Player Matchup

Cu Chulainn
Cu Chulainn
A Nova Legend
Cu Chulainn
Level 69
God Stats
6W - 2L
1,863 SR
Queue Stats
283W - 288L
1,531 Elo+
Party 3
Skadi
Skadi
DesstroyerOfDark
Skadi
Level 43
God Stats
1W - 3L
1,433 SR
Queue Stats
75W - 73L
1,535 Elo+
Party 2
Cliodhna
Cliodhna
VexOralRex
Cliodhna
Level 117
God Stats
0W - 2L
1,293 SR
Queue Stats
185W - 204L
1,486 Elo+
Party 3
Sol
Sol
Yuμta
Sol
Level 122
God Stats
5W - 4L
1,675 SR
Queue Stats
413W - 322L
1,631 Elo+
Party 2
Kuzenbo
Kuzenbo
ZoneCross
Kuzenbo
Level 33
God Stats
3W - 5L
1,502 SR
Queue Stats
109W - 104L
1,533 Elo+
Party 2
Team Averages
Level 77
1,553 SR
1,543 Elo+

VS

Team Averages
Level 53
1,493 SR
1,482 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
 
Chernobog
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Ares Ori
Hel
Level 38
God Stats
3W - 1L
1,713 SR
Queue Stats
38W - 48L
1,373 Elo+
Solo
Cthulhu
Cthulhu
Sinister_burst36
Cthulhu
Level 43
God Stats
2W - 2L
1,376 SR
Queue Stats
164W - 142L
1,519 Elo+
Solo
King Arthur
King Arthur
efury1252
King Arthur
Level 45
God Stats
8W - 10L
1,379 SR
Queue Stats
149W - 136L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
A Nova Legend
Cu Chulainn
14
1 / 5 / 0
8,653
433
5,946
21,744
17,910
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
0 / 6 / 0
8,498
425
2,747
9,728
1,880
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
VexOralRex
Cliodhna
13
0 / 4 / 1
7,990
400
4,700
12,933
3,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
Yuμta
Sol
18
9 / 1 / 0
11,193
560
21,147
13,463
6,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
ZoneCross
Kuzenbo
13
0 / 1 / 2
8,360
418
4,306
14,077
16,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
20
7 / 1 / 5
12,298
615
12,883
14,490
6,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chernobog
 
Chernobog
18
5 / 0 / 5
11,934
597
12,511
10,691
4,523
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
0 / 8 / 2
9,066
453
2,393
11,599
3,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 1 / 5
11,167
558
15,181
14,612
17,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
efury1252
King Arthur
14
2 / 0 / 7
9,305
465
6,319
17,869
19,473
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
10
Kills
17
17
Deaths
10
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
7
1
5
9.5
W
Chernobog
 
Chernobog
5
0
5
7.5
L
Cu Chulainn
A Nova Legend
Cu Chulainn
1
5
0
0.2
W
0
8
2
0.13
L
0
6
0
0
W
3
1
5
5.5
L
Cliodhna
VexOralRex
Cliodhna
0
4
1
0.13
L
Sol
Yuμta
Sol
9
1
0
9
L
Kuzenbo
ZoneCross
Kuzenbo
0
1
2
1
W
King Arthur
efury1252
King Arthur
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,846
Damage
49,287
71,945
Taken
69,261
46,226
Mitigated
51,631
22,378
Healing
25,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
12,883
1,240
0
8,124
14,490
6,193
1,966
3,335
11,155
0
120,298
W
Chernobog
 
Chernobog
12,511
8,281
0
4,790
10,691
4,523
2,198
3,250
7,441
0
91,208
L
Cu Chulainn
A Nova Legend
Cu Chulainn
5,946
1,395
0
4,782
21,744
17,910
0
8,203
11,768
1,024
46,003
W
2,393
448
354
2,243
11,599
3,915
801
7,005
4,594
43,548
0
L
2,747
1,167
0
1,439
9,728
1,880
360
0
9,728
0
56,300
W
15,181
1,026
898
4,494
14,612
17,527
488
3,243
11,369
63,685
0
L
Cliodhna
VexOralRex
Cliodhna
4,700
308
0
4,745
12,933
3,965
0
3,300
9,220
0
46,052
L
Sol
Yuμta
Sol
21,147
6,160
0
7,240
13,463
6,434
811
2,149
11,213
91,100
10,536
L
Kuzenbo
ZoneCross
Kuzenbo
4,306
1,958
1,983
2,189
14,077
16,037
131
1,430
12,442
29,750
0
W
King Arthur
efury1252
King Arthur
6,319
424
405
4,282
17,869
19,473
0
7,306
10,563
0
34,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,694
Gold Earned
53,770
515
Minions Killed
628
0
Camps Cleared
0
1,889,472
Distance Traveled
2,007,038
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,298
615
194
10
0
483,359
4
W
Chernobog
11,934
597
163
8
0
364,514
2
L
Cu Chulainn
8,653
433
103
5
0
367,306
8
W
Hel
9,066
453
94
5
0
339,785
0
L
Skadi
8,498
425
114
6
0
339,347
0
W
Cthulhu
11,167
558
142
7
0
410,609
3
L
Cliodhna
7,990
400
87
4
0
400,297
3
L
Sol
11,193
560
167
8
0
392,571
0
L
Kuzenbo
8,360
418
44
2
0
389,951
0
W
King Arthur
9,305
465
35
2
0
408,771
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role