Player Matchup

Odin
Odin
 
Odin
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
AwakenedTrance
Zeus
Level 17
God Stats
21W - 23L
1,393 SR
Queue Stats
41W - 40L
1,343 Elo+
Party 1
Da Ji
Da Ji
Gooplink
Da Ji
Level 13
God Stats
6W - 3L
1,642 SR
Queue Stats
60W - 41L
1,497 Elo+
Solo
Artemis
Artemis
Kopje
Artemis
Level 8
God Stats
3W - 1L
1,605 SR
Queue Stats
6W - 3L
1,488 Elo+
Solo
Merlin
Merlin
Lil1Life
Merlin
Level 27
God Stats
32W - 41L
1,465 SR
Queue Stats
47W - 54L
1,442 Elo+
Solo
Team Averages
Level 16
1,521 SR
1,454 Elo+

VS

Team Averages
Level 19
1,415 SR
1,485 Elo+
Thor
Thor
Brick02
Thor
Level 29
God Stats
0W - 2L
1,275 SR
Queue Stats
99W - 92L
1,492 Elo+
Party 2
Tyr
Tyr
Mooncakeuwu
Tyr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,381 Elo+
Solo
Fenrir
Fenrir
SlyAvenge
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ThePuffl0rd
Cthulhu
Level 20
God Stats
0W - 4L
1,197 SR
Queue Stats
95W - 94L
1,504 Elo+
Party 2
Aphrodite
Aphrodite
ThiccBoisRUs
Aphrodite
Level 31
God Stats
35W - 34L
1,603 SR
Queue Stats
39W - 41L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
5 / 5 / 23
11,184
1,017
11,298
9,412
8,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
20 / 0 / 20
14,707
1,337
47,527
5,834
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Da Ji
Gooplink
Da Ji
19
13 / 6 / 22
13,453
1,223
17,534
14,510
6,158
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Artemis
Kopje
Artemis
19
4 / 2 / 26
11,723
1,066
22,106
8,729
3,471
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Lil1Life
Merlin
19
3 / 3 / 29
11,556
1,051
14,491
10,640
4,293
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

251

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Brick02
Thor
17
3 / 12 / 10
10,748
977
15,970
25,680
10,001
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 8 / 9
9,497
863
2,651
21,433
19,738
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
SlyAvenge
Fenrir
17
5 / 6 / 6
11,134
1,012
5,239
22,852
13,074
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
ThePuffl0rd
Cthulhu
17
4 / 7 / 7
10,879
989
10,369
29,741
29,159
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
ThiccBoisRUs
Aphrodite
16
4 / 12 / 7
10,974
998
9,232
21,323
13,730
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
55
45
Kills
16
16
Deaths
45
120
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
5
5
23
3.3
W
20
0
20
30
L
Thor
Brick02
Thor
3
12
10
0.67
W
Da Ji
Gooplink
Da Ji
13
6
22
4
W
Artemis
Kopje
Artemis
4
2
26
8.5
W
Merlin
Lil1Life
Merlin
3
3
29
5.83
L
0
8
9
0.56
L
Fenrir
SlyAvenge
Fenrir
5
6
6
1.33
L
Cthulhu
ThePuffl0rd
Cthulhu
4
7
7
1.07
L
Aphrodite
ThiccBoisRUs
Aphrodite
4
12
7
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,956
Damage
43,461
49,125
Taken
121,029
24,221
Mitigated
85,702
3,853
Healing
12,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
11,298
1,896
0
491
9,412
8,317
0
3,234
6,178
0
18,384
W
47,527
2,539
0
656
5,834
1,982
0
3,238
2,596
67,269
0
L
Thor
Brick02
Thor
15,970
3,377
224
1,284
25,680
10,001
0
12,514
13,083
0
31,270
W
Da Ji
Gooplink
Da Ji
17,534
4,920
0
260
14,510
6,158
0
5,116
9,248
0
22,517
W
Artemis
Kopje
Artemis
22,106
11,461
0
924
8,729
3,471
0
3,386
5,343
0
49,342
W
Merlin
Lil1Life
Merlin
14,491
542
0
1,522
10,640
4,293
0
4,627
6,013
26,280
0
L
2,651
524
323
687
21,433
19,738
0
8,608
12,552
0
6,348
L
Fenrir
SlyAvenge
Fenrir
5,239
754
0
57
22,852
13,074
0
10,955
11,666
0
18,701
L
Cthulhu
ThePuffl0rd
Cthulhu
10,369
377
367
0
29,741
29,159
0
17,949
11,616
32,008
0
L
Aphrodite
ThiccBoisRUs
Aphrodite
9,232
1,505
5,161
4,368
21,323
13,730
0
11,992
9,285
32,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,623
Gold Earned
53,232
163
Minions Killed
152
5
Camps Cleared
5
900,471
Distance Traveled
931,254
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,184
1,017
18
2
0
166,193
0
W
Zeus
14,707
1,337
53
5
0
196,596
0
L
Thor
10,748
977
15
1
2
177,224
0
W
Da Ji
13,453
1,223
10
1
1
182,990
0
W
Artemis
11,723
1,066
58
5
4
170,460
0
W
Merlin
11,556
1,051
24
2
0
184,232
0
L
Tyr
9,497
863
15
1
2
177,031
0
L
Fenrir
11,134
1,012
28
3
0
204,871
0
L
Cthulhu
10,879
989
41
4
0
198,032
0
L
Aphrodite
10,974
998
53
5
1
174,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role