Player Matchup

Chiron
Chiron
 
Chiron
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
COMMANDABRUDDA
Merlin
Level 53
God Stats
0W - 3L
1,434 SR
Queue Stats
29W - 38L
1,417 Elo+
Solo
Olorun
Olorun
King_Pharaoh_843
Olorun
Level 67
God Stats
4W - 2L
1,719 SR
Queue Stats
16W - 24L
1,333 Elo+
Party 3
Scylla
Scylla
theadorus
Scylla
Level 119
God Stats
0W - 1L
1,588 SR
Queue Stats
4W - 6L
1,283 Elo+
Solo
Gilgamesh
Gilgamesh
xSwaggaXOn100x
Gilgamesh
Level 141
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 50L
1,373 Elo+
Party 3
Team Averages
Level 100
1,548 SR
1,381 Elo+

VS

Team Averages
Level 74
1,567 SR
1,457 Elo+
Guan Yu
Guan Yu
BoneBoysRule3
Guan Yu
Level 106
God Stats
1W - 1L
1,506 SR
Queue Stats
24W - 21L
1,592 Elo+
Party 1
Charybdis
Charybdis
Boss_smasher2
Charybdis
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 13L
1,245 Elo+
Solo
Kumbhakarna
Kumbhakarna
MaxEdgeLord69
Kumbhakarna
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,602 Elo+
Party 1
Cthulhu
Cthulhu
PreferredC
Cthulhu
Level 103
God Stats
2W - 1L
1,798 SR
Queue Stats
24W - 24L
1,470 Elo+
Party 2
Hel
Hel
meRcY crUlitY
Hel
Level 28
God Stats
1W - 0L
1,532 SR
Queue Stats
6W - 5L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
3 / 3 / 8
9,955
766
15,958
15,485
5,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 4 / 3
7,253
558
3,174
5,125
1,380
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 8 / 6
8,642
665
7,252
11,792
4,126
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Scylla
theadorus
Scylla
16
7 / 5 / 2
10,201
785
20,051
12,997
3,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
xSwaggaXOn100x
Gilgamesh
15
4 / 3 / 7
9,795
753
10,936
21,902
17,901
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
16
4 / 1 / 11
10,764
828
14,029
19,325
23,901
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
Boss_smasher2
Charybdis
15
6 / 5 / 8
10,551
812
11,751
12,561
5,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
MaxEdgeLord69
Kumbhakarna
13
3 / 5 / 8
9,189
707
7,968
17,544
13,430
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
PreferredC
Cthulhu
18
7 / 2 / 9
11,812
909
16,276
22,711
20,779
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 3 / 10
9,939
765
7,649
13,545
11,339
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
69
16
Kills
23
23
Deaths
16
26
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
3
8
2.33
W
Guan Yu
4
1
11
9.5
W
Charybdis
Boss_smasher2
Charybdis
6
5
8
2
L
0
4
3
0.38
L
2
8
6
0.63
W
Kumbhakarna
MaxEdgeLord69
Kumbhakarna
3
5
8
1.4
W
Cthulhu
PreferredC
Cthulhu
7
2
9
5.75
W
3
3
10
2.67
L
Scylla
theadorus
Scylla
7
5
2
1.6
L
Gilgamesh
xSwaggaXOn100x
Gilgamesh
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,371
Damage
57,673
67,301
Taken
85,686
32,643
Mitigated
75,198
14,504
Healing
29,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
15,958
8,824
685
5,153
15,485
5,580
0
8,850
6,601
0
38,903
W
Guan Yu
14,029
2,951
2,561
5,810
19,325
23,901
524
5,011
14,201
170
37,962
W
Charybdis
Boss_smasher2
Charybdis
11,751
4,980
300
351
12,561
5,749
2,441
5,694
6,784
0
29,932
L
3,174
525
0
348
5,125
1,380
24
1,287
3,838
12,222
0
L
7,252
3,214
398
1,149
11,792
4,126
88
6,972
4,820
14,561
0
W
Kumbhakarna
MaxEdgeLord69
Kumbhakarna
7,968
644
1,196
2,555
17,544
13,430
279
6,913
10,447
18,829
0
W
Cthulhu
PreferredC
Cthulhu
16,276
1,559
886
7,430
22,711
20,779
744
8,601
13,995
39,355
0
W
7,649
1,323
4,731
3,977
13,545
11,339
202
4,458
9,019
14,852
0
L
Scylla
theadorus
Scylla
20,051
1,326
878
974
12,997
3,656
220
6,439
6,558
37,804
0
L
Gilgamesh
xSwaggaXOn100x
Gilgamesh
10,936
1,886
0
4,919
21,902
17,901
0
8,993
12,909
302
22,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,846
Gold Earned
52,255
186
Minions Killed
191
4
Camps Cleared
9
980,218
Distance Traveled
1,232,869
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,955
766
71
5
1
210,872
0
W
Guan Yu
10,764
828
49
4
4
264,486
1
W
Charybdis
10,551
812
51
4
2
216,147
1
L
Merlin
7,253
558
23
2
1
114,890
2
L
Olorun
8,642
665
23
2
0
155,425
0
W
Kumbhakarna
9,189
707
22
2
3
224,887
2
W
Cthulhu
11,812
909
56
4
0
282,688
0
W
Hel
9,939
765
13
1
0
244,661
1
L
Scylla
10,201
785
42
3
0
243,989
4
L
Gilgamesh
9,795
753
27
2
2
255,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role