Player Matchup

Baron Samedi
Baron Samedi
HAMBLizzle
Baron Samedi
Level 88
God Stats
15W - 11L
1,653 SR
Queue Stats
126W - 168L
1,458 Elo+
Solo
Charybdis
Charybdis
temp-954876
Charybdis
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 77L
1,508 Elo+
Party 2
Cthulhu
Cthulhu
yolo115zombies
Cthulhu
Level 104
God Stats
4W - 1L
1,561 SR
Queue Stats
47W - 45L
1,484 Elo+
Party 2
Team Averages
Level 80
1,571 SR
1,483 Elo+

VS

Team Averages
Level 120
1,530 SR
1,409 Elo+
Athena
Athena
Kingroyal128
Athena
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
316W - 369L
1,404 Elo+
Party 1
Cliodhna
Cliodhna
LILGIFF169
Cliodhna
Level 139
God Stats
43W - 35L
1,551 SR
Queue Stats
425W - 494L
1,406 Elo+
Party 1
Sun Wukong
Sun Wukong
x1doza1x
Sun Wukong
Level 108
God Stats
58W - 49L
1,540 SR
Queue Stats
220W - 244L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HAMBLizzle
Baron Samedi
17
6 / 6 / 10
14,654
666
17,510
19,166
12,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
temp-954876
Charybdis
18
4 / 8 / 14
14,984
681
17,089
16,887
5,566
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
12 / 4 / 8
16,246
738
22,979
28,067
33,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
3 / 9 / 7
13,349
607
10,806
29,405
28,159
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
LILGIFF169
Cliodhna
18
9 / 9 / 9
14,861
676
29,738
29,077
12,399
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
x1doza1x
Sun Wukong
15
6 / 4 / 5
13,495
613
8,231
15,819
12,323
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
39
22
Kills
18
18
Deaths
22
32
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
HAMBLizzle
Baron Samedi
6
6
10
1.83
L
Athena
3
9
7
0.72
L
Cliodhna
LILGIFF169
Cliodhna
9
9
9
1.5
W
Charybdis
temp-954876
Charybdis
4
8
14
1.38
L
Sun Wukong
x1doza1x
Sun Wukong
6
4
5
2.13
W
12
4
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,578
Damage
48,775
64,120
Taken
74,301
50,919
Mitigated
52,881
19,289
Healing
10,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
HAMBLizzle
Baron Samedi
17,510
533
4,157
6,773
19,166
12,085
209
2,496
16,670
51,617
0
L
Athena
10,806
2,984
198
478
29,405
28,159
0
16,377
11,829
25,583
0
L
Cliodhna
LILGIFF169
Cliodhna
29,738
5,365
0
6,129
29,077
12,399
1,732
14,472
13,905
0
75,179
W
Charybdis
temp-954876
Charybdis
17,089
10,189
0
2,284
16,887
5,566
1,523
4,038
12,849
0
73,491
L
Sun Wukong
x1doza1x
Sun Wukong
8,231
2,253
0
3,874
15,819
12,323
1,396
8,123
7,076
0
28,907
W
22,979
3,018
178
5,897
28,067
33,268
212
5,407
22,660
45,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,884
Gold Earned
41,705
223
Minions Killed
161
9
Camps Cleared
7
1,084,862
Distance Traveled
1,031,800
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,654
666
73
3
2
351,376
2
L
Athena
13,349
607
25
1
0
382,473
2
L
Cliodhna
14,861
676
97
4
6
388,932
4
W
Charybdis
14,984
681
102
5
7
319,867
2
L
Sun Wukong
13,495
613
39
2
1
260,395
1
W
Cthulhu
16,246
738
48
2
0
413,619
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role