Player Matchup

Hun Batz
Hun Batz
Baldorkin
Hun Batz
Level 85
God Stats
1W - 0L
1,095 SR
Queue Stats
151W - 145L
1,570 Elo+
Party 1
Xing Tian
Xing Tian
Domvader25
Xing Tian
Level 80
God Stats
2W - 2L
1,347 SR
Queue Stats
153W - 155L
1,519 Elo+
Party 1
Raijin
Raijin
JetMetal07
Raijin
Level 97
God Stats
6W - 8L
1,275 SR
Queue Stats
343W - 376L
1,534 Elo+
Party 1
Team Averages
Level 87
1,239 SR
1,541 Elo+

VS

Team Averages
Level 74
1,591 SR
1,449 Elo+
Ares
Ares
Addlyfe
Ares
Level 105
God Stats
0W - 1L
1,514 SR
Queue Stats
7W - 14L
1,388 Elo+
Party 2
Ra
Ra
LukeNoble7
Ra
Level 70
God Stats
1W - 3L
1,475 SR
Queue Stats
10W - 19L
1,376 Elo+
Solo
Cliodhna
Cliodhna
Maxpows
Cliodhna
Level 46
God Stats
1W - 1L
1,783 SR
Queue Stats
6W - 6L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Baldorkin
Hun Batz
13
7 / 1 / 7
7,949
795
5,978
4,889
2,130
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Domvader25
Xing Tian
12
2 / 0 / 11
8,150
815
4,683
10,312
10,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
JetMetal07
Raijin
13
5 / 1 / 9
7,947
795
8,993
5,219
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Addlyfe
Ares
11
1 / 3 / 0
7,305
731
3,762
10,776
6,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
0 / 6 / 1
6,073
607
4,730
6,868
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
Maxpows
Cliodhna
9
1 / 5 / 1
6,605
661
6,373
7,384
2,221
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
14
Kills
2
2
Deaths
14
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ares
Addlyfe
Ares
1
3
0
0.33
W
Hun Batz
Baldorkin
Hun Batz
7
1
7
10.5
W
Xing Tian
Domvader25
Xing Tian
2
0
11
7.5
W
Raijin
JetMetal07
Raijin
5
1
9
9.5
L
0
6
1
0.08
L
Cliodhna
Maxpows
Cliodhna
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,654
Damage
14,865
20,420
Taken
25,028
14,045
Mitigated
11,163
4,315
Healing
4,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Addlyfe
Ares
3,762
120
0
765
10,776
6,581
102
4,981
5,447
8,752
0
W
Hun Batz
Baldorkin
Hun Batz
5,978
1,712
0
1,411
4,889
2,130
777
2,020
2,775
0
15,560
W
Xing Tian
Domvader25
Xing Tian
4,683
523
0
1,654
10,312
10,033
162
4,439
5,433
14,830
0
W
Raijin
JetMetal07
Raijin
8,993
642
0
1,250
5,219
1,882
416
1,803
3,234
38,024
0
L
4,730
336
1,929
1,519
6,868
2,361
380
3,945
2,679
17,276
0
L
Cliodhna
Maxpows
Cliodhna
6,373
379
0
217
7,384
2,221
0
3,864
3,226
0
14,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,046
Gold Earned
19,983
124
Minions Killed
80
7
Camps Cleared
1
577,353
Distance Traveled
518,469
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,305
731
15
2
0
173,171
1
W
Hun Batz
7,949
795
28
3
5
206,487
2
W
Xing Tian
8,150
815
19
2
1
195,463
6
W
Raijin
7,947
795
77
8
1
175,403
1
L
Ra
6,073
607
38
4
0
170,959
4
L
Cliodhna
6,605
661
27
3
1
174,339
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role