,747
Mitigated
74,981
14,510
Healing
15,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Deathclaw813
Cliodhna
19,597
3,577
0
4,671
18,437
8,322
0
12,606
5,831
0
56,085
W
Cthulhu
GoodDayDema
Cthulhu
20,467
1,898
1,820
0
22,830
34,106
0
17,217
5,613
34,418
0
L
Cabrakan
Overlordch35
Cabrakan
11,192
1,531
72
394
35,784
34,371
0
15,286
20,498
20,851
0
L
17,086
3,456
0
1,489
11,233
3,603
0
5,805
5,428
49,648
0
W
Kukulkan
Teeree98
Kukulkan
10,951
1,607
0
551
14,413
6,443
0
8,677
5,736
23,891
0
L
Scylla
corduh
Scylla
7,640
1,466
0
257
19,342
5,851
0
11,500
7,842
19,108
0
W
22,025
3,504
1,684
4,186
23,912
17,783
0
13,176
10,736
50,582
0
L
Tiamat
iPugachu
Tiamat
24,877
414
0
3,612
17,864
10,396
0
5,843
12,021
53,603
0
L
29,395
4,721
0
8,686
32,544
33,526
0
15,009
17,535
1,100
55,695
W
Tsukuyomi
v RedEyeKai
Tsukuyomi
37,124
16,095
427
1,662
19,112
8,327
0
10,085
9,027
0
51,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,327
Gold Earned
67,984
244
Minions Killed
248
3
Camps Cleared
11
1,193,966
Distance Traveled
1,305,378
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
14,171
1,090
92
7
8
294,371
0
W
Cthulhu
14,387
1,107
26
2
1
271,681
0
L
Cabrakan
10,888
838
14
1
0
230,673
0
L
Sol
13,019
1,001
68
5
2
243,729
0
W
Kukulkan
12,050
927
25
2
0
209,200
0
L
Scylla
11,126
856
38
3
0
207,334
1
W
Ra
12,858
989
72
6
0
274,677
0
L
Tiamat
13,830
1,064
56
4
1
268,650
0
L
Chaac
13,464
1,036
68
5
0
243,580
0
W
Tsukuyomi
14,518
1,117
33
3
2
255,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role