Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
MICHELnakmuay
Hercules
Level 69
God Stats
15W - 23L
1,462 SR
Queue Stats
425W - 448L
1,489 Elo+
Party 3
Medusa
Medusa
TEMAMO
Medusa
Level 37
God Stats
31W - 27L
1,580 SR
Queue Stats
136W - 151L
1,490 Elo+
Party 3
Chang'e
Chang'e
tch_fenduckiller
Chang'e
Level 107
God Stats
157W - 151L
1,565 SR
Queue Stats
491W - 550L
1,502 Elo+
Solo
Ratatoskr
Ratatoskr
zZz_Dark-God_zZz
Ratatoskr
Level 116
God Stats
1W - 4L
1,196 SR
Queue Stats
202W - 197L
1,526 Elo+
Solo
Team Averages
Level 97
1,461 SR
1,501 Elo+

VS

Team Averages
Level 80
1,491 SR
1,475 Elo+
Artemis
Artemis
Crisofe
Artemis
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 39L
1,248 Elo+
Party 2
Terra
Terra
DarkGenesysN
Terra
Level 89
God Stats
4W - 2L
1,518 SR
Queue Stats
19W - 25L
1,386 Elo+
Party 2
Fenrir
Fenrir
NokiHaltter
Fenrir
Level 10
God Stats
3W - 1L
1,529 SR
Queue Stats
13W - 9L
1,529 Elo+
Party 1
Susano
Susano
Pedrojack
Susano
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,666 Elo+
Party 1
Hera
Hera
wladmeisterTV
Hera
Level 156
God Stats
2W - 0L
1,410 SR
Queue Stats
21W - 15L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 2 / 0
5,707
519
4,012
6,517
4,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hercules
MICHELnakmuay
Hercules
8
1 / 2 / 5
5,899
536
4,263
7,544
5,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
TEMAMO
Medusa
9
4 / 4 / 1
5,660
515
4,553
6,202
1,735
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

6
0 / 3 / 1
4,505
410
1,815
4,526
1,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
9
2 / 4 / 1
5,742
522
4,084
8,234
2,423
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Crisofe
Artemis
8
0 / 4 / 4
4,840
440
2,202
4,795
902
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
2 / 2 / 3
5,821
529
2,171
7,745
3,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
9
1 / 1 / 1
5,193
472
2,468
4,982
2,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Susano
Pedrojack
Susano
10
5 / 2 / 3
6,589
599
5,915
7,469
3,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
5 / 0 / 3
6,999
636
6,859
3,658
990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
8
Kills
13
15
Deaths
9
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
2
0
0.5
W
Artemis
Crisofe
Artemis
0
4
4
0.5
W
2
2
3
1.75
L
Hercules
MICHELnakmuay
Hercules
1
2
5
1.75
W
Fenrir
1
1
1
1.5
W
Susano
Pedrojack
Susano
5
2
3
3.25
L
Medusa
TEMAMO
Medusa
4
4
1
1.13
L
0
3
1
0.17
W
5
0
3
6.5
L
Ratatoskr
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,727
Damage
19,615
33,023
Taken
28,649
15,959
Mitigated
11,517
10,544
Healing
7,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,012
647
0
2,118
6,517
4,923
66
1,751
4,702
0
26,919
W
Artemis
Crisofe
Artemis
2,202
1,038
0
136
4,795
902
88
0
4,795
0
11,578
W
2,171
709
799
2,087
7,745
3,599
30
0
7,745
14,548
0
L
Hercules
MICHELnakmuay
Hercules
4,263
1,240
0
3,420
7,544
5,644
0
1,385
6,129
0
15,391
W
Fenrir
2,468
385
0
539
4,982
2,701
0
0
4,578
0
14,377
W
Susano
Pedrojack
Susano
5,915
1,792
0
2,386
7,469
3,325
0
718
6,546
0
30,522
L
Medusa
TEMAMO
Medusa
4,553
2,966
0
1,436
6,202
1,735
0
1,806
4,364
0
23,769
L
1,815
121
46
1,665
4,526
1,234
0
2,253
2,103
12,263
0
W
6,859
1,619
0
1,483
3,658
990
0
801
2,532
36,425
0
L
Ratatoskr
4,084
1,222
0
1,859
8,234
2,423
0
1,609
6,463
0
22,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,513
Gold Earned
29,442
199
Minions Killed
223
0
Camps Cleared
0
949,314
Distance Traveled
1,047,612
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,707
519
52
5
0
193,297
3
W
Artemis
4,840
440
26
2
0
185,495
0
W
Terra
5,821
529
28
3
0
184,118
0
L
Hercules
5,899
536
21
2
0
208,641
1
W
Fenrir
5,193
472
30
3
0
211,193
2
W
Susano
6,589
599
62
6
0
243,527
1
L
Medusa
5,660
515
49
4
0
191,853
1
L
Chang'e
4,505
410
27
2
0
114,936
1
W
Hera
6,999
636
77
7
0
223,279
4
L
Ratatoskr
5,742
522
50
5
0
240,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role