Player Matchup

Nox
Nox
MikeHawk47
Nox
Level 26
God Stats
9W - 14L
1,341 SR
Queue Stats
53W - 71L
1,397 Elo+
Solo
Bakasura
Bakasura
SlippedMoon
Bakasura
Level 37
God Stats
1W - 0L
1,398 SR
Queue Stats
33W - 31L
1,476 Elo+
Party 1
Chaac
Chaac
londo2015
Chaac
Level 84
God Stats
3W - 1L
1,597 SR
Queue Stats
30W - 35L
1,452 Elo+
Party 1
Team Averages
Level 49
1,445 SR
1,442 Elo+

VS

Team Averages
Level 49
1,513 SR
1,518 Elo+
Cthulhu
Cthulhu
FelipeAUG47
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Tiamat
Tiamat
RagnarTheWolf
Tiamat
Level 45
God Stats
2W - 3L
1,538 SR
Queue Stats
63W - 58L
1,521 Elo+
Party 2
Charybdis
Charybdis
Zues_TheAlmighty
Charybdis
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 63L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 14
8,420
842
7,232
4,021
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
SlippedMoon
Bakasura
14
10 / 0 / 10
9,422
942
10,361
8,027
4,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
londo2015
Chaac
12
5 / 2 / 12
8,164
816
7,481
7,505
6,979
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FelipeAUG47
Cthulhu
9
0 / 7 / 2
6,051
605
2,537
10,986
7,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
1 / 7 / 1
6,586
659
4,259
9,763
4,322
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
9
1 / 6 / 1
6,307
631
3,296
8,374
2,422
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
6
20
Kills
2
2
Deaths
20
36
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
FelipeAUG47
Cthulhu
0
7
2
0.14
W
5
0
14
12
L
1
7
1
0.21
W
Bakasura
SlippedMoon
Bakasura
10
0
10
15
L
Charybdis
1
6
1
0.25
W
Chaac
londo2015
Chaac
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,074
Damage
10,092
19,553
Taken
29,123
12,514
Mitigated
13,872
7,163
Healing
3,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
FelipeAUG47
Cthulhu
2,537
288
0
464
10,986
7,128
0
2,804
8,001
8,864
0
W
7,232
284
488
581
4,021
1,483
1,128
1,276
2,425
27,546
0
L
4,259
768
0
1,897
9,763
4,322
0
2,503
7,060
24,415
0
W
Bakasura
SlippedMoon
Bakasura
10,361
7,782
0
3,604
8,027
4,052
1,018
3,180
4,809
0
29,082
L
Charybdis
3,296
1,618
0
696
8,374
2,422
0
2,000
6,099
0
13,883
W
Chaac
londo2015
Chaac
7,481
737
481
2,009
7,505
6,979
639
2,407
4,857
0
20,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,006
Gold Earned
18,944
148
Minions Killed
70
10
Camps Cleared
0
654,509
Distance Traveled
510,759
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,051
605
5
1
0
157,615
1
W
Nox
8,420
842
49
5
0
201,073
4
L
Tiamat
6,586
659
37
4
0
191,146
3
W
Bakasura
9,422
942
64
6
10
237,524
1
L
Charybdis
6,307
631
28
3
0
161,998
2
W
Chaac
8,164
816
35
4
0
215,912
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role