Player Matchup

Chaac
Chaac
Bertelot
Chaac
Level 105
God Stats
2W - 2L
1,776 SR
Queue Stats
36W - 21L
1,651 Elo+
Party 2
Cupid
Cupid
JoeBidensToe
Cupid
Level 45
God Stats
0W - 2L
1,660 SR
Queue Stats
13W - 9L
1,614 Elo+
Party 2
Pele
Pele
Pseudoscientist
Pele
Level 38
God Stats
0W - 1L
1,871 SR
Queue Stats
99W - 63L
1,678 Elo+
Solo
Discordia
Discordia
Sp00rky
Discordia
Level 49
God Stats
22W - 18L
1,618 SR
Queue Stats
66W - 75L
1,466 Elo+
Solo
Yemoja
Yemoja
ickabob
Yemoja
Level 115
God Stats
1W - 3L
1,546 SR
Queue Stats
38W - 29L
1,620 Elo+
Party 2
Team Averages
Level 70
1,694 SR
1,606 Elo+

VS

Team Averages
Level 107
1,783 SR
1,734 Elo+
Thanatos
Thanatos
Abric
Thanatos
Level 22
God Stats
1W - 1L
1,820 SR
Queue Stats
12W - 14L
1,448 Elo+
Solo
Athena
Athena
CelestialGils
Athena
Level 42
God Stats
10W - 2L
2,023 SR
Queue Stats
52W - 7L
1,929 Elo+
Party 1
Chang'e
Chang'e
CookiChicc
Chang'e
Level 159
God Stats
6W - 0L
1,853 SR
Queue Stats
60W - 20L
1,773 Elo+
Party 1
Achilles
Achilles
CookiThicc
Achilles
Level 155
God Stats
2W - 0L
1,719 SR
Queue Stats
99W - 35L
1,807 Elo+
Party 1
Heimdallr
Heimdallr
Dìzzle
Heimdallr
Level 159
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 8L
1,713 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bertelot
Chaac
17
4 / 6 / 7
11,261
751
18,344
22,834
25,123
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 6 / 3
9,602
640
10,679
13,615
5,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 8 / 2
9,741
649
9,062
14,179
6,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
Sp00rky
Discordia
15
2 / 6 / 1
9,394
626
10,571
11,696
4,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
ickabob
Yemoja
16
2 / 3 / 6
10,210
681
11,739
16,233
14,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Abric
Thanatos
13
1 / 3 / 5
9,178
612
3,852
6,199
2,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 1 / 20
12,209
814
13,888
27,665
30,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
CookiChicc
Chang'e
19
8 / 1 / 14
12,605
840
17,361
10,001
8,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
CookiThicc
Achilles
19
11 / 2 / 14
12,896
860
20,056
26,774
28,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
Dìzzle
Heimdallr
18
5 / 4 / 9
11,451
763
16,118
14,849
6,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
91
11
Kills
29
29
Deaths
11
19
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Abric
Thanatos
1
3
5
1.17
L
Chaac
Bertelot
Chaac
4
6
7
1.25
W
4
1
20
14
W
Chang'e
CookiChicc
Chang'e
8
1
14
15
W
Achilles
CookiThicc
Achilles
11
2
14
9
W
Heimdallr
Dìzzle
Heimdallr
5
4
9
2.38
L
2
6
3
0.58
L
1
8
2
0.25
L
Discordia
Sp00rky
Discordia
2
6
1
0.42
L
Yemoja
ickabob
Yemoja
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,395
Damage
71,275
78,557
Taken
85,488
55,653
Mitigated
76,646
16,416
Healing
42,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Abric
Thanatos
3,852
579
0
3,826
6,199
2,262
0
2,389
3,810
0
14,402
L
Chaac
Bertelot
Chaac
18,344
3,112
0
7,333
22,834
25,123
0
8,842
13,504
0
37,592
W
13,888
2,259
898
8,751
27,665
30,604
1,061
8,257
17,656
27,331
0
W
Chang'e
CookiChicc
Chang'e
17,361
1,162
10,057
6,594
10,001
8,306
1,441
3,353
6,648
63,055
0
W
Achilles
CookiThicc
Achilles
20,056
5,193
0
10,645
26,774
28,858
593
6,378
19,613
0
32,003
W
Heimdallr
Dìzzle
Heimdallr
16,118
6,759
0
1,546
14,849
6,616
985
2,077
12,102
0
54,820
L
10,679
4,267
1,154
1,728
13,615
5,462
0
5,745
7,640
0
38,664
L
9,062
1,302
0
930
14,179
6,374
2
5,146
8,657
0
40,745
L
Discordia
Sp00rky
Discordia
10,571
479
122
900
11,696
4,566
0
4,338
6,884
27,671
0
L
Yemoja
ickabob
Yemoja
11,739
1,967
2,412
1,837
16,233
14,128
0
7,178
8,629
24,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,208
Gold Earned
58,339
259
Minions Killed
294
5
Camps Cleared
9
1,400,484
Distance Traveled
1,282,701
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,178
612
28
2
3
114,319
0
L
Chaac
11,261
751
34
2
0
344,562
0
W
Athena
12,209
814
29
2
0
284,024
3
W
Chang'e
12,605
840
108
7
2
304,353
4
W
Achilles
12,896
860
32
2
2
297,248
2
W
Heimdallr
11,451
763
97
6
2
282,757
2
L
Cupid
9,602
640
74
5
0
238,686
1
L
Pele
9,741
649
78
5
2
271,230
4
L
Discordia
9,394
626
40
3
3
250,253
1
L
Yemoja
10,210
681
33
2
0
295,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role