Player Matchup

Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Lematei3x
Ra
Level 17
God Stats
2W - 3L
1,412 SR
Queue Stats
10W - 12L
1,479 Elo+
Party 2
Aphrodite
Aphrodite
Taurus_Ken
Aphrodite
Level 18
God Stats
4W - 4L
1,483 SR
Queue Stats
4W - 5L
1,625 Elo+
Solo
Team Averages
Level 65
1,465 SR
1,535 Elo+

VS

Team Averages
Level 16
1,688 SR
1,553 Elo+
Morgan Le Fay
Morgan Le Fay
ArieCorpse
Morgan Le Fay
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Neith
Neith
DeegenixYT
Neith
Level 6
God Stats
0W - 1L
1,639 SR
Queue Stats
1W - 1L
1,627 Elo+
Solo
Cthulhu
Cthulhu
Heroi doDota
Cthulhu
Level 17
God Stats
15W - 10L
1,925 SR
Queue Stats
91W - 80L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
10 / 9 / 6
17,495
729
38,343
29,623
11,831
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
6 / 7 / 7
15,543
648
20,275
34,483
25,689
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Taurus_Ken
Aphrodite
18
1 / 6 / 10
13,865
578
9,856
23,428
13,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ArieCorpse
Morgan Le Fay
20
10 / 6 / 11
16,391
683
35,964
23,524
12,447
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
16
4 / 9 / 8
13,738
572
17,900
23,233
9,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Heroi doDota
Cthulhu
19
8 / 2 / 9
15,812
659
23,446
32,431
46,610
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
50
17
Kills
22
22
Deaths
17
23
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
10
9
6
1.44
L
Morgan Le Fay
ArieCorpse
Morgan Le Fay
10
6
11
2.58
L
Neith
4
9
8
0.89
L
Cthulhu
Heroi doDota
Cthulhu
8
2
9
6.25
W
6
7
7
1.36
W
Aphrodite
Taurus_Ken
Aphrodite
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,474
Damage
77,310
87,534
Taken
79,188
51,461
Mitigated
68,719
42,959
Healing
12,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
38,343
18,331
701
6,723
29,623
11,831
1,458
19,980
9,643
0
109,414
L
Morgan Le Fay
ArieCorpse
Morgan Le Fay
35,964
2,409
435
4,967
23,524
12,447
1,200
11,524
12,000
94,817
0
L
Neith
17,900
5,990
0
2,700
23,233
9,662
816
8,191
15,042
0
45,026
L
Cthulhu
Heroi doDota
Cthulhu
23,446
1,060
0
3,933
32,431
46,610
280
10,948
21,483
47,087
0
W
20,275
1,684
2,289
9,175
34,483
25,689
547
20,691
13,792
71,371
0
W
Aphrodite
Taurus_Ken
Aphrodite
9,856
95
12,323
11,748
23,428
13,941
349
19,331
4,097
31,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,903
Gold Earned
45,941
267
Minions Killed
251
11
Camps Cleared
8
1,231,617
Distance Traveled
1,184,454
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
17,495
729
90
4
5
400,826
10
L
Morgan Le Fay
16,391
683
140
6
6
400,794
3
L
Neith
13,738
572
63
3
0
359,149
0
L
Cthulhu
15,812
659
48
2
2
424,511
4
W
Ra
15,543
648
103
4
4
427,945
2
W
Aphrodite
13,865
578
74
3
2
402,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role