Player Matchup

Ares
Ares
BABYYODEEEE2
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Bloodborne-Wolf
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,683 Elo+
Solo
Thor
Thor
Rabbz808
Thor
Level 18
God Stats
0W - 2L
1,160 SR
Queue Stats
24W - 40L
1,251 Elo+
Solo
Hades
Hades
countbun
Hades
Level 13
God Stats
0W - 1L
1,778 SR
Queue Stats
128W - 153L
1,256 Elo+
Solo
Guan Yu
Guan Yu
itz_garrett_TTV
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,488 SR
1,438 Elo+

VS

Team Averages
Level 7
1,524 SR
1,479 Elo+
Nemesis
Nemesis
InfernoPhoenix6
Nemesis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Solo
Ra
Ra
Kinhossj
Ra
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 22L
1,500 Elo+
Solo
Thor
Thor
SeNiorLoui
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Mulan
Mulan
Sekigetsu
Mulan
Level 27
God Stats
10W - 9L
1,618 SR
Queue Stats
76W - 83L
1,394 Elo+
Solo
Jing Wei
Jing Wei
llj the unite
Jing Wei
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,891
376
206
4,304
2,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Bloodborne-Wolf
Heimdallr
9
1 / 4 / 0
5,789
445
2,636
5,325
1,560
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thor
10
0 / 4 / 1
6,255
481
1,707
8,822
3,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
countbun
Hades
13
9 / 3 / 3
8,357
643
7,466
11,528
5,776
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
4 / 9 / 0
6,008
462
3,708
10,619
6,783
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 1
7,338
564
6,400
5,484
2,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

11
7 / 8 / 3
7,626
587
8,119
8,616
2,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 8 / 3
5,873
452
2,195
6,859
2,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
Sekigetsu
Mulan
11
7 / 0 / 4
7,465
574
7,714
7,243
3,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
llj the unite
Jing Wei
1
0 / 2 / 0
4,108
316
0
1,244
236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
14
Kills
22
24
Deaths
19
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Heimdallr
Bloodborne-Wolf
Heimdallr
1
4
0
0.25
W
6
1
1
6.5
W
7
8
3
1.06
L
Thor
0
4
1
0.13
W
2
8
3
0.44
W
Mulan
Sekigetsu
Mulan
7
0
4
9
L
Hades
countbun
Hades
9
3
3
3.5
L
4
9
0
0.44
W
Jing Wei
llj the unite
Jing Wei
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,723
Damage
24,428
40,598
Taken
29,446
19,530
Mitigated
11,033
8,433
Healing
5,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
206
61
0
128
4,304
2,258
0
290
3,943
5,318
0
L
Heimdallr
Bloodborne-Wolf
Heimdallr
2,636
1,398
0
242
5,325
1,560
544
148
4,808
0
22,102
W
6,400
3,790
0
1,509
5,484
2,181
576
1,369
4,115
0
33,215
W
8,119
2,225
255
2,001
8,616
2,529
782
4,481
4,135
28,299
0
L
Thor
1,707
1,111
0
700
8,822
3,153
0
168
8,634
0
36,144
W
2,195
1,022
0
0
6,859
2,519
32
807
6,052
0
16,261
W
Mulan
Sekigetsu
Mulan
7,714
2,224
0
1,703
7,243
3,568
506
1,015
6,228
0
26,566
L
Hades
countbun
Hades
7,466
2,371
199
5,960
11,528
5,776
0
5,043
5,936
37,246
0
L
3,708
980
35
1,169
10,619
6,783
294
1,905
8,286
0
15,344
W
Jing Wei
llj the unite
Jing Wei
0
0
0
0
1,244
236
0
0
1,244
0
1,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,300
Gold Earned
32,410
229
Minions Killed
193
0
Camps Cleared
0
1,053,120
Distance Traveled
931,002
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,891
376
9
1
0
159,934
1
L
Heimdallr
5,789
445
45
3
0
206,803
3
W
Nemesis
7,338
564
67
5
0
177,725
0
W
Ra
7,626
587
53
4
0
189,619
1
L
Thor
6,255
481
77
6
0
233,069
2
W
Thor
5,873
452
26
2
0
195,687
4
W
Mulan
7,465
574
45
3
0
291,032
0
L
Hades
8,357
643
78
6
0
206,949
0
L
Guan Yu
6,008
462
20
2
0
246,365
4
W
Jing Wei
4,108
316
2
0
0
76,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role