Player Matchup

Geb
Geb
 
Geb
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BroYonng
Morgan Le Fay
Level 63
God Stats
32W - 29L
1,687 SR
Queue Stats
93W - 100L
1,498 Elo+
Party 2
Achilles
Achilles
DrinkYourOnwPiPi
Achilles
Level 7
God Stats
5W - 6L
1,489 SR
Queue Stats
8W - 10L
1,408 Elo+
Party 2
Team Averages
Level 32
1,559 SR
1,468 Elo+

VS

Team Averages
Level 8
1,483 SR
1,451 Elo+
Guan Yu
Guan Yu
BabyY0da3115
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,527 Elo+
Party 1
Olorun
Olorun
EMEDIAZ15
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,527 Elo+
Party 1
Ra
Ra
Tukÿ
Ra
Level 8
God Stats
3W - 6L
1,450 SR
Queue Stats
8W - 16L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
3 / 0 / 17
10,906
779
8,919
16,787
14,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
BroYonng
Morgan Le Fay
16
10 / 1 / 9
11,262
804
14,244
9,219
3,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
7 / 1 / 9
10,596
757
6,920
8,968
8,256
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BabyY0da3115
Guan Yu
11
0 / 7 / 0
7,516
537
3,149
13,149
12,874
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
EMEDIAZ15
Olorun
11
0 / 7 / 2
8,171
584
2,205
10,276
3,344
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ra
13
2 / 6 / 0
9,428
673
10,998
11,210
4,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
4
20
Kills
2
2
Deaths
20
35
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
0
17
11.5
L
Guan Yu
BabyY0da3115
Guan Yu
0
7
0
0
W
Morgan Le Fay
BroYonng
Morgan Le Fay
10
1
9
14.5
W
7
1
9
11.5
L
Olorun
EMEDIAZ15
Olorun
0
7
2
0.14
L
Ra
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,083
Damage
16,352
34,974
Taken
34,635
25,968
Mitigated
20,316
10,534
Healing
5,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
8,919
488
0
4,640
16,787
14,370
162
4,897
11,618
24,410
0
L
Guan Yu
BabyY0da3115
Guan Yu
3,149
330
429
1,227
13,149
12,874
0
8,129
5,020
0
8,098
W
Morgan Le Fay
BroYonng
Morgan Le Fay
14,244
1,555
1,284
2,956
9,219
3,342
1,220
3,399
5,614
62,622
0
W
6,920
2,493
185
1,469
8,968
8,256
817
4,964
3,702
0
30,231
L
Olorun
EMEDIAZ15
Olorun
2,205
1,002
453
562
10,276
3,344
0
6,858
3,418
9,491
0
L
Ra
10,998
629
690
1,834
11,210
4,098
0
8,384
2,826
45,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,764
Gold Earned
25,115
179
Minions Killed
119
10
Camps Cleared
2
841,565
Distance Traveled
692,667
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,906
779
25
2
3
311,616
1
L
Guan Yu
7,516
537
13
1
0
249,709
0
W
Morgan Le Fay
11,262
804
106
8
5
279,871
4
W
Achilles
10,596
757
48
3
2
250,078
2
L
Olorun
8,171
584
20
1
1
190,067
1
L
Ra
9,428
673
86
6
1
252,891
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role