Player Matchup

Rama
Rama
 
Rama
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Fritoss69
Geb
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 42L
1,537 Elo+
Party 2
Zeus
Zeus
IDapperDan
Zeus
Level 123
God Stats
2W - 0L
1,484 SR
Queue Stats
73W - 41L
1,651 Elo+
Party 2
Anhur
Anhur
MichaeISmiff
Anhur
Level 144
God Stats
1W - 0L
1,531 SR
Queue Stats
81W - 50L
1,666 Elo+
Party 2
Horus
Horus
SimplySoup
Horus
Level 82
God Stats
2W - 0L
1,598 SR
Queue Stats
91W - 51L
1,613 Elo+
Party 2
Team Averages
Level 100
1,523 SR
1,593 Elo+

VS

Team Averages
Level 27
1,512 SR
1,438 Elo+
Cliodhna
Cliodhna
ArcaneChaos
Cliodhna
Level 40
God Stats
0W - 1L
1,436 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Thoth
Thoth
DizzyThyDaze
Thoth
Level 29
God Stats
0W - 1L
1,607 SR
Queue Stats
2W - 4L
1,265 Elo+
Party 1
Persephone
Persephone
ForreShure
Persephone
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,470 Elo+
Solo
Thanatos
Thanatos
MortalGodling
Thanatos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Terra
Terra
thefinalchance
Terra
Level 28
God Stats
1W - 2L
1,514 SR
Queue Stats
116W - 133L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
3 / 3 / 10
8,367
761
8,190
9,768
4,639
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 2 / 15
8,746
795
8,763
12,206
13,527
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
10 / 2 / 11
10,071
916
22,064
8,650
3,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 3 / 14
9,279
844
10,787
10,487
4,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Horus
16
7 / 3 / 11
9,574
870
11,779
14,459
14,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ArcaneChaos
Cliodhna
15
4 / 4 / 3
9,014
819
15,075
16,368
7,766
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 5 / 6
8,523
775
13,652
14,603
5,970
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
ForreShure
Persephone
14
1 / 4 / 6
7,706
701
8,245
10,957
4,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
MortalGodling
Thanatos
10
0 / 7 / 5
6,899
627
903
8,645
3,391
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
6 / 4 / 4
8,625
784
6,251
15,042
15,501
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
37
24
Kills
13
13
Deaths
24
61
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
3
10
2.67
L
Cliodhna
ArcaneChaos
Cliodhna
4
4
3
1.38
L
2
5
6
1
L
Persephone
ForreShure
Persephone
1
4
6
1
W
1
2
15
4.25
W
10
2
11
7.75
W
3
3
14
3.33
L
Thanatos
MortalGodling
Thanatos
0
7
5
0.36
W
Horus
7
3
11
4.17
L
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,583
Damage
44,126
55,570
Taken
65,615
40,778
Mitigated
36,868
30,618
Healing
23,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
8,190
4,552
1,154
1,564
9,768
4,639
698
5,899
3,771
0
15,498
L
Cliodhna
ArcaneChaos
Cliodhna
15,075
1,452
466
7,035
16,368
7,766
0
6,647
9,357
0
25,212
L
13,652
385
1,148
3,319
14,603
5,970
0
8,588
5,701
30,079
0
L
Persephone
ForreShure
Persephone
8,245
606
69
2,910
10,957
4,240
0
6,216
4,499
17,361
0
W
8,763
1,149
854
1,834
12,206
13,527
275
6,779
5,157
15,371
0
W
22,064
425
1,939
2,469
8,650
3,680
1,469
4,955
3,573
39,917
0
W
10,787
5,507
3,134
3,414
10,487
4,828
719
5,204
5,139
0
19,132
L
Thanatos
MortalGodling
Thanatos
903
161
629
1,514
8,645
3,391
0
4,124
4,385
0
1,381
W
Horus
11,779
5,423
6,829
7,427
14,459
14,104
136
4,363
9,782
0
22,534
L
6,251
1,004
3,954
2,605
15,042
15,501
0
5,250
9,463
9,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,037
Gold Earned
40,767
122
Minions Killed
90
0
Camps Cleared
0
1,025,773
Distance Traveled
971,094
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,367
761
20
2
0
184,441
0
L
Cliodhna
9,014
819
19
2
0
201,436
0
L
Thoth
8,523
775
40
4
0
215,251
2
L
Persephone
7,706
701
22
2
0
219,731
0
W
Geb
8,746
795
20
2
0
204,024
0
W
Zeus
10,071
916
45
4
0
211,865
0
W
Anhur
9,279
844
19
2
0
212,494
0
L
Thanatos
6,899
627
3
0
0
139,336
0
W
Horus
9,574
870
18
2
0
212,949
0
L
Terra
8,625
784
6
1
0
195,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role